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No more homebrews for me


Dryfter

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19 hours ago, Gemintronic said:

The opposite of expensive, well packaged games is experimental, simpler games with cheaper/loose cart packaging.

 

Is there a demand for such games?  It feels like the bar is set pretty high.

My focus has been on games that capture the charm of the original Intellivision, as opposed to the top-of-the-line MSX/Famicom/NES-quality stuff that @Kai_Magazine has been putting out.  I feel there's room for both markets.

 

I do want to offer my games digitally for LTO Flash owners at a low cost.  A number of people missed out on X-Ray & DILLIGAS since the publisher only had 70 copies created, and I feel bad for the people who wanted a copy and couldn't get one.  Maybe people snatched it up because they liked the box art so much.

 

There are some games I'm planning to make that will require "feelies" by design, and not just Infocom-style text adventures either.  In those cases, I'll have to go with an expensive package of some kind.

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