Opry99er Posted December 28, 2015 Share Posted December 28, 2015 ^^wow^^ That is some serious Caroling there, brother... 2 Quote Link to comment Share on other sites More sharing options...
zylon Posted December 28, 2015 Share Posted December 28, 2015 5200- Missile Command- 2hrs 10 min 3 Quote Link to comment Share on other sites More sharing options...
BurritoBeans Posted December 28, 2015 Share Posted December 28, 2015 (edited) It's time for the times... eugh, I need to stop trying to put silly stuff at the top of the post Compucolor 8001: Star Trek - 50 minutes Intellivision: Christmas Carol - 75 minutes Night Stalker - 10 minutes NES: The Battle for Olympus - 25 minutes PC-Engine: Die Hard - 30 minutes Sharp X68000: Cameltry - 20 minutes Well, I'd say it was an overall OK week for me. I played with the Compucolor a bit more, the NES was played, and Cameltry got more time from me. Die Hard on the PC engine got some playtime, and man did I forget how much I loved that game. I also did play a bit of Christmas Carol, and I did get some OK scores, but I forgot to take screenshots of my scores to post so I was kicking myself hard for that - I need to start posting again! Other than all that, the week was good 'n stuff. Edited December 28, 2015 by BurritoBeans 3 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted December 28, 2015 Author Share Posted December 28, 2015 My times for the week: Intellivision: USCF Chess - 9 min. Vectrex: Minestorm - 15 min. Game Boy: Baseball - 16 min. Casper - 60 min. Fist of the North Star - 22 min. Hatris - 43 min. Heiankyo Alien - 38 min. Kung Fu Master - 15 min. Nobunaga's Ambition - 41 min. Street Fighter II - 19 min. Sega CD: Crime Patrol - 358 min. Beat Crime Patrol on Wimp and Easy difficulties at the start of the week; Difficult awaits. I also beat a ton of Game Boy games this week, the majority of which I've beaten before. Fist of the North Star and Heiankyo Alien have no difficulty settings, and Hatris was beaten on the hardest settings, but Casper, Kung Fu Master, Nobunaga's Ambition, and Street Fighter II were all beaten on lower settings (Medium, Easy, Level 1 of 3, and 1-star, respectively). I was shocked that Nobunaga's Ambition went so quickly -- it's far more simplistic than the other Koei games I've played. I've owned a complete copy for a year or two, but only now did I finally get around to playing it. I also played and won a quick game of USCF Chess, and deliberately lost a second one with Fool's Mate, just to remind myself of whether the game has any music (it doesn't). And around the edges, I played a couple short sessions of Minestorm, but a combination of rusty skills and a sticky controller button kept me from getting far. 5 Quote Link to comment Share on other sites More sharing options...
SiLic0ne t0aD Posted December 28, 2015 Share Posted December 28, 2015 Intellivision: Christmas Carol - 7 hours Copter Command - 2 hours Colecovision: Knightmare - 2 hours Stone of Wisdom - 20 minutes 3 Quote Link to comment Share on other sites More sharing options...
zylon Posted December 28, 2015 Share Posted December 28, 2015 (edited) ^^ The Gameboy version of Nobunaga's Ambition is by far, the easiest port. Try the full versions on Sega, SNES, or even NES. The GB port is only about 1/4 of the game. it was also the first GB game I ever beat. Edited December 28, 2015 by zylon 2 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted December 28, 2015 Author Share Posted December 28, 2015 ^^ The Gameboy version of Nobunaga's Ambition is by far, the easiest port. Try the full versions on Sega, SNES, or even NES. The GB port is only about 1/4 of the game. it was also the first GB game I ever beat. Yeah, I kinda figured as much. I've never really played the other versions, though I own the Genesis game and both SNES games. That said, I put enough time into ROTK on the NES (and Gemfire, Genghis Khan II, and Operation Europe on the Genesis) to get a feel for the standard Koei approach, and Nobunaga NES has been on my list of games to play for a while. But I expected Nobunaga GB to at least offer some of the same experience. I wonder why Koei had to cut the game down so massively? Probably ROM space or RAM, I'm guessing, since the Game Boy is otherwise perfectly capable of handling that kind of game. Cool that it was the first GB game you ever beat -- I certainly never expected to beat a Koei game in under an hour! 2 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted December 28, 2015 Share Posted December 28, 2015 (edited) No picture or writeup today since I'm feeling really crappy and don't have the energy to do either, but here's my household's playtime for the week at least. Maybe I'll do a proper writeup later when I get feeling better. Ineligible Doom II (Game Boy Advance) - 54 minutes The Legend of Zelda: Phantom Hourglass (Nintendo DS) - 163 minutes Mario Kart: Super Circuit (Game Boy Advance) - 153 minutes Arcade Centipede - 9 minutes Donkey Kong - 8 minutes Frogger - 15 minutes Galaga - 9 minutes Millipede - 14 minutes Pac-Man - 13 minutes Space Invaders - 4 minutes Game Boy Color Monopoly - 517 minutes SWiV - 72 minutes MS-DOS Wolfenstein 3D (played on Wolfenstein 3D for Game Boy Advance) - 23 minutes PlayStation Alien Trilogy - 129 minutes Tomb Raider III - 250 minutes Total Play Time This Week 1,433 minutes (23 hours 53 minutes) Individual System Play Times This Week Game Boy Color: 589 minutes PlayStation: 379 minutes Game Boy Advance: 207 Nintendo DS: 163 minutes Arcade: 72 minutes MS-DOS: 23 minutes Edited December 28, 2015 by Jin 4 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted December 29, 2015 Author Share Posted December 29, 2015 Here's the summary for Week 52, running from December 21 - 27. We logged 8205 minutes of eligible playtime, playing 77 games on a total of 24 systems. Top 10: 1. Christmas Carol vs. the Ghost of Christmas Presents (Intellivision) - 3630 2. Kaboom (Atari 2600) - 587 3. Monopoly (Game Boy Color) - 517 4. Crime Patrol (Sega CD) - 358 5. Tomb Raider III (PlayStation) - 250 6. Beef Drop (Atari 7800) - 202 7. Xmas Time (Atari 7800) - 200 8. Q*bert (NES/Famicom) - 187 9. Copter Command (Intellivision) - 160 10. Stay Frosty 2: Stay Frostier (Atari 2600) - 155 Pre-NES top 10: 1. Christmas Carol vs. the Ghost of Christmas Presents (Intellivision) - 3630 2. Kaboom (Atari 2600) - 587 3. Beef Drop (Atari 7800) - 202 4. Xmas Time (Atari 7800) - 200 5. Copter Command (Intellivision) - 160 6. Stay Frosty 2: Stay Frostier (Atari 2600) - 155 7. Q*Bert's Qubes (Arcade) - 152 8. Missile Command (Atari 5200) - 130 9. Knightmare (ColecoVision) - 120 10. St. Nick (TI-99/4A) - 65 Top 10 systems: 1. Intellivision (3915) 2. Atari 2600 (742) 3. Game Boy Color (517) 4. Arcade (469) 5. Atari 7800 (402) 6. PlayStation (379) 7. Sega CD (358) 8. Game Boy (326) 9. NES/Famicom (232) 10. ColecoVision (140) Christmas Carol gets the three-peat at #1, winning all three charts by a titanic margin. But even bigger news: it's now become our #2 game of all-time, unseating Galaxian for the Atari 2600 by a margin of less than 50 minutes (11,487 minutes vs. 11,445). Christmas Carol is also only the third game ever to join the 10,000 minute club. Wow! Unsurprisingly, the big numbers for Carol help to make Week 52 one of our biggest weeks ever, coming in at #6 in the all-time Top 10. No other milestones to report -- except, of course, the approaching end of the year. We'll treat the last 4 days of 2015 as a shortened Week 53, so please post by 3:00 p.m. on Friday, and then I'll post the usual year-end summaries on January 1st, 2016. Until then! 7 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted December 29, 2015 Share Posted December 29, 2015 Thanks for the update!!! Cool how you're shortening the week to coincide with the year end. I like that alot. 2 Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted December 30, 2015 Share Posted December 30, 2015 I don't know if I'll get any additional time in before tomorrow, so I'll post now. TI-99/4A Arcturus: 35 minutes Attack of the Creepers: 10 minutes Congo Bongo: 5 minutes Break Thru: 5 minutes Flappy Bird: 40 minutes (this was my oldest son playing) Espial: 20 minutes Nonogram: 70 minutes 4 Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted December 31, 2015 Share Posted December 31, 2015 I did get a little more time: TI-99/4A Bouncy: 10 minutes Road Hunter: 20 minutes Titanium: 15 minutes And the boys played a little too: Bouncy: 15 minutes Nonogram: 10 minutes 3 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted December 31, 2015 Share Posted December 31, 2015 My final post of the year!!! TI-99/4A: NeverLander (95 minutes) Nonogram (30 minutes) St Nick (40 minutes) Intellivision: AD&D (40 minutes) Bowling (25 minutes) Christmas Carol (180 minutes) Copter Command (65 minutes) 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 31, 2015 Share Posted December 31, 2015 The past four days, I've focused more on programming and making music than playing games. Thus I have no times to report for the short week, but I had a good bit of fun anyway and spun up both my Amiga 1200 and the jzintv emulator more than once. 3 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted December 31, 2015 Share Posted December 31, 2015 One more day to try or just another year with no maxing out Kaboom!. 2 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted December 31, 2015 Share Posted December 31, 2015 Hey thegoldenband, will the first 3 days of 2016 count as the first week or will you just add them into the next week? 1 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted December 31, 2015 Author Share Posted December 31, 2015 First three days will be a week of their own, i.e. January 1-3 will be Week 1 of 2016! My usual rule for the shortened weeks at the start & end of the year is that weeks of 3-7 days stand on their own, while 1-2 get lumped together with the outgoing or incoming year. 3 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted December 31, 2015 Share Posted December 31, 2015 I played 1 hour of Christmas Carol on the Intellivision yesterday. 3 Quote Link to comment Share on other sites More sharing options...
+Darrin9999 Posted December 31, 2015 Share Posted December 31, 2015 Intellivision: 483 min - Christmas Carol vs. The Ghost of Christmas Presents 36 min - Ms. Pac-Man 24 min - Super Chef BT 20 min - Choplifter Odyssey 2: 25 min - Dino Dash 32 min - Hot Love! 25 min - Mars Menace 3 Quote Link to comment Share on other sites More sharing options...
BurritoBeans Posted December 31, 2015 Share Posted December 31, 2015 Times! Compucolor 8001: Star Trek - 30 minutes Dreamcast: Resident Evil CODE Veronica - 75 minutes Vigilante 8: Second Offense - 50 minutes Intellivision: Christmas Carol - 110 minutes PC (DOS): Duke Nukem 3D - 120 minutes Star Wars: Dark Forces - 60 minutes Sharp X68000: Cameltry - 15 minutes Daimakaimura - 50 minutes Well, I did some stuff for the week. I got two new Dreamcast games (the ones I posted times for) and a boxed VMU so I pulled the thing out and found out how much fun the Dreamcast is again for me. Carol got a bit of time, I may be posting a score tonight from my phone if I can remember to take a screenshot with my darned phone. The X68000 got a bit of playime with Cameltry and Daimakaimura (Ghouls 'n Ghosts). Duke Nukem 3D and Dark Forces got some playtime 'cause I grabbed them off the shelf, and that's pretty much it. 2 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted January 1, 2016 Share Posted January 1, 2016 HAPPY NEW YEAR! ATARI 7800: Beef Drop - 340 minutes 5 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted January 1, 2016 Author Share Posted January 1, 2016 Happy New Year to you as well! My times for the shortened week: Genesis:The Smurfs 2 [The Smurfs Travel the World] - 73 min. Sega CD: AH-3 Thunderstrike - 34 min. Crime Patrol - 210 min.NFL's Greatest: San Francisco vs. Dallas 1978-1993 - 18 min. N64:Centre Court Tennis - 288 min. Beat Crime Patrol and NFL's Greatest, the former on Hard after beating Wimp and Easy difficulty in previous weeks. Thoughts on those here. I also beat Centre Court Tennis on Easy difficulty, or at least I think I did -- I won all four tournaments and reached #1 in the world, but it didn't give me any special sequence for doing so (though each tournament gave me a victory sequence). I also got top score in all four of the game's minigames. Otherwise I got through the first continent in Smurfs 2, only to be reminded of why I always bail on this game -- unlike the SMS version, you have to complete two continents before getting a password. Such a silly time-wasting tactic! 4 Quote Link to comment Share on other sites More sharing options...
+cvga Posted January 1, 2016 Share Posted January 1, 2016 A few games to finish up 2015... Atari 2600: Kaboom! - 35 minutes Brik - 50 minutes Ladybug - 15 minutes Pacman - 3 minutes Atari 7800: AstroFighter - 40 minutes 4 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted January 1, 2016 Share Posted January 1, 2016 (edited) Time to wrap up the year with the two games I've been playing the most lately! Here's my play times for the shortened final week of 2015. Game Boy ColorMonopoly - 391 minutesPlayStationTomb Raider III - 329 minutesTotal Play Time This Week720 minutes (12 hours 0 minutes)Individual System Play Times This WeekGame Boy Color: 391 minutesPlayStation: 329 minutes Edited January 1, 2016 by Jin 3 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted January 1, 2016 Share Posted January 1, 2016 (edited) These are my times for the shortened past week (December 28th through 31st)... Apple II: Kubit - 7 min. Arcade: Q*bert - 56 min. in 2 sessions Splash - 13 min. PC: J-Bird - 224 min. in 8 sessions Online (non-eligible): Nonogram of the week - 105 min. I had my last sessions with J-Bird, but I'm think I'm finished with it now. For comparison, I played the arcade original of Q*bert twice and got surprisingly far, ending somewhere in Level 6 both times. After that I tried an Apple II clone of Q*bert, Cubit, which is described as being close to the arcade, but this is far from the truth. The colors don't match up with the original at all which is no wonder with the Apple II's limitations, but even the main character changes color depending on where it is. The enemies are very slow at the start, but then suddenly change to several times the original speed, which makes them faster as the main character... which is just frustrating. That's why I didn't play this one for too long. Then I had a short session with "Splash", a game I used to play back in the early 90's when I used to regularly visit the arcade, but I only played a single game of it, making the conclusion I had come far enough into the game not to have to play it once more. Apart from that, I tried to solve the Nonogram of the week two times, but failed both times. I hope I don't post too late... I know you said 10 a.m., and it's 4 p.m. here. Sadly I failed to do it yesterday. Edited January 1, 2016 by Kurt_Woloch 4 Quote Link to comment Share on other sites More sharing options...
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