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What have you actually PLAYED tracker for 2015 (Season 8)


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First off, a belated Happy Halloween to all my fellow tracker participants! I hope that you and yours had a nice holiday weekend. :)

This week was a fairly typical one for my household, both in terms of time logged and games played. Before I get into the details though, here's my household's times for the week:

 

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Ineligible

The Pinball Arcade (Android) - 34 minutes

Tomb Raider: The Prophecy (Game Boy Advance) - 172 minutes

Arcade

Arkanoid - 31 minutes

Centipede - 15 minutes

Donkey Kong - 15 minutes

Frogger - 39 minutes

Galaga 3 - 3 minutes

Lady Bug - 22 minutes

Millipede - 68 minutes

Ms. Pac-Man - 14 minutes

Pac-Man - 18 minutes

Pinball Action - 4 minutes

Shao-Lin's Road - 20 minutes

Space Invaders - 36 minutes

Super Breakout - 34 minutes

Game Boy

Alleyway - 108 minutes

Boggle Plus - 245 minutes

The Castlevania Adventure - 33 minutes

Qix - 19 minutes

Game Boy Color

Ms. Pac-Man: Special Color Edition - 14 minutes

PlayStation

Deathtrap Dungeon - 98 minutes

Silent Hill - 336 minutes

Total Play Time This Week

1,378 minutes (22 hours 58 minutes)

Individual System Play Times This Week

PlayStation: 434 minutes

Game Boy: 405 minutes

Arcade: 319 minutes

Game Boy Advance: 172 minutes

Android: 34 minutes

Game Boy Color: 14 minutes

With Halloween approaching, this week my wife decided to start playing through Silent Hill on the PS1 and I began my second delve into the perilous depths of Deathtrap Dungeon to get in the holiday mood. The misses is still playing through Silent Hill in her free time, but I'm not sure how soon I'm going to get back to Deathtrap Dungeon since I quickly got distracted by one of my favorite handhelds: The Game Boy Color. Rather than play The Pinball Arcade on my Android tablet during smoke breaks this week, I filled most of my "a few minutes here and a few minutes there" game time with Boggle Plus for the Game Boy. Thinking back, I'm pretty sure Boggle Plus has been the best $3 I've ever spent on a game, since I couldn't even begin to count how many hours of entertainment it's brought me over the years. It's one game that I can always go back to have just as much fun playing it as the first time I picked it up.

Since I got more than a little distracted by the Game Boy Color I also ended up popping in The Castlevania Adventure for a half an hour or so on Halloween night, and as per usual I made it to the third stage before powering it off due to a nasty case of "Game Boy thumb" beginning to develop. I have beaten it once before, but man does that third stage ever put some wear and tear on your thumbs! :lol: In spite of the Game Boy Color occupying most of my gaming time this week, the household multicade wasn't neglected and the misses and I both played our usual rotations of arcade games a fair bit. She topped her previous high scores in Donkey Kong and Frogger, and I ended up getting an especially pleasing new high score of 148,846 in Millipede at one point.

All in all it was a pretty good week around here. Good games were played, good times were had! :D

Edited by Jin
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I won't be tabulating the times until tomorrow, probably around 1:30 EST. So if any of our regular posters who haven't posted yet (or any newcomers, for that matter) want to post times from last week, go for it!

Oh sweet, more time?

 

Well then, I may as well post times (I was too busy sleeping to bother last night)

 

Atari 2600:

Air-Sea Battle - 10 minutes

Blackjack - 20 minutes

Kangaroo - 45 minutes

 

Apple II:

Ultima 2 - 78 minutes

 

NES:

Air Fortress - 20 minutes

Sweet Home - 75 minutes

 

PC-9801:

Dead of the Brain - 90 minutes

Policenauts - 102 minutes

Ys II - 162 minutes

 

Well, there's my times I guess. I picked up my NES again and played a bit of Air Fortress which is a pretty fun game, and some Sweet Home because I haven't touched that cart in a while. Other than that, just some Ultima II and some random Atari stuff and PC-98 stuff.

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Here's the summary for Week 44, running from October 26 - November 1. We logged 7559 minutes of eligible playtime, playing 94 games on a total of 22 systems.


Top 10:


1. Kaboom (Atari 2600) - 880

2. Stay Frosty 2: Stay Frostier (Atari 2600) - 605

3. Sword of Vermilion (Genesis) - 580

4. Phantasy Star II (Genesis) - 396

5. Bouncy (TI-99/4A) - 370

6. Silent Hill (PlayStation) - 336

7. Silent Hunter (PC (DOS)) - 273

8. Micro Pinball (TI-99/4A) - 270

9. Boggle Plus (Game Boy) - 245

10. Re-Volt (Dreamcast) - 240


Pre-NES top 10:


1. Kaboom (Atari 2600) - 880

2. Stay Frosty 2: Stay Frostier (Atari 2600) - 605

3. Bouncy (TI-99/4A) - 370

4. Micro Pinball (TI-99/4A) - 270

5. Frenzy (ColecoVision) - 200

6. Tower of Doom (Intellivision) - 188

7. Q*bert (Atari 2600) - 147

8. M.U.L.E. (Atari 8-bit) - 140

9. Q*bert (TI-99/4A) - 119

10. Minesweeper (TI-99/4A) - 107


Top 10 systems:


1. Atari 2600 (1859)

2. TI-99/4A (1355)

3. Genesis (976)

4. PlayStation (434)

5. Game Boy (405)

6. Arcade (361)

7. NEC PC-9801 (354)

8. PC (DOS) (353)

9. Intellivision (258)

10. Dreamcast (240)


And it's another one for the record books, as Week 44 joins the all-time list of biggest weeks at #7. By joining the all-time list, it knocks off Week 37 of 2015 -- the former #10 -- which had been the only remaining Top 10 week with less than 7000 minutes.


Moving down from #9 to #10 is Week 6 of 2010, which is now the only remaining Top 10 week which isn't from 2015. One more record-breaking week and it'll be all 2015!


Otherwise it's another strong week from the TI-99/4A, but the one-two punch of Kaboom and Stay Frosty 2 holds the line across the board for the Atari 2600. Behind them are two Genesis RPGs, two games about being silent, something bouncy, something tiny, something racy, and something boggly.


Stay Frosty 2 also becomes #178 in the 1000-minute club, with 1116 minutes worth of tea in the Royal Doulton with the hand-painted periwinkles. In fact, five of this week's top games are 1000-minute club members, and several of these are rapidly moving up the ranks.

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I think I easily logged another 10 hours of Re-Volt on Dreamcast over the past couple days.

I love this game so much, very underrated.. easily my favorite racing game on the system.

 

Edit: Forgot to mention trying to beat the Platinum Cup is what ate up the majority of the time.. this game is brutal in the later stages! :)

Edited by SiLic0ne t0aD85
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ONLY 1 GAME THIS WEEK: Midnight Mutants for Atari 7800 - 27 minutes

Highest score: 9,999,990 points in 27 minutes and 03 seconds, using MESS and playing faster.

 

Why 1 game this week? The confirmation came last Thursday (November 5th) on 2600 NEW High Score Club Season 4 Gold Medal Tournament Finals.

S.BAZ said: "It looks like just an unexplained anomaly in the scoring that happens here & there. (Northcoast has also said it looks legit). So, the score is no longer in question"

My opponent Northcoastgamer said: "Yes, my apologies. I have never notice that before and I've played many hours oF HERO."

It refers to H.E.R.O. for 2600. Check out the video below which I was forced to share (ScoreGround - Atari 2600 - H.E.R.O.: 166,070 - User: Metaljesusrocks) and pay attention in the following detail.

Metal Jesus played on Atari 2600 Jr hardware with joystick, and used a Video Cassette to record.

At 3:53 mark in the video below, you will see 52,240 on the score (Level 9). After Metal Jesus used a stick of dynamite (75 points), the score jumped to 52,365 points when the correct should be 52,315! The dynamite was next to the wall in order to explode. Therefore, it's an anomaly as S.BAZ said.

 

 

On the Gold Medal Tournament Finals, I won 2 of 3 games: H.E.R.O., with 567,515 points in one life and Game 5, and Stay Frosty 2, with 153,284 points (regular lives). With the final score of 2-1, I defeated the powerful Northcoastgamer (winner of 2600 NEW HSC Season 4) and conquested the Gold Medal.

Edited by oyamafamily
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Space Cavern, Obelix, Bugs Bunny (2600 HSC)

Carnival Massacre (Atari XL)

 

Nice to see you post in the tracker, Mister :-). Got an idea about the times you played those games? If none is mentioned, thegoldenband will asume 5 minutes each. I have a suspicion you played more, at least on the 2600 games :-).

 

Here are my times, by the way. Not a lot of variety, I'm afraid:

 

PC (DOS)

Silent Hunter: 185 min

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Here are my times for this past week:

 

Arcade:

Q*bert - 34 min.

 

Game Boy:

Q*bert - 181 min.

 

Gameboy Color:

Q*bert - 37 min.

 

Online (non-eligible):

Nonogram of the week - 110 min.

 

PC (DOS):

J-Bird - 125 min. in 3 sessions

 

This week, aside from solving the Nonogram of the week, I tried various versions of Q*Bert. On the Arcade version, I made the goal of reaching 100,000 points. Then I tried the Game Boy and Game Boy Advance ports, which are both enhanced in that each level presents a different layout than the original pyramid, and all levels are bigger than the visible screen. While the Game Boy version is quite good, I found the Game Boy Color version pretty confusing and not so well thought out. On the GB the scrolling is smooth, but on the GBA it hops up and down with Q*bert, and it's hard to see if there's an additional row of cubes below the current one. Also, when you enter a spinning disc and kill Coily, the enemies don't disappear, and you get carried to a pretty random place on the level, so it happened to me multiple times that I hopped off from the spinning disc right into an enemy that killed me. It doesn't help that you can't clearly see where Coily is and if she has already hatched. Maybe she's only one cube away waiting to bite you, but you can't see her...

 

Anyway, I also tried the PC clone called "J-Bird" which I saw back in summer of 1983 on a computer show. It is from 1983, yet it still runs nearly flawlessly on Windows XP, with the exception of the screen flashing after you jump into the green (or cyan) ball, which doesn't occur under XP (I guess here a hardware register gets changed to achieve this effect). This version is a bit different to Q*bert in that it never speeds up, and the enemies have been converted to various animals... Slick and Sam are now cats (and jump in a slightly different pattern) and Wrongway is a frog. All the objects are bigger than in the original game. Still the scoring has mostly been kept from the original version with the exception of extra lives being issued at 8,000 and then every 12,000 points, meaning you have to wait for 8,000 points until the 1st extra life, but only 4,000 more for the 2nd one. The game gets pretty hard near the end of Level 4 with many cats jumping around, but I finally managed to reach the goal of 100,000 points here as well.

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Atari 2600:

Raiders of the Lost Ark - 25 minutes

Superman - 10 minutes

 

NES:

The Bards Tale - 70 minutes

The Magic of Scheherazade - 40 minutes

 

PC:

Pool of Radiance - 192 minutes

Curse of the Azure Bonds - 18 minutes

 

Sharp X68000:

Cameltry - 20 minutes

 

Well, not too much for playtimes this week. I had to spend all week teaching people how to play D&D as I'm going to DM sessions for something that some people are getting started at school, and I had to DM ones for this weekend for two friends. I did play a bit of NES finally, and I got the SSI AD&D Gold Box Pool of Radiance series thing on PC so that's cool I guess.

Edited by BurritoBeans
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TI-99/4A -

 

Alex Kidd - 5min

 

Black Hole - 5min

 

Crossfire - 710min

 

Jedi Gauntlet - 5min

 

Lobster Bay - 10min

 

Mouse Attack - 15min

 

Dodgy Dealer - 60min

 

St. Nick - 20min

 

 

CoCo 2 -

 

Polaris - 5min

 

Spidercide - 5min

 

 

Win 95/98 -

 

DopeWars - 20min

 

 

Caught one-more-itis with crossfire on the TI, and didn't play much else except got a good hour of drug dealing on the TI and also on win95

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My times for the week:

 

Intellivision:
Tower of Doom - 23 min.
PC Engine:
Atomic Robo-kid Special - 27 min.
Blazing Lazers - 11 min.
Davis Cup Tennis - 2 min.
Final Match Tennis - 10 min.
Fire Pro Wrestling 3: Legend Bout - 2 min.
Fire Pro Wrestling Combination Tag - 2 min.
Lady Sword [translation] - 2 min.
Magical Chase - 2 min.
Momotarō Katsugeki (Peach Boy) - 2 min.
Photo Kid [translation] - 2 min.
World Court Tennis - 18 min.
Game Boy:
Master Karateka - 29 min.
No points for guessing what console I recently picked up. ;)
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VCS:

 

GORF (25 minutes)

Turmoil (20 minutes)

 

 

TI-99/4A:

 

Crossfire (360 minutes)

Henhouse (120 minutes)

Parsec (15 minutes)

Reading On (60 minutes)

TI Scramble (70 minutes)

Lemonade Stand (30 minutes)

Mad Marvin's Great Escape (30 minutes)

NeverLander (40 minutes)

St. Nick (20 minutes) **weird f'n game, man

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Nope... But there is ONE game on that cart that raises all ships. ;)

 

Hint..... see my Avatar. It starts as a leisurely day.... tending chickens on a farm and hunting some quail for dinner. Nice, easy relaxing day on the farm. It does not stay that way for long, let me tell you. :)

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TmAgolI.jpg




Arcade


Arkanoid - 30 minutes


Centipede - 9 minutes


Donkey Kong - 14 minutes


Donkey Kong Junior - 11 minutes


Frogger - 8 minutes


Galaga - 7 minutes


Millipede - 31 minutes


Ms. Pac-Man - 10 minutes


Ms. Pac-Man (played on Namco Museum for Game Boy Advance) - 14 minutes


Pac-Man - 10 minutes


Qix - 9 minutes


Shao-Lin's Road - 26 minutes


Space Invaders - 4 minutes


Super Breakout - 22 minutes



Game Boy


Aerostar - 21 minutes


Boggle Plus - 234 minutes


Double Dribble: 5 on 5 - 28 minutes


Kirby's Block Ball - 46 minutes


NBA Jam: Tournament Edition - 19 minutes


Space Invaders - 12 minutes



Game Boy Color


Battleship - 236 minutes


Bionic Commando: Elite Forces - 42 minutes


Duke Nukem - 332 minutes


Mario Golf - 10 minutes


Shanghai Pocket - 21 minutes



PlayStation


Command & Conquer - 282 minutes


Final Doom - 375 minutes


Silent Hill - 209 minutes




Total Play Time This Week


2,072 minutes (34 hours 32 minutes)



Individual System Play Times This Week


PlayStation: 866 minutes


Game Boy Color: 641 minutes


Game Boy: 360 minutes


Arcade: 205 minutes





This turned out to be the second biggest week ever in terms of my household's time logged for the tracker, and it's pretty obvious which games made up the vast majority of our time logged. I spent most of my free time this week playing a couple original Game Boy and Game Boy Color games whenever I had a few spare minutes, which included my old favorite Boggle Plus along with the newly acquired Duke Nukem and Battleship. I had read some pretty poor reviews of Duke Nukem for the GBC before I picked it up, but remembering how much I loved the original Duke Nukem DOS game from Apogee Software and seeing how similar this game looked to that one made me just have to pick it up. Luckily I can safely say that I don't agree with the negative reviews that I had read of this game and have been having a great time playing through it; and I've still got three levels left to go! Battleship was one of several new GBC games this week that I ended up picking up from $1 games bin at a local game store, and I've definitely been getting way more than $1's worth of fun out of it. :)



What impressed me the most this week though was just how long the rechargeable AA batteries in my Game Boy Color have lasted! Every Game Boy and GBC game that I played this week was played on the Game Boy Color, and even though I haven't changed the batteries in over a week they're still going strong after more than 16 hours of play time; and most of that time was spent with a Nyko Worm Light connected to the GBC to boot. It really is amazing the kind of battery life some of Nintendo's older handhelds have.



As far as the misses's gaming time this past week goes, she dedicated almost all of it to a few games on the PlayStation. She ended up finishing her Halloween play through of Silent Hill—getting the secret UFO ending to unlock the bonus Hyper Blaster weapon on her next play through—then moved on to beating all the Master Levels in Final Doom on Ultra Violence difficulty, which was the last of the three game chapters that she had yet to beat. It never ceases to astound me how proficient she is playing games like Doom with an arcade stick controller, so I had a lot of fun too just watching her play. After that she decided to try out a real-time strategy game, since she had never played one before and was curious how they played, so she dug Command & Conquer out of the PS1 game drawer and started in on it. She's been having a real blast with it and is enjoying the GDI missions immensely, so there may be a few more RTS genre games coming her way this holiday season.



Well, I think that about wraps it up for this week! Now if you'll excuse me, I think I have a game of Battleship to get back to. :D


Edited by Jin
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