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Papi Commando - Megadrive Edition !


Vetea

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! Papi Commando - Megadrive Edition !

Here is my personnal contribution for a PC's Game I make several weeks ago.
You can find and play the game in this link : Papi Commando

 

Here is the official trailer :



The game is QB64's made, a powerful quickbasic you probably known.

I've 43 years old, I'm french and my english is really crap, so sorry for that ... wink.png

What's about the BEX conversion ??

 

A video will be more than a long text :

 

You can see some technics species I solve easly with BEX :
- Multi Directionnal Scrolling
- Background MAP
- Animation, controls and Sprite gestion.
- Limit Map & Scrolling.


There are No sound, no collisions, Z-Order, etc ... So many works to do yet !!

What's about the ROM ??

You can find the Demo ROM here : Papi Rom

 

You can play the Rom with many MD emulator and on a MD with a Everdrive Cartdrige.

See You !

Edited by Vetea
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New Demo Available !

Hi all,
In this new demo, I resolve a lot of Bugs !
Here is the patch note :
- Code optimisation and VRAM memory mapping.
- IA Gestion.


Papi and his new friends ! wink.png

Finally, I resolve the problems I have found later. I can create up to 50 Officiers in game ! ( But the Game run VERY slowly )
In the demo, 7 units are managed with Papi and a Background Scroll Map. It's really like a Retro Game, you'll see.

The Listing Code :
Source Code

The Rom :
Demo Game

See you !! wink.png

 

EDIT :

Hey Popmilo !!! Nice to see you again ! :D

Thanks for you support !! :)

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NEW DEMO AVAILABLE !!

Here is it !!!
The First version of Papi Commando MD Edition !!
After a long week of development and Bex Works, I can share you this first game.

Use the PAD to move and A to shoot.
You have to kill all of the officiers of the stage and avoid them.
Beware of yours munitions !
Sometimes a Bonus "BombJack" help you in game to give you some cool Bonus !

The Rom :
Papi Commando MD ROM

Have fun !! wink.png

Papi Commando MD.bin

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Thanks Poppy !! ;)

 

Hope you enjoy this first production.

My beginning in Retro's Console development.

Before : 8 Go RAM, 4 Core CPU 3.5 GHz, now : 64 KO RAM, 7.67 MHz 16 bits CPU ... Haha !!

 

I've found some nice Asm code to manage Raw sound so I can use some original musics instead of this Beep Vcs 2600 sound ... ;)

 

See you !

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Hi all,

Today I manage the Hitpoint statut and create a new unit : The Soldier.

590841831.png

I create multiple SpriteSheet with no Addsprite () penalities.
With this Hitpoint, Papi need more bulets to kill powerful units !
So I can create more strong unit like ... BOSS !!! Yeahhh !
I'm a pixel artist, so with the 16 colors palette, I think I can create some nice BOSS.

For now, the game use 10 Ko RAM ... 54Ko Left !! wink.png
See you !

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  • 4 weeks later...

Hi all,

With Stef Xgm's Driver, I've found a real new solution for the sound gestion of the game !

Here is a demo video with the new sound :




The engine support 4 channels :
- Musics ( 4 )
- Papi's sounds ( shot )
- Ennemies's sound ( Shot and death )
- Game's sound ( Bonus )

... and the PSG sound processor, up to 5 channels ! ^^
I'll add some new sounds soon.

See you ! Edited by Vetea
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933845653.png

New ROM Available !!

Hi all,
Here is a new version of my game : Papi Commando !

324812502.png

 

There are many changes and improvment :

- Life gestion.
- New graphics FX !
- Sound & Musics ( thanks to Stef ! )
- You can pause the game with START !
- etc ...

 

Rom Link

Papi Commando MD

 

Have fun !!

Edited by Vetea
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