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Most faithful Xevious port?


thetallguy24

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OP posts in 7800 forum instead of classic gaming general so results will be skewed towards 7800.

 

I like both versions but the 7800 gets the edge for having more skill levels to choose from.

 

I wasn't asking what you're favorite version was. That would definitely skew the results. I was asking which was more faithful to the arcade version, such as sound, sprites, gameplay, etc.

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I haven't had the pleasure of playing any MSX or MSX2 games. Of the versions in my library, I believe the NES release is the most faithful. No surprise, given it was ported (or at least published) by the same company that did the arcade game.

 

I agree, the Apple II version isn't bad at all, considering the hardware it's running on. Surprisingly less good is the C-64 version. Bleh.

 

Oh, and speaking of Xevious... Tempest... :D

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The 7800 version might be the most faithful to the arcade, but I like the NES and Apple versions also.

People cite the angular "2D polygon" look of the background as one of the main reasons they hate the NES version, but I don't see how it's a problem, apart from being different than the arcade. I think it's kind of cool, in fact. Plus IIRC the NES version plays a little faster and more smoothly than the 7800 version (IMO).

I like the Apple version a lot too, although it's prone to slowdown and the sound is distinctly "Apple." The Commodore version was a big let-down.

Except the for Commodore version, which I don't like, I like all three of these versions.

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+ 1 for the PC Engine version. Should have been released here for the TG-16. Oddly aggravating and curious which games they chose to make the U.S. cut. :mad:

None of the early Namco ports really got released here in the US. Probably licensing issues. Atari may have owned the home console rights at the time.

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None of the early Namco ports really got released here in the US. Probably licensing issues. Atari may have owned the home console rights at the time.

 

Famicom/NES version got released here, though a bit later than in Japan. A lot of the other early JP versions were on computers that either had a limited release (MSX) or weren't released at all in the US. Most US games on TG-16 were published by Nec themselves. They published several Namco games, including Galaga 88 (under the name Galaga '90), Splatterhouse, World Court Tennis, Final Lap Twin, and Pac-Land, but I have no idea why Xevious was passed up. I find it especially odd since they even brought over obscure games like Bravoman and Ordyne.

Edited by BrianC
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