babrasch Posted July 12, 2015 Share Posted July 12, 2015 I'm not asking if this is in the works (I somehow doubt it is), I'm just wondering if it's possible. I think the audio would take a hit, though. Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 12, 2015 Share Posted July 12, 2015 Yup. Quote Link to comment Share on other sites More sharing options...
ComputerSpaceFan Posted July 12, 2015 Share Posted July 12, 2015 If anyone managed to do it, count me in to buy a cart! 1 Quote Link to comment Share on other sites More sharing options...
babrasch Posted July 13, 2015 Author Share Posted July 13, 2015 Yeah, I'd want a cart too. But I don't think it'll ever happen. Quote Link to comment Share on other sites More sharing options...
Greg2600 Posted July 13, 2015 Share Posted July 13, 2015 I know of just one person (Chilly Willy) who has ever done a 32X port in recent years. Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted July 13, 2015 Share Posted July 13, 2015 There is nothing particularly demanding from a technical standpoint about Tempest 2000, so I would imagine it could easily be ported to the 32X or just about any other platform contemporary to the Jaguar (i.e., released 1993 onward). 1 Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted July 13, 2015 Share Posted July 13, 2015 I assume that like the Saturn version, you'd loose some of the particle FX etc as Jeff used the hardware the Jaguar offered in a very specific way it seems: 'There was a part of the Jaguar hardware that was intended for drawing scaled and rotated bitmaps, allowing you to step over a texture in non-contiguous steps picking up pixels and assembling them into a contiguous destination bitmap. I kind of used that backwards, reading from a contiguous bitmap and writing out dispersed pixels instead. This let me smash up entire sprites of any size into tiny bits for nearly free, which pleased me greatly. We even came up with a name for the technique, calling it “pixel shatter”. You can see it used a lot in the bonus points annunciators in T2K.' Think he's talked of the Warpo/Bonus mode being done via the 68K and Blitter to produce a Mode 7-esq effect or something, been good while since i looked at Edge's Making Of Tempest 2000.... But i guess it'd compare pretty well to Jaguar/Saturn versions? Quote Link to comment Share on other sites More sharing options...
Greg2600 Posted July 13, 2015 Share Posted July 13, 2015 There is nothing particularly demanding from a technical standpoint about Tempest 2000, so I would imagine it could easily be ported to the 32X or just about any other platform contemporary to the Jaguar (i.e., released 1993 onward). Correct. Though as I said, there's very few people who have tinkered with 32X programming, unfortunately. Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted July 13, 2015 Share Posted July 13, 2015 I assume that like the Saturn version, you'd loose some of the particle FX etc as Jeff used the hardware the Jaguar offered in a very specific way it seems: I was thinking about that too, but I would just assume that anything specific to the Jaguar could be faked/mimicked by using the target system's capabilities, e.g., with the 32X perhaps leveraging some of its polygon-pushing capabilities. Of course there's usually a benefit to being the first system anything is on (particularly in the time before the modern era's common core game engines) and even when a port is mostly improved, something here or there gets lost in translation (like with the aforementioned Saturn version of the game). Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted July 13, 2015 Share Posted July 13, 2015 Are there any animated gifs, or picss or vids, of the jag t2000 Fw vs Saturn or PSL versions which supposedly lost some fx. Quote Link to comment Share on other sites More sharing options...
ComputerSpaceFan Posted July 14, 2015 Share Posted July 14, 2015 I know of just one person (Chilly Willy) who has ever done a 32X port in recent years. I'm intrigued, what game did he make? Virtua Hamster? Castle Wolfenstein? Those are about the only ones I know that weren't original releases. 1 Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted July 14, 2015 Share Posted July 14, 2015 @ComputerSpaceFan:Try these: http://www.google.co.uk/url?q=http://www.youtube.com/watch%3Fv%3DahISpH1eMzg&sa=U&ved=0CBUQtwIwAGoVChMIst-K1K7bxgIVytYeCh3Diw3J&usg=AFQjCNG8Mnbwl11eOnDSGZ8qTCkYTIgO3Q http://www.google.co.uk/url?q=http://www.youtube.com/watch%3Fv%3DsEf9SuRuRZM&sa=U&ved=0CBkQtwIwAWoVChMIy5_hxa7bxgIVBBoeCh3H7Q_J&usg=AFQjCNFUBzQXVQHtnmIEsD2XYOwF0CpcrQ Quote Link to comment Share on other sites More sharing options...
Greg2600 Posted July 15, 2015 Share Posted July 15, 2015 I'm intrigued, what game did he make? Virtua Hamster? Castle Wolfenstein? Those are about the only ones I know that weren't original releases. Chilly ported Wolfenstein and Spear of Destiny to 32X, doing an amazing job. He was also working on a Game Gear emulator for 32X but stopped for some reason. 1 Quote Link to comment Share on other sites More sharing options...
hwj_chim Posted July 15, 2015 Share Posted July 15, 2015 I think the 32x could do a good port of Tempest 2000. I also think that the sound would be good if not better if they did a 32x CD port. Quote Link to comment Share on other sites More sharing options...
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