globeron Posted January 7, 2021 Share Posted January 7, 2021 Looks like RetroPie TI/Sim cannot handle the video procesing of Skyway properly? (Converted the .bin with option -9 to .ctg). 20210107_235526.mp4 Quote Link to comment Share on other sites More sharing options...
globeron Posted January 7, 2021 Share Posted January 7, 2021 Real TI. 18,122 1 Quote Link to comment Share on other sites More sharing options...
+mizapf Posted January 7, 2021 Share Posted January 7, 2021 RPK for the game. skyway.rpk 1 1 Quote Link to comment Share on other sites More sharing options...
MarkSetGo Posted January 11, 2021 Share Posted January 11, 2021 6,505 3 Quote Link to comment Share on other sites More sharing options...
jwild Posted January 12, 2021 Share Posted January 12, 2021 49205 Level 6Classic99Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
jwild Posted January 12, 2021 Share Posted January 12, 2021 Made it to level 8.This is a fun one that I just didn’t understand until this challenge came. Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
jwild Posted January 12, 2021 Share Posted January 12, 2021 I don’t know why I didn’t post this score last month. This was done on Dec 3. I know it’s late, but I just had to close this loose end.Astro Fighter 44400Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
jwild Posted January 28, 2021 Share Posted January 28, 2021 I noticed that when having more than 10 lives, the tens digit does no decrement (or disappear) when losing lives from 10 to 9.Sent from my iPhone using Tapatalk Quote Link to comment Share on other sites More sharing options...
jwild Posted February 5, 2021 Share Posted February 5, 2021 (edited) January 2021 Skyway by Rasmus Moustgaard jwild49205 globeron 18122 marksetgo 6505 jblenkle 3609 Edited February 5, 2021 by jwild Quote Link to comment Share on other sites More sharing options...
jwild Posted February 5, 2021 Share Posted February 5, 2021 Game of the Month February 2021 Cave Creatures requires 32k RAM (I think) Have fun and good luck! cavecrtG.BIN 3 Quote Link to comment Share on other sites More sharing options...
jwild Posted February 5, 2021 Share Posted February 5, 2021 7350Mix of centipede and asteroids?Sent from my iPhone using Tapatalk 2 Quote Link to comment Share on other sites More sharing options...
jwild Posted February 5, 2021 Share Posted February 5, 2021 12330Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 7, 2021 Share Posted February 7, 2021 Cave Creatures - 3,670 1 Quote Link to comment Share on other sites More sharing options...
globeron Posted February 12, 2021 Share Posted February 12, 2021 6300 Quote Link to comment Share on other sites More sharing options...
globeron Posted February 12, 2021 Share Posted February 12, 2021 Real TI. 14,340 1 Quote Link to comment Share on other sites More sharing options...
jwild Posted February 17, 2021 Share Posted February 17, 2021 14700. Still don't know what I'm doing. Quote Link to comment Share on other sites More sharing options...
Count9929A Posted February 25, 2021 Share Posted February 25, 2021 14960, MAME, 60hz I don't really understand the rules of the game, either. Is there a manual or some instruction available? 1 Quote Link to comment Share on other sites More sharing options...
GDMike Posted February 26, 2021 Share Posted February 26, 2021 (edited) Hmm. I need to make a game, "start now!" Ooops, you lose, NEXT. Oh, sorry, you've already tried and you suck. Were looking for the NEXT player please... bwhahaha . Edited February 26, 2021 by GDMike Quote Link to comment Share on other sites More sharing options...
jwild Posted February 26, 2021 Share Posted February 26, 2021 I did a little searching and found a short YouTube video and some posts about how this game never made it to cartridge. Didn’t find any instructions or a manual yet. It seems to have some depth. Maybe we can figure out a bit more with a few days left in the month.Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted February 26, 2021 Share Posted February 26, 2021 Although it didn't make it to cartridge, it was one of the titles you could program into a ROMOX cartridge at one of their cartridge kiosks. I suspect a manual did exist for those users who bought it that way, but one never knows, as the stores may not have provided manuals for any of the titles in their equipment just to keep costs down. I wonder if Kyle knows, as he saw a few of them in use BITD. I'll have to ping him on that (unless he actually shows up here in the near future--which would be a good thing). 3 Quote Link to comment Share on other sites More sharing options...
jwild Posted February 26, 2021 Share Posted February 26, 2021 17390 Real TISent from my iPhone using Tapatalk 1 1 Quote Link to comment Share on other sites More sharing options...
Count9929A Posted March 1, 2021 Share Posted March 1, 2021 18620, MAME, 60hz final attempt! I didn't understand anything new, just discovered a new type of "alien ship" 1 Quote Link to comment Share on other sites More sharing options...
jwild Posted March 4, 2021 Share Posted March 4, 2021 February 2021 Cave Creatures 1. 18620 Count9929A 2. 17390 jwild 3. 14340 Globeron 4. 3670 jblenkle Count9929A, would you like to pick a game for March? Thanks everyone for playing. 2 Quote Link to comment Share on other sites More sharing options...
Count9929A Posted March 5, 2021 Share Posted March 5, 2021 Evviva! Please, give me some time to choose the next game. By the way, I bested my score on March the 3rd. Just 20 points from a new life...damn'it! ? 1 Quote Link to comment Share on other sites More sharing options...
Count9929A Posted March 6, 2021 Share Posted March 6, 2021 (edited) Just one more thought about Cave Creatures, before announcing the march's game. There's a couple of things I still don't understand: when you kill an enemy it transform into a ... coloured dot (?). As anyone playing the game has noticed, the color of the dot defined it's behavior when hit. But what determines the color of the dot the hit enemy transforms into? Is there a rule, or is it random? From time to time one of the enemy turns into a ... sprite, and moves directly towards the player. Is there a rule that determines when this happens, or is it random? Any idea or comment is welcome! Edited March 6, 2021 by Count9929A message completed 1 Quote Link to comment Share on other sites More sharing options...
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