RSS Bot Posted August 25, 2015 Share Posted August 25, 2015 Almost all of my plans for new homebrew games never came to fruition. But it's fun to design games. In fact, the design is way more fun than the coding, to me. One was Snake Bait. Here is the description: SNAKE BAIT! Crush opponents and devour morsels for big points as yousearch for a hot rock to sleep upon! Bite, squeeze, coil and jump tosucceed!Description: Pressing action button makes snake leap left or right to crossstreams or attack enemies. If you hit an enemy while in attack springstate, you'll hurt it and eventually stun it,. Touch stunned enemy to coilup on it. (note - coils move (brown part reverses/alternates)). You mustthen alternate left-rights to crush an enemy. Some take more than others.Some will only be coiled-upon if they are "Caught unaware" -- looking inother direction, etc. Or maybe you must catch an enemy in the middle ofyour biting leap attack. Some enemies will take more of these lunges to"stun". If you touch a stunned enemy you auto-coil around it. But evilwater puddle may cause you to stun an enemy and leave before crushing it,causing it to undo its stun after time limit. The timer could be dawn to dusk – you lose if not done with a level by the time night falls. Attached thumbnail(s) http://atariage.com/forums/blog/618/entry-12263-snake-bait-not-gonna-happen/ Link to comment Share on other sites More sharing options...
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