Popular Post +johnnywc Posted November 13, 2015 Popular Post Share Posted November 13, 2015 Hello everyone, It's been a while, but I have returned to 2600 homebrew programming and would like to share my latest game - a port of Konami's Scramble. OBJECT For those of you who don't know, Scramble is a side scroller stage-based game, similar to another game I released a while back. Here is the text from the Portland Gaming Expo placard where Scramble was first demo'ed: -------------------------------------------------------------------------- How Far Can You Invade Our Scramble System? OBJECTIVE Scramble is a classic arcade game in which the player must navigate their ship across a side-scrolling terrain through six unique stages. Each stage has its own challenges and obstacles, including ground targets, rockets, fuel tanks, flying saucers and meteors. The player must avoid or destroy these hazards while maintaining the ship's limited fuel supply. The objective is to reach the end stage and destroy the enemy's base while trying to get a high score. HOW TO PLAY To play Scramble, use the joystick to navigate your ship over the terrain while avoiding the enemy attacks. Press the fire button to launch missiles and drop bombs (gamepads use button B to fire missiles and button C to drop bombs). Points are scored for travelling a certain distance and destroying enemy installations. Additional fuel is gained by destroying the fuel tanks. A player starts with 3 ships; a bonus ship is awarded at 10,000 points and every 50,000 points. The game ends when all ships have been destroyed. Good luck! -------------------------------------------------------------------------- Features: - one player, 3 skill levels (NOVICE, ARCADE, EXPERT) - one button alternating missiles/bombs or two-button gamepads (Sega Genesis). Gamepad must be plugged in prior to turning on the game since it is auto-detected. - Stores up 10 hiscores during the game. If you have a SaveKey or AtariVox, it will save your high scores so they will be available the next time you play. To reset the high score table, press the button and move the joystick right on startup. - Pause a game using the Color/BW switch or Pause button on a 7800. Press the joystick button to resume the game or flip the Color/BW switch (Pause button on 7800) - While a game is Paused, if the RIGHT DIFFICULTLY is in the A position, you can use the joystick to change the current stage or level (left/right for stage, up/down for level). Score is reset to 0. Unpause to start a new game from the stage/level selected (good for practice and testing) - 8 increasing levels of difficultly I'd like to thank Nathan for doing all the graphics, Bob for graciously letting me use the sounds (and driver) from his 7800 version of Scramble, and Darrell for helping me get up to speed on the DPC+/ARM. They have all spent many hours testing and giving great suggestions and without their help this game would not have been completed (or even started). I'd also like to thank Al and TJ for their suggestions and game testing; also Al for demo'ing the game at the PRGE and this weekend at the Houston Arcade Expo. Right now I would estimate that the game is 95% complete. Any suggestions are welcomed. Have fun! Thanks, John **UPDATE** You can now purchase the full ROM for Scramble (NTSC and PAL60) as well as download a fully playable demo from the Champ Games website. You can also purchase the physical cartridge (including box and manual) from the AtariAge store. 53 Quote Link to comment Share on other sites More sharing options...
+johnnywc Posted November 13, 2015 Author Share Posted November 13, 2015 Here are some screen shots: 25 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted November 13, 2015 Share Posted November 13, 2015 Awesome! Thanks for this... have it for the 7800 of course, but so glad to see one of my all time favorite arcade games for play on the 2600! Just got through playing a bit and am beside myself in awe. Really excellent everything, including the all important gameplay! It did seem like once or twice in the cavern stage with the UFO's, that my shots disappeared for a bit. Seems like there may be too many saucers floating around, or maybe too close in succession. Action just seemed a little more hectic during that stage than I'm used to and probably accounts for why your forward bullets were disable for a brief moment? Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted November 13, 2015 Share Posted November 13, 2015 This has been terrific fun to work on. It's been a blast working with John and Bob again (it's like getting the band back together ). If you've ever played Super Cobra on the 2600, you're going to be floored by what John's done with Scramble. I can't wait to see what people think of it. 5 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted November 13, 2015 Share Posted November 13, 2015 Enable SaveKey in Stella with TAB-Key/Game Properties/Controller/P1 Controller = "SaveKey" 2 Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted November 13, 2015 Share Posted November 13, 2015 When does the cart come out? 2 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted November 14, 2015 Share Posted November 14, 2015 This game is awesome. The look, feel and sounds are amazing! Just downloaded it to my Harmony and played a few games. You must make a cart for this and take my/our $$. Instant seller!!! 1 Quote Link to comment Share on other sites More sharing options...
Lord Innit Posted November 14, 2015 Share Posted November 14, 2015 This is awesome. would love to see it released on cart. 1 Quote Link to comment Share on other sites More sharing options...
AtariBrian Posted November 14, 2015 Share Posted November 14, 2015 Very cool , great job ! 2 Quote Link to comment Share on other sites More sharing options...
xybot67 Posted November 14, 2015 Share Posted November 14, 2015 Wow! You made my day. I have been anxiously awaiting any news on this release ever since Albert mentioned that it was going to be demoed at PRGE. I even scoured the net at least once a day looking for screenshots or videos from PRGE showing the game in action. Finally, here it is and its great! Thanks to all involved in bringing Scramble to the 2600. Not just put it on a cart and take my cash! 1 Quote Link to comment Share on other sites More sharing options...
iesposta Posted November 14, 2015 Share Posted November 14, 2015 It is so colorful! 1 Quote Link to comment Share on other sites More sharing options...
roryjr Posted November 14, 2015 Share Posted November 14, 2015 Tag for later download. Quote Link to comment Share on other sites More sharing options...
David Alexander Posted November 14, 2015 Share Posted November 14, 2015 A truly amazing job. 1 Quote Link to comment Share on other sites More sharing options...
BigO Posted November 14, 2015 Share Posted November 14, 2015 Apparently, I suck at Scramble. But, thanks for the work. It looks great. Quote Link to comment Share on other sites More sharing options...
BrianC Posted November 14, 2015 Share Posted November 14, 2015 I tried in Stella and like this quite a bit. I'll try it on Harmony cart later. Scramble on 2600! 1 Quote Link to comment Share on other sites More sharing options...
SiLic0ne t0aD Posted November 14, 2015 Share Posted November 14, 2015 Wow, thanks! It looks great, just tried it in Stella too.. it plays great. I'll put it on my Harmony :thumbsup: 1 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted November 14, 2015 Share Posted November 14, 2015 Worst version of Pac-Man I've ever seen! 2 Quote Link to comment Share on other sites More sharing options...
BillyHW Posted November 14, 2015 Share Posted November 14, 2015 These graphics are pretty amazing for 2600. 2 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted November 14, 2015 Share Posted November 14, 2015 Wow, this looks amazing! 1 Quote Link to comment Share on other sites More sharing options...
BigO Posted November 14, 2015 Share Posted November 14, 2015 Okay, I might get a little better at it now that I realize how the dropping bomb vs. straight ahead shot works. 1 Quote Link to comment Share on other sites More sharing options...
nitrofurano Posted November 14, 2015 Share Posted November 14, 2015 perhaps among the very best games coded for Atari 2600! congratulations, it is really very good! 1 Quote Link to comment Share on other sites More sharing options...
Mayhem Posted November 14, 2015 Share Posted November 14, 2015 That is looking pretty excellent, hopefully I'll try it out over the weekend Quote Link to comment Share on other sites More sharing options...
Mountain King Posted November 14, 2015 Share Posted November 14, 2015 This game is intense! Great Job! 1 Quote Link to comment Share on other sites More sharing options...
SIO2 Posted November 14, 2015 Share Posted November 14, 2015 AWESOME!!! 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted November 14, 2015 Share Posted November 14, 2015 Nicely done. Quote Link to comment Share on other sites More sharing options...
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