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Retrieving graphics from AvsP


Mutantant

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  • 10 months later...

Hey everyone! A little update...

 

image.thumb.png.00d12895591fbe7d9a2e774f662e7c76.png

I have been trying to decode the uncompressed animation sprites as stored in ROM. As you can see in the screenshot there is a green marked table of numbers associated with each column: 1 byte column index, and then 1 byte of some number.

Most sprites have multiple entries per column, but this one hasn't. I drew a pink line in my decoder to the right for reference, it seems to correspond to the skewedness of the sprite!

 

Any ideas on how to decode these sprites? In the AvP source code they are referenced as AAF files.

Edited by vananasun
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