Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 I'm psyched for the ATGames Atari Flashback Portable, which sounds like it will be able to play most 2600 games from SDcard. One notable exception, because it includes extra hardware: Pitfall II. On the one hand, I'm somewhat surprised that no one has hacked around the DPC requirement in this game, just for the purpose of running Pitfall II in more places. On the other, the chip tune music is a large part of this game's charm, and it would be sad to play without the tunes. Has anyone thought about trying this? Would it be difficult to do? Quote Link to comment Share on other sites More sharing options...
Inky Posted July 8, 2016 Share Posted July 8, 2016 I thought the DPC was for more than just music, however. Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Author Share Posted July 8, 2016 I thought the DPC was for more than just music, however. I found this ... the mention of the RND being used for the eel flicker would suggest that you're right. If it were just a snip job, I'm sure someone would have done it already. Ah well, there are 500+ other games to play. Thanks! Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted July 11, 2016 Share Posted July 11, 2016 Plus the auto read+increment of indirect gfx data...which shaves a 10-cycle operation down to 4. The busiest Pitfall2 screens probably cannot be rendered without DPC (unless you are using a crapload of rompace for dedicated subkernels). 1 Quote Link to comment Share on other sites More sharing options...
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