tkarner Posted May 6, 2003 Share Posted May 6, 2003 When playing Spy Hunter, I didn't like having to use the button on joystick 2 to use the secondary weapons. Very clumsy. So I got to work and came up with this (see pictures). I started with a 3rd party joystick (didn't want to butcher an original Atari stick). I installed a small momentary switch on the left front, just where your index finger would be. I connected the switch to a joystick cable salvaged from a broken joystick. This cable connects to joystick port 2 on the console. I decided not to hardwire this cable because it could get in the way when using the stick for other games. So I used a 1/8" mono audio jack and plug to make the connection. Since only two wires need to be connected (orange button and black ground) the mono plug is all you need. I know, it's not an earth-shattering invention but it makes playing Spy Hunter much more enjoyable. It also works great for Stargate/ Defender 2 because that game also uses the button on joystick 2 for secondary weapons. Now here's a question, do any other games also use the button on joystick 2? Since I went through the trouble of building this thing, it would be nice to use it for more than two games. Link to comment Share on other sites More sharing options...
CPUWIZ Posted May 6, 2003 Share Posted May 6, 2003 Nice. Link to comment Share on other sites More sharing options...
PacManPlus Posted May 6, 2003 Share Posted May 6, 2003 Stargate Link to comment Share on other sites More sharing options...
Simon Posted May 6, 2003 Share Posted May 6, 2003 I created a two-button joystick over 10 years ago, because playing "Turrican" on a Commodore 64 was quite uncomfortable as you had to use Space-bar for the different weapons besides the normal gun. I simply took a Competition Pro and used a second joystick cable from a broken joystick. I wired the second button of the Competition Pro to the fire-wires of the second cable. This worked with many games, as most routines on the Commodore 64 checked the Space-bar like the joystick-fire of port 1. This means that you could either press Space or Fire in Port 1 as they were wired by Commodore as being the same. My joystick used the fire-button instead of the normal Space-bar. :-) BTW: The directions of joystick in port 1 can often be 'emulated' on the C=64 keyboard with the keys "<-", "1", "2" and "CTRL" if I remember correct. This depends on the way how each program checks the inputs... The joystick still works today... Quality lasts! Simon Link to comment Share on other sites More sharing options...
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