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3D Glasses - Atari Real 3D?


Matej

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Have you remember Asus 3D glases for ATARI???

 

ENGLISH:

https://translate.google.sk/translate?sl=pl&tl=en&js=y&prev=_t&hl=sk&ie=UTF-8&u=http%3A%2F%2Freal3d.atari8.info%2F&edit-text=&act=url

 

POLISH:

http://real3d.atari8.info/

 

Now my question is. Is any todays ACTIVE 3D TV glasses model compatible with ASUS (jack connector)???

Edited by Matej
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How about this polish page:

http://atarionline.pl/forum/comments.php?DiscussionID=968&

or with google translate:

https://translate.google.de/translate?sl=pl&tl=en&js=y&prev=_t&hl=de&ie=UTF-8&u=http%3A%2F%2Fatarionline.pl%2Fforum%2Fcomments.php%3FDiscussionID%3D968%26&edit-text=

shows the Asus glasses, as well as some simple "paper" glasses for the A8, as well as some games and pictures.

 

- Superski by AMC-Verlag uses red/green glasses for the 3D effect

- Birdman (demo) by AMC-verlag uses red/green glasses for the 3D effect

- some pictures at the atarionline page require red/green glasses for the 3D effect

- some other pictures at the atarionline page require red/blue glasses for the 3D effect

etc.

 

For me, the simple+cheap paper glasses are good enough for the A8.

(They even work without VBXE, Covox, SDX, 65816...)

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The problem with doing the modern type of 3D projection is that each eye needs that slightly different perspective for it to work and the 80 pixel modes are probably too chunky to do it well.

 

The red/blue method works by selectively eliminating parts of the image. Both have their advantages and disadvantages. The first method can induce annoying flicker and produce headaches, the second method has the annoyance of altered colour perception and would probably actually present more problems with rendering than the first.

 

A cheap/nasty method for the flicker method could be to just have a "same" image with relevant shadowing and just shift it relatively between frames. Of course the "nicest" method would probably be to have a panoramic projection such that distant objects on the left and right have the proper offsets which would involve somewhat more processing.

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Have you remember Asus 3D glases for ATARI???

 

ENGLISH:

https://translate.google.sk/translate?sl=pl&tl=en&js=y&prev=_t&hl=sk&ie=UTF-8&u=http%3A%2F%2Freal3d.atari8.info%2F&edit-text=&act=url

 

POLISH:

http://real3d.atari8.info/

 

Now my question is. Is any todays ACTIVE 3D TV glasses model compatible with ASUS (jack connector)???

 

This is my old project :)
I tested this solution with static, grey gtia-mode images and results were very good.
I have one improved prototype designed and made for me by Seban:
As I remember it allows to adjust output voltage from 10 to 15V depending to glasses type. And this version is supplied from joystick port (without external power supply).
I can share Seban's circuit and PCB project if you are interested.
I think that connector (jack) is not very important. A control signal and it's voltage is the key for compatibility.
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The problem with doing the modern type of 3D projection is that each eye needs that slightly different perspective for it to work and the 80 pixel modes are probably too chunky to do it well.

 

One possible way out of this might be to use a variant of the HIP mode, except have the Graphics 9 screen as red, and set the Graphics 10 colors to green shades. That way you can still have the simulated 160 pixel resolution.

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If you are from Germany you have chance have new ASUS 3D glasses (not mine!!!).

http://www.ebay.de/itm/3D-Brille-ASUS-Klinkerstecker-/322348940532?hash=item4b0d7e7cf4:g:BVIAAOSw0OBYKMMJ

 

I wonder why it says (with translation)

" Perhaps no shipping to United States of America - Read item description or contact the seller to get information on delivery options."

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I have a few new Asus glasses in boxes bought many years ago on eBay.

I can resell 4 but I must check how much I paid for them. And as I know shipping to US or EU will be about $6.

 

I'm happy if someone will continue this project :)

 

But I'm afraid that the bigest problem with this 3d solution is that it works with CRT monitor/TV (50 or 60Hz) only. :( Modern LCD TVs are not synchronized with Atari video output.

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I have a few new Asus glasses in boxes bought many years ago on eBay.

I can resell 4 but I must check how much I paid for them. And as I know shipping to US or EU will be about $6.

 

I'm happy if someone will continue this project :)

 

But I'm afraid that the bigest problem with this 3d solution is that it works with CRT monitor/TV (50 or 60Hz) only. :( Modern LCD TVs are not synchronized with Atari video output.

 

I want to buy 2x. I am from Slovakia. I live near Poland (near Zakopane)... And lowcost projectors?

Or just will buy cool big old TV in second hand electronic store. Huge TV screen for 10Euro.

Edited by Matej
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