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SGM Voice


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Well, there's Wizard of Wor coming before the end of the year, but the fact that it does speech has little to do with the SGM. Although the actual speech samples may run through the SGM's sound chip instead of the ColecoVision's native sound chip, that I'm not sure.

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Are you using the same technique I use in uridium for coleco?

No, it's the standard stop-game-while-sample-plays method. The player will hear the samples during the title screen and between levels.


Sorry about forgetting about Uridium, by the way. That is also an upcoming Team Pixelboy title that will feature speech, and it will be actual in-game speech, unlike Wizard of Wor. :)

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