8bit-Dude Posted January 3, 2019 Share Posted January 3, 2019 (edited) Hey guyz, Last month I released 8bit-Slicks for the C64, Atari XL and Apple//e. It is the first cross-platform online game for 8bit era computers. While developping the game, I organized my project into a "game" part, and a "SDK" part, for future re-use. It then occured to me that other people would benefit from this base for development of cross-platform 8bit games. So I am announcing the planned release of 8bit-Unity in the second quarter of 2019. The SDK will contain everything to let you create simple online 8bit games in C code once, and deploy on all supported platforms easily (C64, Atari XL, Apple//e, and more in future!). So they tuned!!! Edited January 3, 2019 by 8bit-Dude 8 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/ Share on other sites More sharing options...
Yaron Nir Posted January 3, 2019 Share Posted January 3, 2019 Sound awesome! Wanted to understand from you the SDK capabilities in C Will it support : 1.DLI? Multiple DLIs? 2. Screen fine Scrolling ? 3. Hi res mode ? 4. Was this written in CC65? Keep up the good work Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4189514 Share on other sites More sharing options...
+Gemintronic Posted January 3, 2019 Share Posted January 3, 2019 I think there are C programmers who pick their IDE and platform libraries for CC65. Those people will pass on this. I think there are retro enthusiast beginners who need a ready-to-go visual IDE and higher level language like BASIC or LUA to dive in. Those people will also pass on this. Can't wait to see if this grows into something appealing to your target audience Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4189539 Share on other sites More sharing options...
8bit-Dude Posted January 3, 2019 Author Share Posted January 3, 2019 Sound awesome! Wanted to understand from you the SDK capabilities in C Will it support : 1.DLI? Multiple DLIs? 2. Screen fine Scrolling ? 3. Hi res mode ? 4. Was this written in CC65? Keep up the good work You can write a DLI and DLIST in C if you want, but the aim of the SDK is prevent people from having to learn the specifics of each system. So the SDK takes care of things wherever possible. For instance, I implemented VBIs for RMT playback, and DLI for 5th sprite flicker. 1 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4189564 Share on other sites More sharing options...
Yaron Nir Posted January 3, 2019 Share Posted January 3, 2019 Hmmm interesting . Lets wait till release and see if this can fit multiple needs as I am A8 developer mostly in C using CC65 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4189568 Share on other sites More sharing options...
Turbo Laser Lynx Posted April 17, 2019 Share Posted April 17, 2019 Great idea! I really love the idea of multi platform 8-bit games. I've seen a few online lately and I'm actually working on one myself at the moment. Hopefully you can find a user base for your project! One would think that there is a bunch of retro computer enthusiasts that are not "engineers" but tinkerers and artsy types for which this would be ideal. I would've been in your target audience for a long while as an artsy fartsy type that want abstraction and fairly easy programming even on these old machines but lately I've also become interested in some of the more technical details of old computers even though I'm still using C instead of assembly. Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4259543 Share on other sites More sharing options...
8bit-Dude Posted April 17, 2019 Author Share Posted April 17, 2019 Just a heads-up: The initial Alpha Release 0.1 has been released today. Documentation is very sparse though, and will be improved in next release... 1 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4259699 Share on other sites More sharing options...
Newsdee Posted April 21, 2019 Share Posted April 21, 2019 This is a great idea, although I wonder if some platforms will struggle more at some kind of games / features. But still, targeting multiple platforms for some types of games would be really neat. Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4262125 Share on other sites More sharing options...
8bit-Dude Posted May 11, 2019 Author Share Posted May 11, 2019 To keep things fresh, here goes a roadmap update on the next versions 0.2 and 0.3: https://www.youtube.com/watch?v=37A2ap10IgU 2 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4273414 Share on other sites More sharing options...
_The Doctor__ Posted March 6, 2021 Share Posted March 6, 2021 @8bit-Dude, Hey Anthony Hey Anthony, any news? huh huh Hey Anthony Hey Anthony, any news? huh huh Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4771003 Share on other sites More sharing options...
8bit-Dude Posted March 7, 2021 Author Share Posted March 7, 2021 Hey Doc Hey Doc! The news is thay version 0.4 (with scrollable tilemaps) will be out 2 weeks ago, as I am late on my initial plans... ? But seriously, it will be out in a matter of days/weeks, here is a spoiler of included Tech-Demo: 2 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4771361 Share on other sites More sharing options...
+jgkspsx Posted March 7, 2021 Share Posted March 7, 2021 That looks amazing! But that elf you may want to leave on the shelf, or at least revise the shield to be a little less familiar... Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-4771436 Share on other sites More sharing options...
bkumanchik Posted November 26, 2023 Share Posted November 26, 2023 Is this still a live project, there hasn't been any updates to the GitHub in 2023 - just checking before I head down this rabbit hole. 🙂 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-5355578 Share on other sites More sharing options...
MarkO Posted November 26, 2023 Share Posted November 26, 2023 (edited) 19 hours ago, bkumanchik said: Is this still a live project, there hasn't been any updates to the GitHub in 2023 - just checking before I head down this rabbit hole. 🙂 This is 8bit-Dude's project.. He was hoping to get v0.5 released in JUL-2023... There is no release so far, but he did post in the 8bit-Unity Discord in the #general Channel, on 18-NOV-2023, about Supported Hardware and IDE preference.. Maybe we should "check-in" and see what is needed to get the v0.5 release done.. MarkO Edited November 26, 2023 by MarkO Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-5355976 Share on other sites More sharing options...
bkumanchik Posted November 28, 2023 Share Posted November 28, 2023 Hey Mark, thanks for the answer, this looks sooo interesting, I have been messing with cc65 for both Commodore 64 and Atari 8-bit I'd love to give this a try, but I haven't found a lot of tutorials, etc. on the subject. Brian Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-5356791 Share on other sites More sharing options...
MarkO Posted December 2, 2023 Share Posted December 2, 2023 On 11/28/2023 at 7:40 AM, bkumanchik said: Hey Mark, thanks for the answer, this looks sooo interesting, I have been messing with cc65 for both Commodore 64 and Atari 8-bit I'd love to give this a try, but I haven't found a lot of tutorials, etc. on the subject. Brian 8bit-Dude responded to me on the 8bit-Unity Discord.. Looks like all the pieces of v0.5 are already in the Git Repo.. But there isn't a Release on the Download Page on the 8bit-Unity Web Site: https://8bit-unity.com/?page_id=172 MarkO Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-5359389 Share on other sites More sharing options...
bkumanchik Posted December 3, 2023 Share Posted December 3, 2023 Thanks, I'll grab that 🙂 Quote Link to comment https://forums.atariage.com/topic/286687-announcing-8bit-unity-cross-platform-sdk-for-8bit-games/#findComment-5359784 Share on other sites More sharing options...
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