+SpiceWare Posted February 6, 2019 Author Share Posted February 6, 2019 I was expecting a rainbow "Spiceware" logo instead of that one Ah, but I'm only adding things that Activision themselves did when they had more ROM available for the 5200 and 8-bit ports. 1 Quote Link to comment Share on other sites More sharing options...
davyK Posted February 6, 2019 Share Posted February 6, 2019 Looking great! 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted February 6, 2019 Share Posted February 6, 2019 (edited) We'll be featuring Kaboom! Deluxe! LIVE on today's ZeroPage Homebrew stream on Twitch at 11AM PT|2PM ET|7PM GMT! Hope everyone can watch!Twitch Stream: https://www.twitch.t...ropagehomebrew/Games Today: - Kaboom! Deluxe (2019 WIP Hack) by Darrell Spice Jr.- Moth (2006) by Simone Serra aka Seemo- Snowball Fight (2019 WIP) by Captain Spazer- Risky Rick (2018 CV) by ArcadeVisionEDIT: Updated with video! Edited February 8, 2019 by cimmerian 1 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted February 6, 2019 Author Share Posted February 6, 2019 Based on feedback from the ZeroPage Homebrew stream, I'll be adding something to limit how many pixels the Mad Bomber can be moved on each frame. The pixel limit will increase after each round. Will likely add additional game variations 4+ which each start with a higher initial pixel limit (so game 5 would be more difficult than 3). Sunset/skyline will be done first though as I've already started in on that. 2 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted February 7, 2019 Author Share Posted February 7, 2019 Sunset skyline kaboom_deluxe_20190206_NTSC.bin kaboom_deluxe_20190206_PAL.bin kaboom_deluxe_20190206_PAL60.bin 8 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted February 9, 2019 Author Share Posted February 9, 2019 It'll be another week before the next update. We found out my nephew's been taking online courses in the army using his phone, which is a bit difficult to do, so mom's giving him her old 2010 MacBook Air. I'm in the process of refurbishing it (clean install, new battery, OpenEMU, etc). Photo is my dad, Brandin, & my mom at his graduation from Basic Training back in October. Our trip to Fort Benning is the furthest I've taken my Tesla so far, details here if you're interested in learning how an EV works out on road trips. 4 Quote Link to comment Share on other sites More sharing options...
davyK Posted February 11, 2019 Share Posted February 11, 2019 Some useful feedback from those guys there. It might also help if the bomber can't be moved until the catcher presses the button? Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted February 12, 2019 Author Share Posted February 12, 2019 I think that'd cause confusion for the player controlling the bomber, such as if this happened: At the end of prior round Mad Bomber was left in the middle. Player about to control the Mad Bomber has paddle all the way to the left At start of round player turns paddle right to move Mad Bomber right However, Mad Bomber goes left because paddle wasn't turned past the mid-way point. Quote Link to comment Share on other sites More sharing options...
+Kaboomer Posted February 13, 2019 Share Posted February 13, 2019 if there's any way to slow down the bomber? Also, what about 1 bomber and 2 catchers? i.e. 3 player game? Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted February 13, 2019 Author Share Posted February 13, 2019 if there's any way to slow down the bomber? Yes, that's what I was talking about adding in reply #29. As mentioned in reply #31 I'm currently taking a break from the hack because I'm setting up mom's old MacBook Air for my nephew. I finished the laptop last night. I included some entertainment options for him via OpenEMU: Tonight I'll be writing up some instructions for him, such as this that I started on last night: Bluetooth Gamepad.pages.pdf Also did the first full backup via Time Machine last night, which took quite a while as the laptop has USB 2.0 ports. I'll be working up instructions about Time Machine and other things tonight. Also, what about 1 bomber and 2 catchers? i.e. 3 player game? There's only enough time to read 2 paddles per frame. To read 3 or 4 would require reading different paddles on alternating frames, which would reduce the movement to 30 fps. I won't be doing this as I believe Kaboom! needs 60 fps. 2 Quote Link to comment Share on other sites More sharing options...
davyK Posted February 13, 2019 Share Posted February 13, 2019 (edited) I think that'd cause confusion for the player controlling the bomber, such as if this happened: At the end of prior round Mad Bomber was left in the middle. Player about to control the Mad Bomber has paddle all the way to the left At start of round player turns paddle right to move Mad Bomber right However, Mad Bomber goes left because paddle wasn't turned past the mid-way point. Good point. Having a game option with dampening down the bomber motion is a good idea though. Edited February 13, 2019 by davyK 1 Quote Link to comment Share on other sites More sharing options...
+Kaboomer Posted March 13, 2019 Share Posted March 13, 2019 Sunset skyline kaboom_deluxe_20190206_NTSC.bin kaboom_deluxe_20190206_PAL.bin kaboom_deluxe_20190206_PAL60.bin kaboom_deluxe_20190206_NTSC.png kaboom_deluxe_20190206_PAL60.png kaboom_deluxe.png SpiceWare - Would you consider / allow / plan to release Kaboom Deluxe! on a cart? Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 13, 2019 Author Share Posted March 13, 2019 While I could be wrong, I don't think we can make it available in the store for the same reason that none of the Activision ROMs for released games are in the AtariAge database. I'll check with Al to confirm it one way or the other after I've finished the hack. I've changed the game to support game variations up to 8. I've also done some preliminary work on the Mad Bomber throttling, but it's not working. Hopefully I'll be able to get back to it this week, been distracted from it by RL events such as my solar panel installation and the drive to Galveston with the Houston Tesla club. 1 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 13, 2019 Author Share Posted March 13, 2019 Hmm, looks like I have a couple other things to fix. The Activision logo is a bit scrambled, and when attract mode kicks in the bottom area shows things it shouldn't. The logo issue is most likely due to a branch that's now crossing a page. It might fix itself by the time I finish writing the Mad Bomber throttling routine. 1 Quote Link to comment Share on other sites More sharing options...
+Kaboomer Posted March 15, 2019 Share Posted March 15, 2019 While I could be wrong, I don't think we can make it available in the store for the same reason that none of the Activision ROMs for released games are in the AtariAge database. I'll check with Al to confirm it one way or the other after I've finished the hack. Please do check with Al. I note that AA re-released Activision's Plaque Attack for Trak-Ball control support! Wonder how that one got released then on a cart? 2 Quote Link to comment Share on other sites More sharing options...
davyK Posted March 18, 2019 Share Posted March 18, 2019 Keeping an eye out here for updates. 8 variations? Sounds great. Think you said about stripping out the screensaver code - might be worth doing if it's going to cause pain - but you might want to fix it as a point of principle!! Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 19, 2019 Author Share Posted March 19, 2019 The "Hopefully I'll be able to get back to it this week" didn't occur, been battling a politician who introduced a bill that'll prevent Tesla from even servicing/repairing vehicles in the state of Texas. It's pathetic that its easier to buy and service an American made Tesla in China than it is here in Texas. Can read about it here. 2 Quote Link to comment Share on other sites More sharing options...
+Kaboomer Posted April 27, 2019 Share Posted April 27, 2019 Still curious about this! 2 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted May 8, 2019 Author Share Posted May 8, 2019 Sorry, got sidetracked. This weekend I plan to review where I left off and resume work on it. 2 Quote Link to comment Share on other sites More sharing options...
spspspsp Posted June 28, 2019 Share Posted June 28, 2019 (edited) This is a wonderful hack to play with my kids. Thank you very much. I was playing it earlier on my light sixer. I noticed one issue, however: when playing mode 3 and P1 is the bomber, the difficultly switch for P2 seems to be stuck on the "a" difficulty. That is, P2 can only use the small buckets (or whatever they are) for catching bombs. If I flip the switch from "a" to "b" the large buckets appear for a split second but them immediately shrink again. Edited June 28, 2019 by spspspsp 1 Quote Link to comment Share on other sites More sharing options...
+Kaboomer Posted August 28, 2019 Share Posted August 28, 2019 On 5/8/2019 at 3:07 PM, SpiceWare said: Sorry, got sidetracked. This weekend I plan to review where I left off and resume work on it. Hey there, SpiceWare! Checking in on this... Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted August 28, 2019 Author Share Posted August 28, 2019 31 minutes ago, Kaboomer said: Hey there, SpiceWare! Checking in on this... No change, RL has been keeping me busy. Had a medical scare with dad and a road trip to Wisconsin. Dad's having surgery tomorrow, so I'm sure I won't be doing any Atari stuff this weekend either. 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted August 28, 2019 Share Posted August 28, 2019 1 hour ago, SpiceWare said: Dad's having surgery tomorrow, so I'm sure I won't be doing any Atari stuff this weekend either. Hope all goes well with your dad’s surgery and may he have a speedy recovery. 2 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted August 28, 2019 Share Posted August 28, 2019 Taking care of dad takes precedence. I hope all goes well! 2 Quote Link to comment Share on other sites More sharing options...
+Kaboomer Posted August 29, 2019 Share Posted August 29, 2019 23 hours ago, SpiceWare said: No change, RL has been keeping me busy. Had a medical scare with dad and a road trip to Wisconsin. Dad's having surgery tomorrow, so I'm sure I won't be doing any Atari stuff this weekend either. Oh my! Sending good vibes for your dad. I wish him and your family well. 1 Quote Link to comment Share on other sites More sharing options...
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