Savetz Posted March 4, 2019 Share Posted March 4, 2019 Here's Renderific 1.0, a program I wrote in Turbo BASIC XL that displays SVG files on the Atari 8-bit. With a 1020 plotter, it can plot them too. It's slow, it's a buggy in places, but it mostly works. This was just a fun little project. https://github.com/savetz/Renderific renderific-10.atr -Kevin 34 Quote Link to comment Share on other sites More sharing options...
phaeron Posted March 5, 2019 Share Posted March 5, 2019 noooo you brought XML to the Atari (Very nice job....) 1 Quote Link to comment Share on other sites More sharing options...
Nezgar Posted March 5, 2019 Share Posted March 5, 2019 SVG = SaVetzGraphics? Very cool. 4 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted March 5, 2019 Share Posted March 5, 2019 (edited) And the pictures show that A8 can do 960x576 or even 1920x1152...unbelievable... ;-) But seriously, great work! Edited March 5, 2019 by CharlieChaplin Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted March 5, 2019 Share Posted March 5, 2019 do you not see it's scaled down 3x ? so 320x192 Quote Link to comment Share on other sites More sharing options...
Mr Robot Posted March 5, 2019 Share Posted March 5, 2019 I can't wait to see the first SVG animated demo Quote Link to comment Share on other sites More sharing options...
pirx Posted March 5, 2019 Share Posted March 5, 2019 beauty! Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted March 5, 2019 Share Posted March 5, 2019 do you not see it's scaled down 3x ? so 320x192 You did not see the three smilies...?!? And my next sentence beginning with "but seriously..." Of course I knew it is scaled down... 1 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted March 5, 2019 Share Posted March 5, 2019 I don't know this but seriously, and stop calling me- shirley! looks like we picked the wrong week to stop sniffing glue, and we surely are glad to meet you but seriously Quote Link to comment Share on other sites More sharing options...
atarixle Posted March 12, 2019 Share Posted March 12, 2019 is it licenced in a way that I can integrate it into BOSS-X? 3 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted March 12, 2019 Share Posted March 12, 2019 (edited) Thank goodness for warp mode on Altirra Thanks Kevin, a man of many talents.. I presume the noise is just to let you know something is happening during the maths calcs? Those of you with a Rapidus will see the power of that... Edited March 12, 2019 by Mclaneinc Quote Link to comment Share on other sites More sharing options...
Mr Robot Posted March 12, 2019 Share Posted March 12, 2019 Who's going to be the first person to write an SVG to WFSN converter? 1 Quote Link to comment Share on other sites More sharing options...
manterola Posted March 12, 2019 Share Posted March 12, 2019 I guess the sounds the program makes it to tell you that something is happening out of screen, so you might need to change the scale accordingly. Am I right? 1 Quote Link to comment Share on other sites More sharing options...
atarixle Posted March 14, 2019 Share Posted March 14, 2019 You can convert it to KPN, a format I made back in 1992. It just represents the commands PLOT, DRAWTO, and FILL (and some others for very simple animations) in a stuffed file. Quote Link to comment Share on other sites More sharing options...
Savetz Posted March 17, 2019 Author Share Posted March 17, 2019 is it licenced in a way that I can integrate it into BOSS-X? Yes, it's licensed with the MIT license. Include credit and the license notice. Kevin 2 Quote Link to comment Share on other sites More sharing options...
Savetz Posted March 17, 2019 Author Share Posted March 17, 2019 I presume the noise is just to let you know something is happening during the maths calcs? When it makes noise, it's telling you it is trying to draw offscreen. (Which is bad.) Increasing the resolution may solve the issue — or it may be an SVG file that draws in negative quadrants, which it doesn't know how to deal with. Kevin 3 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted March 17, 2019 Share Posted March 17, 2019 ah, so if we make them a size the Atari likes it would be a bit faster and better until something is done in another way, very nice indeed. Quote Link to comment Share on other sites More sharing options...
jefffulton Posted March 19, 2019 Share Posted March 19, 2019 Kevin rocks! 1 Quote Link to comment Share on other sites More sharing options...
Gunstar Posted April 3, 2019 Share Posted April 3, 2019 I read in the article at Github that there are issues trying to get the 1020 plotter to plot these? Maybe 'Super 3D Plotter II' might hold some clues, it included a basic program for printing to the plotter. There are also several 1020 plotter utility disks with printing programs. I own S3DP and will look into it more there, I also have several 1020 utility disks I downloaded from various places. I can post some disk images if need be... No software at the Atarimania link here, just linking it so you can see what I'm talking about and there's a bit of info there: http://www.atarimania.com/utility-atari-400-800-xl-xe-super-3d-plotter-ii_30972.html Although I own the original, I do believe I found the disk image and have it on file... Quote Link to comment Share on other sites More sharing options...
JoSch Posted April 3, 2019 Share Posted April 3, 2019 Wow, cool stuff to test my Atari 1020 emulation. 2 Quote Link to comment Share on other sites More sharing options...
jamm Posted July 2, 2020 Share Posted July 2, 2020 Played around with this for a bit since I have a 1020 now ? 4 Quote Link to comment Share on other sites More sharing options...
+DrVenkman Posted July 2, 2020 Share Posted July 2, 2020 I have a VBXE en route ... it would be fun to modify this to use the enhanced color-depth graphics modes and avoid artifacting ... 2 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted July 3, 2020 Share Posted July 3, 2020 6 hours ago, DrVenkman said: I have a VBXE en route ... it would be fun to modify this to use the enhanced color-depth graphics modes and avoid artifacting ... We have a native 640 mode - using Rybag's bad ass interlace mode, we can even do 640*480!!! 2 Quote Link to comment Share on other sites More sharing options...
+DrVenkman Posted July 3, 2020 Share Posted July 3, 2020 Just now, Stephen said: We have a native 640 mode - using Rybag's bad ass interlace mode, we can even do 640*480!!! Well, I think you just volunteered to lead the effort to modify Kay's code to use Rybag's technique. ? 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted July 3, 2020 Share Posted July 3, 2020 1 minute ago, DrVenkman said: Well, I think you just volunteered to lead the effort to modify Kay's code to use Rybag's technique. ? Is his code published? I remember watching the vids on it but it's been a long time. I'm certainly in an Atari coding mode at the moment. Quote Link to comment Share on other sites More sharing options...
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