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Rewrote a portion of my pickup routine today.

Now, it checks for an object if I already have one in hand so it will drop and save it's location when I auto pickup another object.


Moved my object display routine to only show object when I enter a room and not every cycle which should also improve speed.
Reduced the size of the player from a 4x4 to a 3x3 square which looks better to me anyway.
Tightened offsets.
Tightened Collision Checking for my new Directional pickup routine that I am working on.

Other than that and a few tweaks here and there nothing major to report.

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