6BQ5 Posted June 30, 2019 Share Posted June 30, 2019 I know we have Spectrum 512. Was there ever a Spectrum 4096 for the STe? Is there another editor/format similar to this? Thanks! Quote Link to comment Share on other sites More sharing options...
ParanoidLittleMan Posted July 1, 2019 Share Posted July 1, 2019 There is no other SW for Atari, with which can edit those high-color pictures. Things are that editing in such very special color modes is very hard programming task. So, usual way is to edit picture on some computer with better video, graphic, and then just convert it to Atari high-color format. And there are some, very interesting. Can have even more than 4096 colors on STE - quazi simultaneously. Most known is Photochrome from Douglas Little (dml) . Guy with nick cyg did conversion tool (Windows) too. I can post it here if there is interest. Quote Link to comment Share on other sites More sharing options...
+DarkLord Posted July 5, 2019 Share Posted July 5, 2019 You should definitely look at some of Douglas Little's stuff. He's done amazing things with the Photochrome line. Not sure about an editor but worth a look... Quote Link to comment Share on other sites More sharing options...
6BQ5 Posted July 6, 2019 Author Share Posted July 6, 2019 I have a *.ST file of Photochrome I downloaded from Pigwa. Here's the file name I have : Photochrome v2.01 (1992)(Pixel Twins)(SW).st Is that the latest and greatest? I am definitely interested in a figuring out a recipe or formula for displaying "hi-color" images on the STe. What would the steps be? Assuming I have a 16.7M color JPG, the first two steps would be easy, I think. 1) Scale image to 320x200 2) Reduce colors from 24-bit space (16.7M) to 12-bit space (4096) I have a conversion tool on my Win10 machine called XnConvert. What other useful tools are available? Quote Link to comment Share on other sites More sharing options...
ParanoidLittleMan Posted July 7, 2019 Share Posted July 7, 2019 There are much newer versions http://www.leonik.net/dml/sec_pcs.py And there is overscan, so can have more pixels . I use old good Paint Shop Pro 9 - version before Adobe made it pain to use . Photoshop is not bad, though ? 1 Quote Link to comment Share on other sites More sharing options...
Zogging Hell Posted July 7, 2019 Share Posted July 7, 2019 (edited) I think (emphasise the think here) that back then Quantum Paint may have had a 4096 painting mode (with the same scan line restrictions as Spectrum), although I believe it might have been as interesting to actually use as Spectrum (as in awkward). Edit - it did, but seems it was a bit of a kludge - https://www.atarimagazines.com/startv3n2/quantumpaint.html Edited July 7, 2019 by Zogging Hell new info Quote Link to comment Share on other sites More sharing options...
ParanoidLittleMan Posted July 7, 2019 Share Posted July 7, 2019 Just to add that I can supply SW for displaying Photochrome pictures on real Ataris - STE in first place. But before it is best to do image editing and converting part. Hmm, not only best, but a must ? Quote Link to comment Share on other sites More sharing options...
prog99 Posted July 7, 2019 Share Posted July 7, 2019 4 hours ago, Zogging Hell said: I think (emphasise the think here) that back then Quantum Paint may have had a 4096 painting mode (with the same scan line restrictions as Spectrum), although I believe it might have been as interesting to actually use as Spectrum (as in awkward). Edit - it did, but seems it was a bit of a kludge - https://www.atarimagazines.com/startv3n2/quantumpaint.html Yes and it was absolutely awful. Given spectrum 512 came out before it it felt like a step backwards! Quote Link to comment Share on other sites More sharing options...
ataricrypt Posted July 7, 2019 Share Posted July 7, 2019 Are there any 32 colour medium resolution QP images out there? That I'd like to see if it was any good or not. Not that I have the artistic talent to push that mode lol Quote Link to comment Share on other sites More sharing options...
6BQ5 Posted July 7, 2019 Author Share Posted July 7, 2019 13 hours ago, ParanoidLittleMan said: There are much newer versions http://www.leonik.net/dml/sec_pcs.py And there is overscan, so can have more pixels . I use old good Paint Shop Pro 9 - version before Adobe made it pain to use . Photoshop is not bad, though ? Just downloaded the latest version. Wow, that program looks intense! The included manual seems written well enough with plenty of detail. I have some experimentation to do. Quote Link to comment Share on other sites More sharing options...
prog99 Posted July 7, 2019 Share Posted July 7, 2019 3 hours ago, ataricrypt said: Are there any 32 colour medium resolution QP images out there? That I'd like to see if it was any good or not. Not that I have the artistic talent to push that mode lol It was done with 8 pallete splits of 4 colours so pretty crap I’d guess. Quote Link to comment Share on other sites More sharing options...
6BQ5 Posted July 7, 2019 Author Share Posted July 7, 2019 5 minutes ago, prog99 said: It was done with 8 pallete splits of 4 colours so pretty crap I’d guess. So, it would kind of look like a step above an EGA display. That's no too bad depending on what you were trying to do. Certainly better than 4 colors. Quote Link to comment Share on other sites More sharing options...
ataricrypt Posted July 8, 2019 Share Posted July 8, 2019 12 hours ago, 6BQ5 said: So, it would kind of look like a step above an EGA display. That's no too bad depending on what you were trying to do. Certainly better than 4 colors. That's what I'm thinking. I'm just curious to see anything in medium with those extra colours... Quote Link to comment Share on other sites More sharing options...
ParanoidLittleMan Posted July 8, 2019 Share Posted July 8, 2019 Much more colors per line is of course possible in medium res. And there is some SW what makes it possible. But was not ever interested much for it. Since medium res has only 2 bit planes = 4 colors available in normal mode, for some hi-color displaying much more write into color palette registers is required - even to get only 16 colors per line. And count of possible writes into palette registers is limited - only 40 micro Seconds during active line - 640 px . Same as available in low res. All in all, it may be good for some pictures, but low res is what benefits really. Quote Link to comment Share on other sites More sharing options...
Cyprian Posted July 8, 2019 Share Posted July 8, 2019 On 7/7/2019 at 7:35 AM, ParanoidLittleMan said: There are much newer versions http://www.leonik.net/dml/sec_pcs.py And there is overscan, so can have more pixels . I use old good Paint Shop Pro 9 - version before Adobe made it pain to use . Photoshop is not bad, though ? besides DML tool we have other also great tools: Zerkman's MPP: https://github.com/zerkman/mpp http://zerkman.sector1.fr/index.php?post/2012/10/08/Atari-ST-Multipalette-Picture-file-format Antiques demo: https://www.pouet.net/prod.php?which=59066 Retro Image Tool by Anima: http://tool.anides.de/ Also I wonder which tool was used by Cyg/Blabla in their demos: https://www.pouet.net/prod.php?which=62142 Quote Link to comment Share on other sites More sharing options...
ParanoidLittleMan Posted July 9, 2019 Share Posted July 9, 2019 Cyg/BlaBla made self Windows converter program, what converts BMP 16M colors format to hi-color Atari format. I worked little together with him on that. I think that he is who made best dithering in converter SW . Diverse parameters are adjustable in converter. Quote Link to comment Share on other sites More sharing options...
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