Jesús98 Posted July 15, 2019 Share Posted July 15, 2019 (edited) [Download the files attached to this post, as they are the most recent] Hi! I am glad to present a game developed by me. I loved to do a paddle game because there are very few out there and because I think that its the only paddle game with character 360º movement. Plot: Quote It's the year 2029 and the Second Cold War has arrived. You are a soviet sentry bot that defenses the KGB headquarters in the USSR. Your aim is to kill the waves of enemy drones that want to destroy your KGB headquarters. But if you think that the building will be destroyed in a few moments don't panic, you have a panic button that can detonate a M.O.A.B. and destroy all the surrounding buildings where all the north american secret agents are controlling the drones, also destroying yourself. In this game, move the paddle to move the soviet sentry bot and surround the central building (KGB headquarters): You start with 10 points per drone killed, but as you kill more and more, this will grow up to 30 points per drone. If you want to detonate the M.O.A.B with the paddle buttom, all will blow up, but you get 100 points for doing that : The screen when the US drones destroy your base The screen when you push the panic button (detonation of the M.O.A.B.) In order to start another game push the paddle 0 button In order to restart the current game push the reset button In order to go to the main menu push the select button There are 2 game modes: SINGLE PLAYER MODE (left difficulty switch in B position): The drones will respawn automatically in one of the 4 streets MULTIPLAYER MODE (left difficulty switch in A position) The drones will respawn manually in one of the 4 streets by a second player controlling a joystick in the second jack selecting the street that he want POWER-UP: Kremlin phone: If you touch this power-up your soviet allies will block one of the streets in order to baulk the enemy drones. Also your engineers will repair as far as possible your KGB headquarters That's everything you need to start playing the game. Feel free to post your comments about this game! ROM FILES (FINAL VERSIONS) PAL VERSION: Drone_Wars_PAL60_v2.bin NTSC VERSION: Drone_Wars_NTSC_v2.bin I highly recommend the use of real paddles instead of using only the mouse in stella for a better experience. Update in version 1.1 (16/07/2019): -Now you play with paddle 0 -Turn the switch C/BW in possition COLOR to move the sentry bot clockwise -Turn the switch C/BW in possition BW to move the sentry bot anti-clockwise Update in version 1.2 (17/07/2019): -New intro sound effect -A little bug repaired Update in version 2 (20/07/2019): -An easter-egg to find! -New power-up! -Better and more intuitive second player controls -Now the only player move is clockwise, because the anticlockwise was uncomfortable for everyone -Now you reset the game with the paddle 0 button -Probably all bugs repaired -Optimized source code and now the rom occupies 8kB Edited September 7, 2019 by Jesús98 5 1 Quote Link to comment Share on other sites More sharing options...
chad5200 Posted July 16, 2019 Share Posted July 16, 2019 Always nice to see a new 2600 game! I just got a couple minutes to try out the NTSC version on a real 4-switch 2600. Couple things that need to be addressed: 1) My paddles are plugged into the Left port. But the game is not using the normal primary player-1 paddle. Instead, I have to use the normal secondary player-2 paddle. 2) The player moves the opposite direction that the paddle is turned. Meaning, when I turn the paddle clockwise, the player is moving counter-clockwise... and when I turn the paddle counter-clockwise the player is moving clockwise. 1 Quote Link to comment Share on other sites More sharing options...
Jesús98 Posted July 16, 2019 Author Share Posted July 16, 2019 (edited) 7 hours ago, chad5200 said: Always nice to see a new 2600 game! I just got a couple minutes to try out the NTSC version on a real 4-switch 2600. Couple things that need to be addressed: 1) My paddles are plugged into the Left port. But the game is not using the normal primary player-1 paddle. Instead, I have to use the normal secondary player-2 paddle. 2) The player moves the opposite direction that the paddle is turned. Meaning, when I turn the paddle clockwise, the player is moving counter-clockwise... and when I turn the paddle counter-clockwise the player is moving clockwise. 1) I will correct this today. 2) I dont know whats the problem, its the aim of the game, this is like warlords: you start turning correctly the character in the same direction than the paddle, but in the second side not, the same here but with the complete lap. In this game you need a bit of practice on this Thanks for the feedback Edited July 16, 2019 by Jesús98 Quote Link to comment Share on other sites More sharing options...
chad5200 Posted July 16, 2019 Share Posted July 16, 2019 4 hours ago, Jesús98 said: 2) I dont know whats the problem, its the aim of the game, this is like warlords: you start turning correctly the character in the same direction than the paddle, but in the second side not, the same here but with the complete lap. In this game you need a bit of practice on this When I play, it seems that the paddle represents the middle building... and when turning the paddle clockwise, the player should move clockwise around the building... and when turning the paddle counter-clockwise, the player should move counter-clockwise around the building. In Warlords, for Player 1 and Player 2 it's much easier to get used to it because the player is only moving on two sides. But Player 3 and Player 4 both move the same direction as the paddle. Maybe you could make it an option that the Color/BW switch will reverse the paddle movements of the player for their choice? Quote Link to comment Share on other sites More sharing options...
Jesús98 Posted July 16, 2019 Author Share Posted July 16, 2019 2 hours ago, chad5200 said: When I play, it seems that the paddle represents the middle building... and when turning the paddle clockwise, the player should move clockwise around the building... and when turning the paddle counter-clockwise, the player should move counter-clockwise around the building. In Warlords, for Player 1 and Player 2 it's much easier to get used to it because the player is only moving on two sides. But Player 3 and Player 4 both move the same direction as the paddle. Maybe you could make it an option that the Color/BW switch will reverse the paddle movements of the player for their choice? Done Enjoy 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 16, 2019 Share Posted July 16, 2019 We'll be featuring Drone Wars LIVE on this Wednesday's (tomorrow's) ZeroPage Homebrew stream on Twitch at 11AM PT | 2PM ET | 6PM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - A Roach In Space (2019 WIP Update) by Vladimir Zuñiga aka John Von Neumann aka Vhzc - NanoWing (2017) by Brian Shea aka metalbabble - One Button Bob (2011) by Chris Read aka atari2600land - Drone Wars (2019 WIP) by Jesus Jimenez aka Jesús98 1 Quote Link to comment Share on other sites More sharing options...
chad5200 Posted July 17, 2019 Share Posted July 17, 2019 9 hours ago, Jesús98 said: Done Enjoy Thank you! Much better! I like it. One game play suggestion... the MOAB is cool but I wish it wasn't a game ending event. Would be nice if you had maybe two "kill all" smart bombs and when those run out it is a MOAB. And maybe have it so you gain one smart bomb with every 1000 points or something like that. Quote Link to comment Share on other sites More sharing options...
chad5200 Posted July 21, 2019 Share Posted July 21, 2019 I'm bumping this because I did not realize that a new (final) version was released as noted in the first post. Bringing it to everyone's attention. 1 Quote Link to comment Share on other sites More sharing options...
Jesús98 Posted September 7, 2019 Author Share Posted September 7, 2019 I announce the definitive and final version of Drone Wars. Enjoy! 3 Quote Link to comment Share on other sites More sharing options...
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