+BBWW Posted March 10, 2020 Share Posted March 10, 2020 At one point I had a game scenario mapped for a forest fire game where you would choose helicopter or plane to put the fires out on different terrain. You could protect building for extra points and deploy ground based firefighters. A very "mini" simulation. 3 Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted March 10, 2020 Share Posted March 10, 2020 Just now, BBWW said: At one point I had a game scenario mapped for a forest fire game where you would choose helicopter or plane to put the fires out on different terrain. You could protect building for extra points and deploy ground based firefighters. A very "mini" simulation. I like that idea! Lots of potential, and relevant (many wildfires in the news almost year round now) You'd have various levels of fire intensity, and then when you put it out, there could remain some hot-spots (extra hard to fully extinguish and/or you'd need a ground unit to handle it). For hotspots, perhaps there would be an IR camera mode that would point them out (but then that takes away from dropping water/fire retardant). Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 10, 2020 Share Posted March 10, 2020 Oh no! It reminds me of a crap game I never finished, working title Firestorm Panda where you would control a panda putting out a forest fire. I got as far as a title screen. Quote Link to comment Share on other sites More sharing options...
+Lathe26 Posted March 10, 2020 Share Posted March 10, 2020 2 hours ago, carlsson said: Oh no! It reminds me of a crap game I never finished, working title Firestorm Panda where you would control a panda putting out a forest fire. I got as far as a title screen. This version looks more exciting... 8 Quote Link to comment Share on other sites More sharing options...
Zendocon Posted March 11, 2020 Share Posted March 11, 2020 What you're describing reminds me of this old PC-DOS game I played once: https://www.myabandonware.com/game/fire-fighter-7b Might make a good Intellivision port. 2 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 11, 2020 Share Posted March 11, 2020 The game I intended (on the Speccy, if that wasn't obvious) was like New York / Towering Inferno. Perhaps the two could be combined with a planning/map mode and then when you get into detail, a more action oriented screen. But yes, this quite far from the Canyon Bomber game originally requested and partially already delivered. Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 11, 2020 Share Posted March 11, 2020 (edited) FYI, I’m testing a strategy oriented version of that game I posted previously. Objective would be to get all targets destroyed with a limited supply of bombs. Some special bombs (different effects) are unlocked as each stage is solved. The arcade version would be basically what I already showed. Let’s see if the concept works... Edited March 11, 2020 by cmadruga 1 Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted March 11, 2020 Share Posted March 11, 2020 Given what your avatar is, do you have any plans to add a playable blimp like the original arcade game had? Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 11, 2020 Share Posted March 11, 2020 Haha... actually my avatar has as much to do with “strategic mode” as it does with blimps. It comes from my favorite, heavy strategy boardgame ? But anyway, sure, I can add a blimp to it. Could you help me remember... did the blimp show up automatically? Was there any condition? Or was it activated by the player? Sorry, never played the original arcade. BTW, I improved collisions on that game and throwed in a few more stages with different layouts and visuals. Will release soon. Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted March 11, 2020 Share Posted March 11, 2020 7 minutes ago, cmadruga said: BTW, I improved collisions on that game and throwed in a few more stages with different layouts and visuals. Will release soon. Looking forward to it! Might I recommend a name change to avoid any Atari related confusion? Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 11, 2020 Share Posted March 11, 2020 12 minutes ago, bhall408 said: Looking forward to it! Might I recommend a name change to avoid any Atari related confusion? Shoot. Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted March 11, 2020 Share Posted March 11, 2020 14 minutes ago, cmadruga said: Haha... actually my avatar has as much to do with “strategic mode” as it does with blimps. It comes from my favorite, heavy strategy boardgame ? But anyway, sure, I can add a blimp to it. Could you help me remember... did the blimp show up automatically? Was there any condition? Or was it activated by the player? Sorry, never played the original arcade. BTW, I improved collisions on that game and throwed in a few more stages with different layouts and visuals. Will release soon. Watching a video of the original, it seems the player starts as a blimp then changes to a biplane when he drops to a certain height. However there was a lot more vertical space in the original, (screen was mounted vertically like most arcade cabinets) but the player could not control anything except when the bomb dropped. It began with a blimp crossing at the very top and getting slightly lower each pass across, until at a certain height it switches automatically. Your version already has more control than that, so maybe just make it an option? I think the bombs from the blimp do more damage than the biplane, perhaps you could limit the blimp to only one bomb per pass? They could fall slower or on a different trajectory from the biplane's bombs? Or explode in a different pattern? Just spitballing here... Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 11, 2020 Share Posted March 11, 2020 Ok then... - blimp would be slower and less maneuverable. - because of that, bombs would have low(er) horizontal speed (than plane’s). - however, bombs would do different damage when they hit. Let me see what can be done. Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted March 11, 2020 Share Posted March 11, 2020 18 minutes ago, cmadruga said: 31 minutes ago, bhall408 said: Looking forward to it! Might I recommend a name change to avoid any Atari related confusion? Shoot. Since the game is rapidly evolving (and in a great way!) perhaps best to do that at the end? One thing it has in common (so far) is WW1/pre-WW2 era aircraft... And bombs Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 11, 2020 Share Posted March 11, 2020 4 minutes ago, bhall408 said: Since the game is rapidly evolving (and in a great way!) perhaps best to do that at the end? One thing it has in common (so far) is WW1/pre-WW2 era aircraft... And bombs True to form, Mr Instigator! ? Quote Link to comment Share on other sites More sharing options...
TIX Posted March 11, 2020 Share Posted March 11, 2020 On 3/9/2020 at 9:03 PM, cmadruga said: Are you good with pixel graphics? ? I'm here if you need help ! 2 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 11, 2020 Share Posted March 11, 2020 2 minutes ago, TIX said: I'm here if you need help ! Thank you!!! Yeah, I heard you are kind of good with this stuff Would you do me a nice blimp? Mine would probably look like a flying potato. I’m trying to stay within 3 sprites max. Quote Link to comment Share on other sites More sharing options...
TIX Posted March 11, 2020 Share Posted March 11, 2020 (edited) ..blimp looks tiny nest to the giant plane also only 3 sprites is tough due to the shape.. I'll do a couple of tests tomorrow ! Edited March 11, 2020 by TIX 2 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 12, 2020 Share Posted March 12, 2020 How about this for the blimp and its bomb? TIX: I used ZOOMX2 sprites for the blimp so it would appear larger than the airplane. 7 Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted March 12, 2020 Share Posted March 12, 2020 2 minutes ago, cmadruga said: How about this for the blimp and its bomb? That is AWESOME! Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted March 12, 2020 Share Posted March 12, 2020 By the way, I feel obligated to post this link... Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 12, 2020 Share Posted March 12, 2020 Yes, word of warning: it is NOT a balloon! Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 12, 2020 Share Posted March 12, 2020 (edited) How cool would it be if the Zeppelin would drop people instead of bombs... Edited March 12, 2020 by cmadruga Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted March 12, 2020 Share Posted March 12, 2020 Been there, done that Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted March 12, 2020 Share Posted March 12, 2020 Are you one of those guys who jumped? I have done skydiving and also have ridden a blimp, but NOT at the same time! Quote Link to comment Share on other sites More sharing options...
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