Atariperson23 Posted April 15, 2020 Share Posted April 15, 2020 10: Basic Math Do you know why Gary Palmer never worked on another game for the 2600? This is why. Basic Math is boring, boring and boring. It's about as fun as practicing flashcards. Not much to say about this primitive torture device. NEXT! 9: Donkey Kong Everyone, here's the worst arcade port in all the 2600 arcade ports (which was a lot) Coleco produced a lot of trash for the 2600, but Donkey Kong is on a new level. Donkey Kong? Gingerbread man. Levels? 2. Paulina? Yellow-headed and wearing a blue dress with white sleeves. Considering Garry Kitchen (who cooked up Pressure Cooker) made this, this makes Donkey Kong frustrating and disappointing, especially considering the publicity surrounding the arcade port in 1982. Yes, I know they couldn't have done a perfect port, but this feels like Coleco was just lazy. 8: SwordQuest: FireWorld This game was made by Atari. Not Apollo, nor Froggo, nor Zimag, but the company that started it all: Atari. And I don't like it at all! The graphics will make your eyes bleed (Your character is a lovely shade of black, with a cross sticking out, the dragons are birds, the snakes are worms, the bird sprite in a challenge looks like a sorcerer...) And there are a lot of bugs and glitches in-game, including the warp factor, losing a life automatically at the beginning of the bat mini game... This is no doubt the worst game in the SwordQuest series. 7: Fire Fly Oh No! Mythicon!!!!!! Mythicon has come to invade the world with bad games and music! But to be honest, Sorcerer has a strong and haunting tune played to it that'll make you want more of it, as well as added levels and challenge. Star Fox at least tries to do something different with the Defender formula. Fire Fly meanwhile makes no sense whatsoever, the difficulty never ramps up, the music is awful, the graphics are blocky and one-dimensional... This game is just horrible, ouch. 6: Space Jockey Yawn... Not only does Space Jockey possess annoying sound effects, monotonous gameplay, and bland graphics (All you'll see is your spaceship, a house, a tank, a hot-air balloon, a helicopter, a tree, and the one-colored ground) you'll also have... NO LEVELS!!! How absolutely exciting! I can't wait to play Space Jockey for five hours! (Yes, that was definitely sarcasm) 5: Sssnake Get a Centipede cartridge. Now flip it 180 degrees. Now make everything the same color, except for a bunch of brown squares. Now make the control really bad, and make the snake/centipede invincible. Now make the score roll over at the high score of 99 and you have Sssnake. Sssnake is unoriginal and as fun as watching decomposing corpses, only worse. Not only that, the game freezes some times. Enjoy. 4: Double Dragon People love to defend Double Dragon. They say it's the best Activision could've done. Wrong. This is a game released by the same company that brought us the legendary classics Pitfall II and River Raid, and a company that had 16K to work with (Normally, 8K would be enough for Activision to "work their magic") and twelve years of programming breakthroughs and expertise. So Activision has zero excuses of making a bad port- especially in 1989! Klax and Secret Quest were also made in 1989, also with 16K, and were they as bad as this disposable piece of- of... ?! 3: Dishaster This game is endlessly repetitive. The score is pre-determined, so you can't really have any strategy to improve your score, the graphics are lowly-defined circus tents, a lot of purple, a girl that looks like a blob, and plates that look somewhat reminiscent of marbles. The music is eight measures, and will cause you to fall asleep. The game is very slow-paced, and dropping a plate takes too long. Not only that, it's a waste of your time. No wonder Zimag didn't last all that long. 2: Karate In Karate, you will embrace the world of... diaper-wearing ameoba slime! Not only that, take poor collision detection, compromised and slow controls, gameplay that repeats itself over and over again... Volia, Karate. Why is this Number 2? Because it's utterly unplayable. In one-player, you'll hit the enemy AI one every five or six times, while he'll be perfect. Also, the worse you are, the harder the game is! This one deserves to get a good beating. 1: Merlin's Walls Ladies and gentlemen... the worst game of all time. Can you believe this was made in 1999? Yeah, neither can I. You have to rotate your TV 90 degrees just to play the game, which makes the game convoluted enough. Add horrid graphics and weird controls and you get this unplayable piece of schmuck. This game has 3D mazes, but so does Tunnel Runner, and it's not this bad. FAIL! What do you think? Am I right or wrong? 1 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.