+Atari2600PAL Posted June 13, 2023 Share Posted June 13, 2023 I can consistently load an mp3 from the MacBook with the volume AND the amp ramped up to maximum EDIT: Actually it's not consistent as after a few good reads it's playing up again But no joy making a tape with any of my tape decks (have tried lots of different settings from low volumes to high volumes and various EQ etc.) Have decided life's too short to spend any more time on something I can live without for now at least Thanks for all the advise though, much appreciated Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted June 14, 2023 Share Posted June 14, 2023 I decided to try one last thing I dug out my old iPod classic 5th gen and loaded some of the MP3's onto it By putting the volume to max (and EQ to boosted treble) I could load all the mp3's I had on it (except 1) into the TI. The sound coming from the TV was very low (compared to an original tape in the TI tape deck) but it worked fine. So I decided to try and make a tape from the output of the iPod. I had to turn the volume down so it was just above mute. I then tried to load that tape into the TI and was successful once I turned down the volume on the TI tape drive (though an original tape won't load at that volume level, but not a big issue) It's all a bit of a long winded way of doing things as the iPod isn't compatible with latest MacOS (had to use an old machine that was in the disposal pile along with the iPod) so have ordered a lightning to 3.5mm jack to try the same things with my Phone Anyway, I can now make a working tape at least! Thanks for all the advise, and @OLD CS1 you were perfectly correct when you said something like "more isn't always best" thanks 3 Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted June 15, 2023 Share Posted June 15, 2023 Didn't get anywhere with the phone so have settled on keeping the old Mac and iPod since it just works without needing an amp or anything 1 Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted September 29, 2023 Share Posted September 29, 2023 Deleted (no longer relevant) Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 1, 2023 Share Posted October 1, 2023 On 10/9/2020 at 5:18 PM, sparkdrummer said: I used a headphone device called a BOOSTEROO to up the audio output to a level the TI needed. In my continuing quest to find a reliable solution (phone has turned out to be very hit and miss) I decided to order a Boosteroo However, my Amazon feed is now recommending Viagra and the like for me... 🤣 1 Quote Link to comment Share on other sites More sharing options...
OX. Posted October 2, 2023 Share Posted October 2, 2023 Tried everything to convert and load these mp3's into emulators and only got 1 to load, does anyone have any of these converted to TIFILES or FIAD? Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 4, 2023 Share Posted October 4, 2023 My Booster turned up. No use with the phone. But combined with the USB/Tape device I got from @arcadeshopper all the files I've tried so far, via USB, have loaded thru to the end However when loading all the larger files (by file size) after the "Data Ok" when I press enter I get an I/O Error 50? Same thing with larger WAV files from WHTECH This is with standard & extended basic, console only, console with peb (also tried call files(1)) & console with standalone 32kb memory expansion With smaller files they load and run ok (even managed to save a file to tape and then reload it) Any thoughts why I might be having problems with larger files (like Moonbeam Robot Run) please? Many thanks Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted October 4, 2023 Share Posted October 4, 2023 2 hours ago, Atari2600PAL said: Any thoughts why I might be having problems with larger files (like Moonbeam Robot Run) please? Can you direct me to the version you're using? Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 5, 2023 Share Posted October 5, 2023 (edited) On 10/25/2020 at 4:51 PM, Omega-TI said: Yeah, I'm getting NO AUDIO whatsoever... Edited October 5, 2023 by Atari2600PAL Not sure what I did wrong here, and I can't edit it out Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 5, 2023 Share Posted October 5, 2023 10 hours ago, HOME AUTOMATION said: Can you direct me to the version you're using? On 10/11/2020 at 5:02 PM, sparkdrummer said: MOONBEAM cassette games. Please note: I do not have the keyboard versions of: Robot Runner Strike Force 99 Zerozone If you have them, please upload here or PM me, I'd like to add them to my archive AND convert to MP3 to upload here. ASTROMANIA JOYSTICK.mp3 2.55 MB · 66 downloads ASTROMANIA KEYBOARD.mp3 2.53 MB · 68 downloads CAVERN QUEST JOYSTICK.mp3 2.52 MB · 66 downloads CAVERN QUEST KEYBOARD.mp3 2.34 MB · 61 downloads DEATH DRONES JOYSTICK.mp3 2.3 MB · 68 downloads DEATH DRONES KEYBOARD .mp3 2.29 MB · 58 downloads DESERT TREK.mp3 1.89 MB · 62 downloads GARBAGE BELLY JOYSTICK.mp3 1.57 MB · 67 downloads GARBAGE BELLY KEYBOARD.mp3 1.61 MB · 53 downloads MOONBEAM EXPRESS JOYSTICK.mp3 2.33 MB · 77 downloads MOONBEAM EXPRESS KEYBOARD.mp3 2.37 MB · 67 downloads MOONVASION JOYSTICK .mp3 1.96 MB · 58 downloads MOONVASION KEYBOARD.mp3 1.99 MB · 73 downloads ROBOT RUNNER JOYSTICK.mp3 2.59 MB · 73 downloads STRIKE FORCE 99 JOYSTICK.mp3 2.24 MB · 65 downloads ZEROZONE JOYSTICK.mp3 2.6 MB · 59 downloads Having real problems with the quote system I've been using mainly files from this thread, other than a couple of WAV from whtech Hopefully I've managed to quote the original moonbeam post above though Thanks Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 5, 2023 Share Posted October 5, 2023 Thought I'd unpack my PAL unit to see what that did, but it seems to have developed a fault with the cassette interface (can't get any tape noise) But that's a problem for another day (will search the forum for ideas, and I have a spare mobo for parts if needed) Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted October 5, 2023 Share Posted October 5, 2023 3 hours ago, Atari2600PAL said: Having real problems with the quote system I've been using mainly files from this thread, other than a couple of WAV from whtech Hopefully I've managed to quote the original moonbeam post above though Thanks I'm not sure how that file was created. I haven't been able to load it. The game requires 32K, and seems to be a few lines too long for the normal SAVE CS1, method. Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 5, 2023 Share Posted October 5, 2023 9 minutes ago, HOME AUTOMATION said: I'm not sure how that file was created. I haven't been able to load it. The game requires 32K, and seems to be a few lines too long for the normal SAVE CS1, method. I think I've managed to solve the issue (just testing a few more files) I was so zoned in on getting the output as loud a possible it didn't occur to me to turn the volume down! I've managed to load & run Robot Run on a bare console running XB using the USB/Tape+Boosteroo via USB stick Many thanks for looking at it @HOME AUTOMATION Have also just loaded Astromania the same way, looking good Thanks all 2 Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted October 5, 2023 Share Posted October 5, 2023 1 hour ago, Atari2600PAL said: I've managed to load & run Robot Run on a bare console running XB... 1 Quote Link to comment Share on other sites More sharing options...
+Atari2600PAL Posted October 5, 2023 Share Posted October 5, 2023 1 hour ago, HOME AUTOMATION said: I've now managed to load robot run and astromania with the PEB switched on Had problems trying to save/load using a real floppy and gotek though (needs more testing I think) But I could save/load using the TIPI CS1 mapping and when I copied the 2 files to the GoTek with FC I could load them from XB (though robot run needed call files(1)) Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted October 5, 2023 Share Posted October 5, 2023 If you have a TIPI ...I suppose you could run it from disk... 2 Quote Link to comment Share on other sites More sharing options...
OX. Posted October 6, 2023 Share Posted October 6, 2023 Has anyone got a working copy of Time Wizards? The one posted on here seems to have an error right at the beginning of the file. Iv'e now managed to get most of these loaded by conversion to wav via audacity and loading in MESS. 1 Quote Link to comment Share on other sites More sharing options...
OX. Posted October 6, 2023 Share Posted October 6, 2023 Massive thanks to Sparkdrummer for the files. Quote Link to comment Share on other sites More sharing options...
+acadiel Posted October 6, 2023 Share Posted October 6, 2023 On 10/4/2023 at 2:17 PM, Atari2600PAL said: My Booster turned up. No use with the phone. But combined with the USB/Tape device I got from @arcadeshopper all the files I've tried so far, via USB, have loaded thru to the end However when loading all the larger files (by file size) after the "Data Ok" when I press enter I get an I/O Error 50? Same thing with larger WAV files from WHTECH This is with standard & extended basic, console only, console with peb (also tried call files(1)) & console with standalone 32kb memory expansion With smaller files they load and run ok (even managed to save a file to tape and then reload it) Any thoughts why I might be having problems with larger files (like Moonbeam Robot Run) please? Many thanks A lot of headphone jacks on phones, MP3 players, etc, need something like this: https://www.arcadeshopper.com/wp/store/#!/mini-amplifier-kits/p/219664449 (I had these made and sent them to @arcadeshopper a while back for this very reason). They work really well at bringing up the volume to a sufficient level to what the console expects. The schematics are here if anyone wants to build one: https://archive.org/download/2771008-schematic (The "C" schematic is the one I used.) 4 Quote Link to comment Share on other sites More sharing options...
Andy Green Posted December 24, 2023 Share Posted December 24, 2023 On 4/26/2022 at 2:34 PM, ballyalley said: Nice of you to drop into this forum, Andy. I just played your game under emulation using MESS and I took these three screenshots: I got my one frog across the street and then across the river. After that, my game ended. Froggy is a simple little game. I like that it isn't too fussy with jumping from log to log. If you're close to the log, then you make the jump just fine. Andy, please tell us about "EXTENDED SOFTWARE COMPANY." What other games did you write and release? How long did the company last? When was it founded? When did it end? Were all the games written in BASIC? Adam Hey Adam, I'm very late in responding to this message - but to answer some of your questions, Froggy is the only game I wrote (back then). I was 13 when I wrote it and I'm now 55 Extended Software was around for a few years that I know of, and that time frame was 1981; most of the games they sold were written in BASIC or Extended BASIC as far as I recall I've been looking for a way to get a TI Emulator up-and-running; I tried looking for MESS but the links to the developer's website don't seem to mention MESS anywhere. I've got Win994a Simulator installed, but I don't see any way to import the .WAV files from the original cassettes into the emulator. Any tips for being able to get me up and running would be awesome; I'm looking forward to checking out code that I wrote 42 years ago Andy 1 Quote Link to comment Share on other sites More sharing options...
+mizapf Posted December 24, 2023 Share Posted December 24, 2023 MESS was a subproject of MAME, but since 2015 it is merged into the overall MAME distribution and just referred to as MAME. See also https://www.ninermame.org/info/releases. Quote Link to comment Share on other sites More sharing options...
jrhodes Posted December 25, 2023 Share Posted December 25, 2023 3 hours ago, Andy Green said: Hey Adam, I'm very late in responding to this message - but to answer some of your questions, Froggy is the only game I wrote (back then). I was 13 when I wrote it and I'm now 55 Extended Software was around for a few years that I know of, and that time frame was 1981; most of the games they sold were written in BASIC or Extended BASIC as far as I recall I've been looking for a way to get a TI Emulator up-and-running; I tried looking for MESS but the links to the developer's website don't seem to mention MESS anywhere. I've got Win994a Simulator installed, but I don't see any way to import the .WAV files from the original cassettes into the emulator. Any tips for being able to get me up and running would be awesome; I'm looking forward to checking out code that I wrote 42 years ago Andy Classic99 can load wav files I believe. 1 Quote Link to comment Share on other sites More sharing options...
Andy Green Posted December 26, 2023 Share Posted December 26, 2023 On 12/24/2023 at 7:20 PM, jrhodes said: Classic99 can load wav files I believe. Thanks for the tip! So apparently the sound file I have (downloaded from this thread) is an MP3. I tried converting it to a .WAV and loading it in with Classic99, but the emulator doesn't recognize the audio apparently - it seems to load, I can hear the audio in the background; it gets to the end, and then after a minute or so, it errors out with an IO error. I made sure to convert the MP3 to a mono .wav file with 16khz... no go Any suggestions? (thanks for the help with this!) Quote Link to comment Share on other sites More sharing options...
+mizapf Posted December 27, 2023 Share Posted December 27, 2023 I'd not recommended MP3 as a storage format for digital data in general. The reason is that MP3 is not lossless, and it may possibly introduce unhearable errors in the sound stream. This is somewhat like using JPG with a high compression. If possible, only create recordings with WAV format. MAME can read WAV files as well, so you could try it if you like. 2 Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted December 27, 2023 Share Posted December 27, 2023 Need more/better clues as to what file you're trying to load. Quote Link to comment Share on other sites More sharing options...
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