Cousin Vinnie Posted November 3, 2020 Share Posted November 3, 2020 On my old site (Cousin Vinnie's Atari 7800 Froo Froo), John K Harvey and I received praise on our Double Dragon guide where we dissected the weird gameplay nuances for people who were used to playing good games with gameplay that made sense. We helped a few players actually beat the game, and that was a cool thang......... So, I was adding it to my new site today (www.atari7800forever.com), and while editing it, I couldn't believe how sh*tty and convoluted it was written. I wrote the damn thing and sometimes I didn't know what we were driving at. So I spent a few hours trying to make it easier to understand and actually added a few techniques that I can't believe I left out back in 2005, or 2001- or whenever that was. So anyways, this still isn't the Great Gatsby, but it may help a few new Atari 7800 believers beat this weird game. It's better written, some dumb parts taken out, and its 4% funnier. I also included a video of me beating the game at the bottom of the page for those of us who want to avoid the election returns today and would rather watch an old man beat an old video game. Here's the link! www.atari7800forever.com/doubledragon.html 2 Quote Link to comment Share on other sites More sharing options...
Cousin Vinnie Posted November 3, 2020 Author Share Posted November 3, 2020 Here's the correct link! www.atari7800forever.com/doubledragon.html Quote Link to comment Share on other sites More sharing options...
swapd0 Posted November 3, 2020 Share Posted November 3, 2020 fixed link, I think... 1 Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted November 3, 2020 Share Posted November 3, 2020 @Cousin Vinnie you wiggle the stick mode to get them into intimidation mode is spot on, but I use it for something else. I found out long ago..that you can actually get the enemies to not only be in intimidation mode, but they also continue to walk along the same line in your direction without changing lanes. As a result you move your character up and down enough that the enemy just starts walking straight along the path they were on...you can then easily move up or down and use an Elbow punch on them without them turning around to retaliate. That is how I get rid of the Abobo's in the game. I just move up/down to cause them to move towards me along the fixed line of path, move down below and quickly backup with an elbow punch. That was actually my most used method in the entire game vs the reverse kick method as the elbow punch seems to be more powerful and easier to pull off. Quote Link to comment Share on other sites More sharing options...
7800Knight Posted November 5, 2020 Share Posted November 5, 2020 Thanks! I own the 7800 Double Dragon and love it; it play more like the arcade game than the NES version. I'll check out your guide later. Quote Link to comment Share on other sites More sharing options...
Cousin Vinnie Posted November 7, 2020 Author Share Posted November 7, 2020 I have posted the incorrect link to the guide TWICE.................. that's lame as hell www.atari7800forever.com/doubledragonc.html 1 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted November 7, 2020 Share Posted November 7, 2020 Third time's the charm Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 28, 2021 Share Posted January 28, 2021 Sweet...giving this game another chance and this is really helpful. Thank you! 1 Quote Link to comment Share on other sites More sharing options...
+GoldenWheels Posted January 28, 2021 Share Posted January 28, 2021 God bless you sadists. 1 Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted January 28, 2021 Share Posted January 28, 2021 Glad to see this posted again. 1 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted January 29, 2021 Share Posted January 29, 2021 It's a very fun version of Double Dragon, imo... especially with a few graphic tweaks. I like it better than other home console ports. 3 Quote Link to comment Share on other sites More sharing options...
Trebor Posted January 29, 2021 Share Posted January 29, 2021 19 hours ago, KevinMos3 said: It's a very fun version of Double Dragon, imo... especially with a few graphic tweaks. "a few" He revamped most graphics in the game...a night and day difference... Wonderful job, Kevin! Now if only this became a reality... ...and some more, like this too... 1 Quote Link to comment Share on other sites More sharing options...
+MattelAquarius Posted January 30, 2021 Share Posted January 30, 2021 It would be awesome to have a new Double Dragon for the 7800, even if by ROM image only. Those two alone would be awesome: -Graphic updates by KevinMos3 -Pokey music (as demonstrated in the videos in the post above) Wishful changes: -New sound effect for garage door -Add sound effect for Abobo breaking through wall off screen. (Dream change would be to add animation for wall busting... ) I can live without the moving spears and wall blocks on the last level. I never understood how a street gang's lair had such supernatural security measures in the first place. (Lo Pan is on the STREETS?!) Quote Link to comment Share on other sites More sharing options...
Giles N Posted January 30, 2021 Share Posted January 30, 2021 On 1/29/2021 at 5:21 PM, KevinMos3 said: It's a very fun version of Double Dragon, imo... especially with a few graphic tweaks. I like it better than other home console ports. And it would be great to have a binary of this update for use with cartridges. Nothing like playing on actual hardware...! Quote Link to comment Share on other sites More sharing options...
Cousin Vinnie Posted January 31, 2021 Author Share Posted January 31, 2021 (edited) 11 hours ago, MattelAquarius said: It would be awesome to have a new Double Dragon for the 7800, even if by ROM image only. Those two alone would be awesome: -Graphic updates by KevinMos3 -Pokey music (as demonstrated in the videos in the post above) Wishful changes: -New sound effect for garage door -Add sound effect for Abobo breaking through wall off screen. (Dream change would be to add animation for wall busting... ) I can live without the moving spears and wall blocks on the last level. I never understood how a street gang's lair had such supernatural security measures in the first place. (Lo Pan is on the STREETS?!) I miss the grappling moves, too Edited January 31, 2021 by Cousin Vinnie 1 Quote Link to comment Share on other sites More sharing options...
CloakeD Posted January 31, 2021 Share Posted January 31, 2021 A better Double Dragon is possible as ram and rom size isn't really an issue anymore,Hi Vinnie. Quote Link to comment Share on other sites More sharing options...
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