justclaws Posted November 19, 2021 Share Posted November 19, 2021 You just need to use the VCS PC-mode running a Linux distribution, to test your own programs on the VCS. Atari recommend Ubuntu (which is NOT what AtariOS is based off - Apertis) but it's a Debian distribution with good consumer and gaming support. You can develop on another computer, or on the VCS, and you just need to test the performance on the actual VCS - but the VCS specs are far beyond normal games. All the development tools listed in this forum work on the VCS, under either Linux (or some only Windows). Most of the games to-date are either written using Unity, GameMaker, or native code using the SDL libraries. Only the information about the VCS controllers is special, but there is sample code out there for using them, and ultimately they're just USB controllers, and every controller out there has a unique code, to be supported. You can build your games and then test them on the VCS, or for people without a VCS, test on a similar system. (I bought an HP Elite-Pro laptop, a few months ago, for homebrew development, specifically because the specs were just a little lower than then VCS, and the system, 2nd-hand, was not much more expensive than a VCS.) To test the game, you just need to copy it over to the VCS, (if built on another platform), or just click "run", if it's built in a game-development tool directly on the VCS. That way, you can test the performance, no problem. Using Linux, you can transfer the game (if you need to) with ftp, sftp, scp, on a USB stick, or download it even. Once you have a game suitable to submit to Atari, you could submit it to them, sign up free as a developer, and sign an NDA and do whatever else you may need to, just the same as with MS, Sony, Nintendo, etc. etc.. To run the game from the Atari VCS Dashboard, it would have to be made into a package for the VCS Store. (Developers have a special dev-code version of the AtariOS - that's described in a video by Jani Pettinen too, but that's totally not needed to develop a game for the VCS because of PC-Mode. It's just the last test stage.) Atari have said they intend to add a "homebrew" option to allow people to upload and run their own games too, and also that they intend to offer development tools directly on the system. I don't know anything about that. 1 Quote Link to comment Share on other sites More sharing options...
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