donnerkuh Posted November 25, 2021 Share Posted November 25, 2021 (edited) Use swordman116.bin swordman115.bas.bin - Sounds added - enemys added (Arrows from all directions, fallin lamp changed in falling potion, difficulty balanced out) to do: - endboss-fight - score details - title song swordman092.bas.bin You are a swordman, moving into a enemy castle. Try to defend different attacks. If you like the idea, the gameplay will be expanded. Move right Defense options: arrow high: joydown or fire&joyright&joyup arrow middle: joydown or fire&joyright&joyup or looking right & fire arrow down: schwert unten, hüpfen rolling bomb: jump bat : joy0down or fire&joyright&joyup or fire&joyleft&joyup falling potion : jump & try not to be hit Looking forward to get feedback - thx. swordman116.bas.bin Edited February 11, 2023 by donnerkuh 3 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/ Share on other sites More sharing options...
+Al_Nafuur Posted November 25, 2021 Share Posted November 25, 2021 nice but very short gameplay how to restart? Not couch compliant! Not exit function compliant! PAL colors ? 1 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/#findComment-4954474 Share on other sites More sharing options...
alfredtdk Posted November 26, 2021 Share Posted November 26, 2021 At the beginning I'm enjoying the game's proposal, the medieval themes always attract me. Still a little confused with gameplay using the keyboard, haven't tested it on real console yet. 2 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/#findComment-4954532 Share on other sites More sharing options...
donnerkuh Posted November 26, 2021 Author Share Posted November 26, 2021 18 hours ago, Al_Nafuur said: nice but very short gameplay how to restart? Not couch compliant! Not exit function compliant! PAL colors ? Early stage - but i have put a easy restart-option into the game. if you are dead, and all blood has left your body you can press fire to restart. The gameplay will be longer if you manage to defend the attacks. I will insert some kind of levels and final bosses 2 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/#findComment-4954818 Share on other sites More sharing options...
donnerkuh Posted December 18, 2021 Author Share Posted December 18, 2021 2 new enemys added (Gunshooter and Merlin). They come early - try to find a way to kill them. Jump over Merlins Fireballs and repell the bullets of the gunshooter with Joydown. To do´s: Third endboss, start-screen, gameoverscreen, sound, increasing difficulty. 1 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/#findComment-4968524 Share on other sites More sharing options...
donnerkuh Posted January 8, 2022 Author Share Posted January 8, 2022 Startscreen added. Watch fallen Merlin in his kitchen, brewing unholy poison. You will have to stop him ! 1 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/#findComment-4980529 Share on other sites More sharing options...
donnerkuh Posted January 9, 2022 Author Share Posted January 9, 2022 new enemy added (rolling mask). repel five attacks to see it. try not to be hit from the mask´s shots. the mask itself can´t hurt you and will leave after 4 shots. 1 Quote Link to comment https://forums.atariage.com/topic/327600-swordman/#findComment-4981303 Share on other sites More sharing options...
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