+mytek Posted July 28 Author Share Posted July 28 @Panther I put the new sdrive.atr file that you modified and the source code on my website today. https://ataribits.weebly.com/tk-ii-control.html I'm not including the SDrive² version until I know more about it. Is that for the ARM version? Quote Link to comment Share on other sites More sharing options...
Panther Posted July 28 Share Posted July 28 1 hour ago, mytek said: @Panther I put the new sdrive.atr file that you modified and the source code on my website today. https://ataribits.weebly.com/tk-ii-control.html I'm not including the SDrive² version until I know more about it. Is that for the ARM version? Yes, that's the ARM version. https://abbuc.de/produkt/sdrive²/ Quote Link to comment Share on other sites More sharing options...
Panther Posted July 28 Share Posted July 28 Also, using the modified versions will not impact use with non-TK-II units, I simply added the extra keycodes but did not remove the originals. Quote Link to comment Share on other sites More sharing options...
+mytek Posted July 28 Author Share Posted July 28 2 minutes ago, Panther said: Yes, that's the ARM version. https://abbuc.de/produkt/sdrive²/ Somewhere in my pile I have one of those. When I find it I'll give it a test, unless you have already. Quote Link to comment Share on other sites More sharing options...
Panther Posted July 28 Share Posted July 28 14 minutes ago, mytek said: Somewhere in my pile I have one of those. When I find it I'll give it a test, unless you have already. I kinda think I tested it, but I am not certain. It would be odd if I didn't, but best to test again. Quote Link to comment Share on other sites More sharing options...
+mytek Posted July 28 Author Share Posted July 28 2 hours ago, Panther said: I kinda think I tested it, but I am not certain. It would be odd if I didn't, but best to test again. I'll find my ARMsd (or whatever it's called) and test it. However that's going to have to wait until I get back from vacation which will be in a week. While I'm gone I'll peruse the topic and learn about how it's different from the standard SDrive. Quote Link to comment Share on other sites More sharing options...
Panther Posted July 29 Share Posted July 29 7 hours ago, mytek said: I'll find my ARMsd (or whatever it's called) and test it. However that's going to have to wait until I get back from vacation which will be in a week. While I'm gone I'll peruse the topic and learn about how it's different from the standard SDrive. I dug mine up and found that it had my modified SDRIVE.ATR on it already. I tested it with my 1088XEL and was able to navigate without using Ctrl, as well as with it. I then tested it with the SDRIVE.ATR file from the official site dated 9/16/22 and that one would not work without holding Ctrl. Quote Link to comment Share on other sites More sharing options...
+mytek Posted July 29 Author Share Posted July 29 12 hours ago, Panther said: I dug mine up and found that it had my modified SDRIVE.ATR on it already. I tested it with my 1088XEL and was able to navigate without using Ctrl, as well as with it. I then tested it with the SDRIVE.ATR file from the official site dated 9/16/22 and that one would not work without holding Ctrl. I just found mine, but I'm trying to wrap up my NUCplus4 project, so not much time this week. And I'm heading out the door. Possibly next week I'll take a look at it Quote Link to comment Share on other sites More sharing options...
kbr Posted August 3 Share Posted August 3 (edited) I have removed this Ctrl Key binding for the next release 1.4, because i see no sense to boot further just by releasing the Ctrl key. If one invokes the menu, wants to select something. EDIT: And there are some timing changes, maybe it solves our highspeed problem @mytek. Otherwise there is a highspeed routine in the eeprom now for command $69, and sdrive.atr and the XEX loader use this. Edited August 3 by kbr Quote Link to comment Share on other sites More sharing options...
+mytek Posted August 3 Author Share Posted August 3 8 minutes ago, kbr said: I have removed this Ctrl Key binding for the next release 1.4, because i see no sense to boot further just by releasing the Ctrl key. If one invokes the menu, wants to select something. EDIT: And there are some timing changes, maybe it solves our highspeed problem @mytek. Otherwise there is a highspeed routine in the eeprom now for command $69, and sdrive.atr and the XEX loader use this. Thanks. When you get that released I'll give it a try Quote Link to comment Share on other sites More sharing options...
woj Posted August 3 Share Posted August 3 1 hour ago, kbr said: And there are some timing changes, maybe it solves our highspeed problem @mytek. What is the actual problem? Asking because I am developing my own SIO device and would like to know what to test for... (In the past I remember that not all of the divisors were working reliably for me on SDrive, and it was not a "the faster the worse" situation). Quote Link to comment Share on other sites More sharing options...
kbr Posted August 3 Share Posted August 3 The problem is SIO highspeed at pokeydiv 1 and 0 is not working on the sdrive-ng and NUC. The discussion started here: 1 Quote Link to comment Share on other sites More sharing options...
+mytek Posted September 4 Author Share Posted September 4 @Panther Well even though I thought I found my SDrive², I discovered all I had was the empty box. It looks like what used to be inside is now hopelessly lost for the time being. @kbr Getting back to the changes you were planning to make that might improve things for divisor 0 and 1. Anything to report on that? Quote Link to comment Share on other sites More sharing options...
kbr Posted September 4 Share Posted September 4 4 hours ago, mytek said: @kbr Getting back to the changes you were planning to make that might improve things for divisor 0 and 1. Anything to report on that? No, i was wrong, the changes i made are for SDrive-MAX, not for SDrive-NG... 1 Quote Link to comment Share on other sites More sharing options...
Panther Posted September 6 Share Posted September 6 On 9/3/2024 at 8:10 PM, mytek said: @Panther Well even though I thought I found my SDrive², I discovered all I had was the empty box. It looks like what used to be inside is now hopelessly lost for the time being. They are kinda fancy, for cardstock boxes. Quote Link to comment Share on other sites More sharing options...
+mytek Posted September 16 Author Share Posted September 16 @Panther I decide to test out the joystick navigation today and discovered one omission - the trigger button doesn't work to select the highlighted file. This isn't my normal usage, because I prefer to use the keyboard, but for people that would like to use the joystick instead it's important. As far as I'm concerned there is no rush to implement this, but others might disagree. If you get a chance, can you look into this? Thank you 1 Quote Link to comment Share on other sites More sharing options...
Panther Posted September 17 Share Posted September 17 I guess it's my turn to figure out where my SDrive² ran off to. I'll find it and check on this. 1 1 Quote Link to comment Share on other sites More sharing options...
Panther Posted September 19 Share Posted September 19 On 9/16/2024 at 2:44 PM, mytek said: @Panther I decide to test out the joystick navigation today and discovered one omission - the trigger button doesn't work to select the highlighted file. This isn't my normal usage, because I prefer to use the keyboard, but for people that would like to use the joystick instead it's important. As far as I'm concerned there is no rush to implement this, but others might disagree. Was this an issue on just the SDrive² version or does the trigger not work in the regular SDrive version? I just dug up my SDrive² again and tested, the trigger is not working, but it's also not working in the latest Github version which I'd used as the basis. I'll fix it, though it would be nice to know where the heck I put the source I used to build that version. Quote Link to comment Share on other sites More sharing options...
Panther Posted September 19 Share Posted September 19 I'd never really used the SDrive², but now I see that you navigate directories and files by holding down the trigger and selecting right or left. On a file, it takes you to the drive list where you then move up and down to select the drive and then trigger-right to stick the selected file in that slot. I made it that far, but I fail to see how to actually launch anything via joystick. Quote Link to comment Share on other sites More sharing options...
+mytek Posted September 19 Author Share Posted September 19 10 hours ago, Panther said: I'd never really used the SDrive², but now I see that you navigate directories and files by holding down the trigger and selecting right or left. On a file, it takes you to the drive list where you then move up and down to select the drive and then trigger-right to stick the selected file in that slot. I made it that far, but I fail to see how to actually launch anything via joystick. Yeah I never did find my SDrive² so I can't be of much help in that regard. However I did start digging into the documentation file (sdrive_en.pdf), and found this section describing the joystick control aspect... I was mistaken, Trigger was never implemented in the original Control program. How odd that is, since I would think that it should do the same thing as the Return key. So I guess there's nothing to do here unless one wishes to add that Trigger function. 1 Quote Link to comment Share on other sites More sharing options...
Panther Posted September 20 Share Posted September 20 10 hours ago, mytek said: However I did start digging into the documentation file (sdrive_en.pdf), and found this section describing the joystick control aspect... I was thinking that since all the other trigger controls work in conjunction with movements, why not simply have a press and release act the same as Return. Quote Link to comment Share on other sites More sharing options...
+mytek Posted September 20 Author Share Posted September 20 4 hours ago, Panther said: I was thinking that since all the other trigger controls work in conjunction with movements, why not simply have a press and release act the same as Return. That's what crossed my mind as well. Quote Link to comment Share on other sites More sharing options...
Panther Posted September 21 Share Posted September 21 On 9/19/2024 at 9:57 PM, mytek said: That's what crossed my mind as well. I looked into this in the source code, but the way it's written is very messy, so it will take a bit of work to do. Eventually I'll have some time to do this, but not right now. It really needs a complete rewrite. 1 Quote Link to comment Share on other sites More sharing options...
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