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Reversing CTRLPF Color Split


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I was wondering that if there is a way to reverse the CTRLPF=$x3 so that the left half of the screen can take the colors of Player1 and the right half take the colors of Player0?


The idea behind why I ask is that I was playing around with the multisprite kernel and noticed when using this setting half the screen would be the color of Player0 while the other half takes the various colors of the various other sprites but it kind of looks weird so I was wondering if I can somehow switch the colors of the playfield and alternate each frame to kind of blend the two to give the appearance of multiple colors ( I was playing around with Superchip and multisprite kernel and I assume you cannot use pfcolors when using both together but I thought this may be a way to add a bit of color variation to the playfield.)


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