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War in the Machine re-released with control improvement!


Gemintronic

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Good Deal Games has the second batch of War in the Machine available.

 

Technically it's version 1.1 since I added a new control mode that uses plain old UP and DOWN for player controls.   Makes things more familiar but now your player and launched projectile ships move up and down simultaneously.

 

Same neat features as before.  I made the bosses and enemies all randomly generated.  You can move vertically and have a temporary invincibility shield.  Weapons consist of three mini ships that can be rammed into the enemies.  If one meets a quota of kills a boss will appear.  Defeat the boss and the next round gets faster with slightly tweaked baddie AI.  Oh, and with chromadepth glasses it's in 3D!

 

Witm11title.png.8c837541c5c95927b6bd036af652dbe5.pngWitm11pause.png.fe0ab174149c091233a4885688f0ddc0.pngWitm11ingame.png.aa1c634abda10a4062e299a4c11fa6f2.png

 

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  • 4 weeks later...

Got my copy and posted a score on lvlup: https://lvlupscore.com/system/40/game/26863?systemVariationId=72&systemGameVariationId=63369&systemGameTrackId=0&compilationId=0&tab=game.leaderboard&page=1&sort=lups


What is your high score?

 

I didn’t request the new control scheme as a separate variant, since I assume the scores would be comparable.

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