Jump to content
IGNORED

Rom Hunter's V17 Old Era ROMs Collection Now Online!


Rom Hunter

Recommended Posts

@Rom Hunter

 

Have you seen this thread? The first attachment contains number of Dactari games. Since you already have some in your collection, I figured you might want to complete the list. I have attached the interesting ones.

Odin_ROMs.zip

Edited by Thomas Jentzsch
  • Like 2
  • Thanks 1
Link to comment
Share on other sites

5 hours ago, Thomas Jentzsch said:

@Rom Hunter

 

Have you seen this thread? The first attachment contains number of Dactari games. Since you already have some in your collection, I figured you might want to complete the list. I have attached the interesting ones.

Odin_ROMs.zip 15.46 kB · 4 downloads

I think I missed this.

I will examine these ROMs and the others from that topic.

Thanks for letting me know, Thomas!

8)

  • Like 2
Link to comment
Share on other sites

12 hours ago, Thomas Jentzsch said:

Another one for you. This time from Argentina (Edu Juegos).

edugames.zip 49.09 kB · 4 downloads

Argentina used the PAL-N TV system, which is 50Hz like European PAL but with some differences in the color signal.

Atari 2600 consoles were available in this format, but I haven't found tech info about those, only a few pictures here (Note the "PAL-N" or "PN" printed on the labels).
Most of the games above are converted from the NTSC version and retain the NTSC colors.
So I wonder what palette the PAL-N console uses.

 

Link to comment
Share on other sites

17 minutes ago, alex_79 said:


So I wonder what palette the PAL-N console uses.

I wondered about that too.

 

Also, how odd scanlines looked on their TVs. Since they are using PAL, these games should display without colors. Edu Juegos' River Raid has 313 scanlines.

Edited by Thomas Jentzsch
Link to comment
Share on other sites

Maybe the console is based on the NTSC TIA with an external transceiver circuit, like for Brazilian PAL-M 2600s. The PAL color loss is strictly related to how the PAL TIA encodes the signal.

E.g. the PAL MARIA chip in the 7800 console outputs 313 scanlines and there's no color loss there.

Link to comment
Share on other sites

1 minute ago, alex_79 said:

Maybe the console is based on the NTSC TIA with an external transceiver circuit, like for Brazilian PAL-M 2600s. The PAL color loss is strictly related to how the PAL TIA encodes the signal.

E.g. the PAL MARIA chip in the 7800 console outputs 313 scanlines and there's no color loss there.

Interesting. Can you explain why that works? I thought two consecutive frames are used to "average" the colors.

Link to comment
Share on other sites

3 hours ago, alex_79 said:

Argentina used the PAL-N TV system, which is 50Hz like European PAL but with some differences in the color signal.

Atari 2600 consoles were available in this format, but I haven't found tech info about those, only a few pictures here (Note the "PAL-N" or "PN" printed on the labels).
Most of the games above are converted from the NTSC version and retain the NTSC colors.
So I wonder what palette the PAL-N console uses.

 

Alex_79, correct me if I'm wrong, but later Argentinian consoles were compatible with NTSC carts, right?

8)

Link to comment
Share on other sites

3 hours ago, Rom Hunter said:

Alex_79, correct me if I'm wrong, but later Argentinian consoles were compatible with NTSC carts, right?

Technically, all 2600 consoles will play all 2600 games, but the games themselves determine the framerate and vertical resolution, so the resulting signal when mixing games and consoles from different regions might be non-standard. And the TV might not be able to display it.

 

AFAIK Argentina's analog TV system has always been PAL-N, so I guess all consoles sold there used that standard.

E.g. the "Edu Games 2600" clone console is PAL-N.

edugames2600_02.jpg.e5a1d88cb59200dcab92cb401ed8c5b7.jpgedugames2600_01.thumb.jpg.cae2cf23a007f06e007dab45b1db1b75.jpg

A PAL-N console with a NTSC cartridge will produce a non standard signal (PAL-N color encoding but at 60Hz). I don't know if TV sets sold in Argentina would display that signal or not.

 

Another difference could be the palette: NTSC and (European) PAL Atari 2600 have different palettes. When playing a NTSC cart in a PAL console the resulting signal is PAL60, which most European PAL TV will display just fine, but the colors of the games are wrong because of the different palette.

Link to comment
Share on other sites

7 hours ago, alex_79 said:

E.g. the PAL MARIA chip in the 7800 console outputs 313 scanlines and there's no color loss there.

Does that really work for all 7800 PAL consoles? I only found someone mentioning something like that in the Circus Convoy thread.

Link to comment
Share on other sites

In 7800 mode the video generation is completely handled by the MARIA chip which always outputs 263/313 scanlines. No color loss issue here.

 

In 2600 mode, MARIA is disabled, TIA is enabled and it works exactly like a 2600 console. So on a PAL 7800 a 2600 game must output an even number of scanlines, else you'd experience color loss on some TVs.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...