alfredtdk Posted April 5, 2022 Share Posted April 5, 2022 As there was no first SEGA Pitfall for the SG-1000, this hack is an exercise in imagination, as it has the elements of SEGA's Lost Caverns with the first game in the series. Pitfall SG-1000 (Pitfall Hack) (2022) (Alfredtdk).bin 4 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted April 5, 2022 Share Posted April 5, 2022 9 hours ago, alfredtdk said: As there was no first SEGA Pitfall for the SG-1000, this hack is an exercise in imagination, as it has the elements of SEGA's Lost Caverns with the first game in the series. Pitfall SG-1000 (Pitfall Hack) (2022) (Alfredtdk).bin 4 kB · 1 download Is this a NTSC version? Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted April 6, 2022 Author Share Posted April 6, 2022 12 hours ago, Bomberman94 said: Is this a NTSC version? And NTSC, my friend. If interested, I can provide a PAL version. 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted April 6, 2022 Share Posted April 6, 2022 21 hours ago, alfredtdk said: And NTSC, my friend. If interested, I can provide a PAL version. Yes please - i really like the style of the graphics and the colors. Ever dreamed of a translation of the arcade Pitfall game for the Atari 2600 ? Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted April 6, 2022 Author Share Posted April 6, 2022 1 hour ago, Bomberman94 said: Yes please - i really like the style of the graphics and the colors. Ever dreamed of a translation of the arcade Pitfall game for the Atari 2600 ? OK. I think until this weekend I provide the PAL version. And yes, by coincidence I'm already polishing an Arcade PLC version. I'm trying to find a good color pattern, so the various patterns are mixed, for now only Harry's sprite has been changed, other characters I'll see if I change or leave it like that, original. If you want to test it, it's not the final version yet, when it's ready and standardized, I'll officially launch both NTSC and PAL versions. Pitfall II - Arcade Lost Caverns.bin 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted April 7, 2022 Author Share Posted April 7, 2022 Harry remodeled. An innovation is that I intend to leave it fixed and Harry will turn pale when taking a ride on the balloon, because he suffers from acrophobia, fear of high places. P.S I'm not sure which color palette to set Harry on. The first one is simpler or the second one with a more diverse color palette like Arcade. Which one do you think is best? Pitfall II - Arcade Lost Caverns Test.bin Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted April 7, 2022 Share Posted April 7, 2022 (edited) 13 hours ago, alfredtdk said: Harry remodeled. An innovation is that I intend to leave it fixed and Harry will turn pale when taking a ride on the balloon, because he suffers from acrophobia, fear of high places. P.S I'm not sure which color palette to set Harry on. The first one is simpler or the second one with a more diverse color palette like Arcade. Which one do you think is best? Pitfall II - Arcade Lost Caverns Test.bin 10.25 kB · 3 downloads The first one „will do the job“ but the second one is slightly better ?. Great idea of turning pale while floating with the balloon ? Edited April 7, 2022 by Bomberman94 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted April 9, 2022 Author Share Posted April 9, 2022 The PAL version. Bomberman94 check if the colors on the real hardware are good. Pitfall! SG-1000 (Pitfall Hack) (2022) (Alfredtdk)(PAL).bin 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted April 12, 2022 Share Posted April 12, 2022 On 4/10/2022 at 1:31 AM, alfredtdk said: The PAL version. Bomberman94 check if the colors on the real hardware are good. Pitfall! SG-1000 (Pitfall Hack) (2022) (Alfredtdk)(PAL).bin 4 kB · 5 downloads First of all: thanks for the PAL version ? Colors are fine from my side maybe crocodiles in the pond could be a tone darker to distinguish from the man when standing on it. Two things I found in this version: - no sound if man catches/swings with the vine (to be precise: the very first tone can be heard and then nothing, the „jingle“ is missing) - the movement of the frog (jumps from one to the other side is not happening, it just shakes) Everything‘s else is beautiful ? 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted May 6, 2022 Share Posted May 6, 2022 I really like this hack - cool style and choice of color. Maybe you will do an update (because of the things I found)? ☺️ 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted May 7, 2022 Author Share Posted May 7, 2022 20 hours ago, Bomberman94 said: I really like this hack - cool style and choice of color. Maybe you will do an update (because of the things I found)? ☺️ Hello Bomberman94 , how are you? I apologize, I haven't analyzed the code yet, thank you for noticing the error. I will check and correct with the update. Thanks. 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted May 7, 2022 Author Share Posted May 7, 2022 Fixed PAL ROM. Crocodile colors changed to a darker shade. PSG1000.mp4 Pitfall! SG-1000 (Pitfall Hack) (2022) (Alfredtdk)(PAL).bin 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted May 7, 2022 Author Share Posted May 7, 2022 There's not much to do about the frog, Bomberman94, it's just two sprites to work on the movement. I made two more versions of the frog, see which one you like best. PSG1000 - Toads Edition (PAL).zip 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted May 7, 2022 Share Posted May 7, 2022 5 hours ago, alfredtdk said: There's not much to do about the frog, Bomberman94, it's just two sprites to work on the movement. I made two more versions of the frog, see which one you like best. PSG1000 - Toads Edition (PAL).zip 6.66 kB · 1 download Thx, will check and respond ☺️ Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted May 7, 2022 Share Posted May 7, 2022 10 hours ago, alfredtdk said: Hello Bomberman94 , how are you? I apologize, I haven't analyzed the code yet, thank you for noticing the error. I will check and correct with the update. Thanks. Hi, I’m fine and really no need to apologize (we’re all doing it for the fun of it ?). I really appreciate your great work? 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted May 8, 2022 Share Posted May 8, 2022 On 5/7/2022 at 7:20 AM, alfredtdk said: There's not much to do about the frog, Bomberman94, it's just two sprites to work on the movement. I made two more versions of the frog, see which one you like best. PSG1000 - Toads Edition (PAL).zip 6.66 kB · 4 downloads Definitely Toad 1 (= bigger one) is better. But movement of the toad is still strange - it doesn’t jump but shakes instead. Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted May 8, 2022 Share Posted May 8, 2022 On 5/7/2022 at 6:47 AM, alfredtdk said: Fixed PAL ROM. Crocodile colors changed to a darker shade. PSG1000.mp4 Pitfall! SG-1000 (Pitfall Hack) (2022) (Alfredtdk)(PAL).bin 4 kB · 4 downloads Crocodile colors are fine - maybe the clothes of Pitfall Harry could be a bit different (compared to the water in the pound). ? 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted May 8, 2022 Author Share Posted May 8, 2022 8 hours ago, Bomberman94 said: Definitely Toad 1 (= bigger one) is better. But movement of the toad is still strange - it doesn’t jump but shakes instead. I applied a change to the lake to differentiate it from Harry. Unfortunately in the frog I don't think there is a satisfactory solution, it's just two frames of movement in a very small space in 15 lines of its scan, to compare Harry has a total of 9 frames of movements in 22 lines of scan, with the possibility of up to 23 lines. If in the original programming the snake was not static and had at least some movement on the screen, this would make the frog's jump something more natural, not a shaky thing. PSG1000 - Toads Edition (PAL).zip 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted May 14, 2022 Share Posted May 14, 2022 On 5/8/2022 at 9:55 PM, alfredtdk said: I applied a change to the lake to differentiate it from Harry. Unfortunately in the frog I don't think there is a satisfactory solution, it's just two frames of movement in a very small space in 15 lines of its scan, to compare Harry has a total of 9 frames of movements in 22 lines of scan, with the possibility of up to 23 lines. If in the original programming the snake was not static and had at least some movement on the screen, this would make the frog's jump something more natural, not a shaky thing. PSG1000 - Toads Edition (PAL).zip 6.66 kB · 7 downloads Colors are all fine now! Sound while swinging the liane is ok now and Toad 1 wins (animation is as good as can be ?). Overall very nice version for one of the Activision finest ? 1 Quote Link to comment Share on other sites More sharing options...
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