toiletunes Posted April 18, 2022 Share Posted April 18, 2022 (edited) Round 8 is all about flying! We start with Dragon's Descent. Settings: Difficulty switches b/b, Game setting: Infinite maze Bonus game: Ace of Aces. Game setting: select Practice, then select Dog Fight. Round 8 ends May 7, midnight est. Scores for the season: 79 oyamafamily 77 Silver Back 64 toiletunes 62 Dr Moocowz 56 Deteacher 53 jeremiahjt 52 NIKON 46 jimblargh 46 jgkspsx 40 BydoEmpire 28 roadrunner 25 mark griff 24 Rick Dangerous 18 Cafeman 18 Propane13 13 Lauren Tyler 06 jblenkle Scores for this round: Dragon's Descent 5,834 Dr Moocowz 1,602 NIKON Ace of Aces 9500 jeremiahjt 7500 Dr Moocowz Edited May 24, 2022 by toiletunes 2 Quote Link to comment Share on other sites More sharing options...
jeremiahjt Posted April 18, 2022 Share Posted April 18, 2022 Well I do not have Dragon's Descent, but I can play Ace of Aces. Quote Link to comment Share on other sites More sharing options...
Silver Back Posted April 18, 2022 Share Posted April 18, 2022 Yeah I don't have his yet either and have been purposely not trying to play it on emulator or anything s I can get the full experience of my purchase. Quote Link to comment Share on other sites More sharing options...
jeremiahjt Posted April 18, 2022 Share Posted April 18, 2022 I do not quite have the hang of Ace of Aces yet, but I did manage to score 9,500 points in the dog fight by taking out a bunch of fighters. I ran out of my cannon and had to take some out with my rockets. By this point my plane was badly damaged, including my compass, and I had no hope of making it to my destination. Quote Link to comment Share on other sites More sharing options...
NIKON Posted April 18, 2022 Share Posted April 18, 2022 is there a manual available... I have never played this game.. "need input" Quote Link to comment Share on other sites More sharing options...
jeremiahjt Posted April 18, 2022 Share Posted April 18, 2022 29 minutes ago, NIKON said: is there a manual available... I have never played this game.. "need input" Dragon's Descent or Ace of Aces? Quote Link to comment Share on other sites More sharing options...
NIKON Posted April 18, 2022 Share Posted April 18, 2022 15 minutes ago, jeremiahjt said: Dragon's Descent or Ace of Aces? Dragon's Descent Quote Link to comment Share on other sites More sharing options...
Revontuli Posted April 18, 2022 Share Posted April 18, 2022 (edited) 1 hour ago, NIKON said: is there a manual available... I have never played this game.. "need input" The forum thread for "Dragon's Descent" has instructions (and a ROM that should be good for this HSC) in the opening post: https://atariage.com/forums/topic/291525-dragons-descent-actionroguelike-for-the-7800-ported-from-the-2600/ I'm the designer of the game, so let me know if you have questions! I'll put the instructions here as well- CONTROLS Joystick - Move the dragon around the labyrinth. The dragon is flies through the maze, and has momentum - keep that in mind! Button - The dragon will breathe fire in the direction it is facing, left or right. SETTINGS You can change the settings by choosing the options on the title screen. If the text is gold, the setting is "on." If the text is blue, the setting is "off." Infinite Maze Mode: Game will continue indefinitely, only ending with a game over. If turned off, the game will end after you complete level 7 Random Maze Mode: You will start in a randomized maze. If turned off, the maze will be the same layout each playthrough. Music: This option on the title screen toggles music on/off Hard Mode: If turned on, walls will harm you if touched. If turned off, the walls are harmless. "Hard Mode" is the same mode as the 2600 version of the game. Maze Select: Allow you to set the random "seed" when starting the maze. Move the joystick left/right to select the left or right seed, each can be set to a value between 1 and 255. The levels are procedurally generated, but are always the same progression, and the layout can be mapped. HOW TO PLAY Depending on your game settings, you may find an end to the maze on the 7th level, or the maze can continue until you are defeated, trying to attain the highest score! Each level of the maze is made up of several rooms - you can leave through any exit on the boundaries of the screen you find. To make progress in the maze, find the key on each level, and then the level's exit. The exit, resembling a door with a key imprint, will only activate if you touch it while you have the key found on the same level. Upon each new level you will face more dangers but also potentially increased power and scoring! Avoid touching walls and enemies - doing so will deplete your hit points, and eventually end your game! Scoring comes from collecting gems and defeating monsters. You get more points for defeating monsters in deeper levels, and a slightly higher score for each shot you use with stronger fire breath. In addition to a key and exit, each level of the labyrinth has a treasure room. Treasure rooms allow you to pick one of three power ups, just wait until you see the one you want: Gem - increases your score. Heart - increases your total hit points, while completely replenishing your health. Lamp - increases the strength of your fire breath, while refilling its supply. Don't stay too long on a single level, or you may find things getting much more difficult! The deeper you explore, the more monsters, dangers, and higher scores you find... You hit points are shown next to the heart icon at the bottom of the screen. Your game will end when if the hit points reach zero. The strength of your fire breath is indicated by the color and size of the flame. If you collect a flashing lamp from the treasure room, it will increase in power but you will only have a limited amount, shown at the bottom of the screen next to the flame icon. If this supply ever runs out, you will go back your initial, weakened fire breath. You can find non-flashing hearts and lamps from fallen enemies, which will replenish a small part of your hit points or fire breath, respectively. If you survive long enough, you may reach a maximum amount of hit points or firepower, in which case your health or score will be flashing. Edited April 18, 2022 by Revontuli 1 3 Quote Link to comment Share on other sites More sharing options...
NIKON Posted April 18, 2022 Share Posted April 18, 2022 52 minutes ago, Revontuli said: The forum thread for "Dragon's Descent" has instructions (and a ROM that should be good for this HSC) in the opening post: https://atariage.com/forums/topic/291525-dragons-descent-actionroguelike-for-the-7800-ported-from-the-2600/ I'm the designer of the game, so let me know if you have questions! I'll put the instructions here as well- CONTROLS Joystick - Move the dragon around the labyrinth. The dragon is flies through the maze, and has momentum - keep that in mind! Button - The dragon will breathe fire in the direction it is facing, left or right. SETTINGS You can change the settings by choosing the options on the title screen. If the text is gold, the setting is "on." If the text is blue, the setting is "off." Infinite Maze Mode: Game will continue indefinitely, only ending with a game over. If turned off, the game will end after you complete level 7 Random Maze Mode: You will start in a randomized maze. If turned off, the maze will be the same layout each playthrough. Music: This option on the title screen toggles music on/off Hard Mode: If turned on, walls will harm you if touched. If turned off, the walls are harmless. "Hard Mode" is the same mode as the 2600 version of the game. Maze Select: Allow you to set the random "seed" when starting the maze. Move the joystick left/right to select the left or right seed, each can be set to a value between 1 and 255. The levels are procedurally generated, but are always the same progression, and the layout can be mapped. HOW TO PLAY Depending on your game settings, you may find an end to the maze on the 7th level, or the maze can continue until you are defeated, trying to attain the highest score! Each level of the maze is made up of several rooms - you can leave through any exit on the boundaries of the screen you find. To make progress in the maze, find the key on each level, and then the level's exit. The exit, resembling a door with a key imprint, will only activate if you touch it while you have the key found on the same level. Upon each new level you will face more dangers but also potentially increased power and scoring! Avoid touching walls and enemies - doing so will deplete your hit points, and eventually end your game! Scoring comes from collecting gems and defeating monsters. You get more points for defeating monsters in deeper levels, and a slightly higher score for each shot you use with stronger fire breath. In addition to a key and exit, each level of the labyrinth has a treasure room. Treasure rooms allow you to pick one of three power ups, just wait until you see the one you want: Gem - increases your score. Heart - increases your total hit points, while completely replenishing your health. Lamp - increases the strength of your fire breath, while refilling its supply. Don't stay too long on a single level, or you may find things getting much more difficult! The deeper you explore, the more monsters, dangers, and higher scores you find... You hit points are shown next to the heart icon at the bottom of the screen. Your game will end when if the hit points reach zero. The strength of your fire breath is indicated by the color and size of the flame. If you collect a flashing lamp from the treasure room, it will increase in power but you will only have a limited amount, shown at the bottom of the screen next to the flame icon. If this supply ever runs out, you will go back your initial, weakened fire breath. You can find non-flashing hearts and lamps from fallen enemies, which will replenish a small part of your hit points or fire breath, respectively. If you survive long enough, you may reach a maximum amount of hit points or firepower, in which case your health or score will be flashing. THANK YOU!!! 1 Quote Link to comment Share on other sites More sharing options...
DrMooCowz Posted April 22, 2022 Share Posted April 22, 2022 Dragon's Descent: 5834 Ace of Aces: 7500 Quote Link to comment Share on other sites More sharing options...
NIKON Posted May 5, 2022 Share Posted May 5, 2022 1602 best score after a week of playing...lol Quote Link to comment Share on other sites More sharing options...
Silver Back Posted May 6, 2022 Share Posted May 6, 2022 Well it looks like dragons descent won't be here in time to participate. But it doesn't seem like many people posted scores for this round Quote Link to comment Share on other sites More sharing options...
jimblargh Posted May 8, 2022 Share Posted May 8, 2022 I'm still workin' on it! I definitely plan on posting later today. As for having a good score, well I guarantee nothing on that front ? Quote Link to comment Share on other sites More sharing options...
jimblargh Posted May 8, 2022 Share Posted May 8, 2022 15 minutes ago, jimblargh said: I'm still workin' on it! I definitely plan on posting later today. As for having a good score, well I guarantee nothing on that front ? Just realized that the round ended yesterday night. Real smooth Jimbo! Haha 1 Quote Link to comment Share on other sites More sharing options...
toiletunes Posted May 9, 2022 Author Share Posted May 9, 2022 I'm doing some work related testing stuff this week, score updates (and 2 more rounds) coming soon. Quote Link to comment Share on other sites More sharing options...
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