Fort Apocalypse Posted June 10, 2022 Share Posted June 10, 2022 Playing with graphics some. Just allows you to fly in your vehicle around the rift currently. Based on @Karl G's example for displaying different color per scanline: I tweaked it to: make multiple colors per scanline to display a rift include a drawscreen to allow player display It's in serious need of timing help, if it's even possible to fix, which I haven't spent enough time with it to figure out. If anyone has any suggestions for how to fix the timing (if it's a problem), please let me know. Thanks! rift_0.1.bas.bin rift_0.1.bas 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted June 10, 2022 Share Posted June 10, 2022 My example was to show how one could bypass drawscreen and do a custom display kernel written in bB. It can't be used with drawscreen which instead runs the bB display kernel. The two can't be combined for a stable result. Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted June 10, 2022 Author Share Posted June 10, 2022 (edited) Initial release based on Karl G's bbdraw.bas from https://atariage.com/forums/topic/336457-running-code-at-each-scanline-for-pcm-voice-playback/?do=findComment&comment=5070516 allows you to fly around the rift in your space vehicle known problems with timing- needs help The screenshot wouldn't include the spaceship even with phosphor on at 30%, so you'll have to imagine it's there. rift_0.1.bas.bin rift_0.1.bas Edited June 10, 2022 by Fort Apocalypse 1 Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted June 10, 2022 Author Share Posted June 10, 2022 (edited) 10 minutes ago, Karl G said: My example was to show how one could bypass drawscreen and do a custom display kernel written in bB. It can't be used with drawscreen which instead runs the bB display kernel. The two can't be combined for a stable result. Yeah, I was trying was to alternate between that custom display and drawscreen. In Stella in developer mode with phosphor off, it displays the screen, and I changed the color over the score area, but I don't know what it would look like on various T.V.s; it's not flipping though- it just may not display for everyone? Edited June 10, 2022 by Fort Apocalypse Quote Link to comment Share on other sites More sharing options...
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