Captain Cozmos Posted July 11, 2022 Share Posted July 11, 2022 It is amazing what you find when you tear things apart. First, I was able to recompile the disassembled code with TNIASM. No, it did not work completely but I am getting there. Although it will be an exercise to update the code and get it to work in order to improve my skills I did this to learn how the originators did it. I am sure most people know about the pascal labels. Smurf uses a few in the beginning and then that is about it. I am also finding that 99% of the game is PUTOBJ and table code. No tradition NMI on RST 38 either. This is why I am running into issues because the one who wrote this has everything intertwined. Loading tables then calling timers before executing anything. Anyway, I'll publish the entire code once I get it working again. I've already cleaned it up a tad. JR instead of JP, not using the Pascal entry points. I'm not going to rewrite it, just seeing if I can. 2 1 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.