M-S Posted July 24, 2022 Share Posted July 24, 2022 Ok, so in this thread there's a lot to talk about, and I also needed to split Sega's 8-bit systems into another topic so I can focus on the 16-bit hardware, this is a sequel to the threads I made about clones of the NES and SNES: (In retrospect, the SNES thread looks very incomplete and doesn't have a lot of information and details) So, I just want to start with the fact that no clone console is ever going to have 100% compatibility, even FPGA ones, why? Because there's also no Mega Drive official model that has 100% compatibility, see, unlike Nintendo, Sega didn't thought the world would get tired of their games if they kept releasing new models every year or gave a license to third parties to do so. So I am going to list some of the specific models that have their own software just as an idea, a Mega Drive PC, a module for a computer that plays Laser Disk versions of Sega CD games, as well as some exclusive games, 3 arcade boards variations, and two Brazilian models that have either 4 EA games or a Guitar Hero clone (guitar peripheral included). Now, taking these uncommon models aside and considering just the main ones there's still a lot to discuss, like: Sega CD support The only modern clone that can use the Sega CD on the expansion port is the Analogue Mega SG, and it still has some small problems, the reason why it's the only one is because companies don't think it's worth it putting the expansion port there since the add-on isn't that popular, but many clones have support for the Terraonion Mega SD that plugs in the cartridge port. 32X support Nope, there isn't a single one, but Krikkz seems to be developing a 32X clone that will work on modern systems, we just need to wait. Now, for the sake of simplicity I'm going to define three levels of compatibility, original models(it plays "everything"), Genesis 3(small incompatibilities with some games, doesn't even start others) and Nomad(doesn't play some games simply because it's portable). So, to start things out I'm going to talk about the special clones so I can get them out of the way. Atgames/Genesis Mini Android Clones There are some clones that use systems similar or almost identical to the emulated systems licensed or made by Sega in the past, these have SD and cartridge ports included, the drawbacks are the fact they are emulated, so, only games that just have a simple ROM file. Portable/Nomad Clones These are on the same level of an actual Nomad but with problems similar to the ones found in the Genesis 3, interestingly, I found some clones that have exactly the same outsides as the Atgames portables, but with cartridge slots, some with custom designs, and a clone on a cartridge that can plug into some portable SNES clones. Clone Consoles Now, one of the things that held me from doing this is the weird compatibility with these clones, first, there are only Systems-on-a-Chip(technically on 2 chips since there's also the 8-bit one) available on the market currently, no full hardware clones. But to the clones themselves, they seem to use the same chips with little variation, but compatibility and quality are wildly different for each one, most surpass Genesis 3 compatibility by not too much, but others don't. A common problem that I found is the Mono audio, the only one with Stereo audio that I found is the Hyperkin Mega Retron HD. Since there are too many special cartridges for the Mega Drive I'm going to list the issues on another day 1 Quote Link to comment Share on other sites More sharing options...
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