+atari1byte Posted July 31, 2022 Share Posted July 31, 2022 Does Micol Adv Basic support sprites? I can't find anything in the manual... Can you help me? Thank you all! Quote Link to comment Share on other sites More sharing options...
TheDevil'sCompass Posted August 1, 2022 Share Posted August 1, 2022 There's no such thing as hardware sprites on the Apple II. Quote Link to comment Share on other sites More sharing options...
+atari1byte Posted August 1, 2022 Author Share Posted August 1, 2022 3 hours ago, TheDevil'sCompass said: Non esistono sprite hardware su Apple II. Thanks a lot! Quote Link to comment Share on other sites More sharing options...
hwrd Posted August 1, 2022 Share Posted August 1, 2022 I've been looking at Micol Basic also, though I have not looked for sprite related. (Programming languages can support sprites, those sprites do not have to be hardware implemented). I heard/read recently in the past few months about someone was in contact with the Micol Basic author. Maybe if you search for that person, there may be old resources for additional libraries. Quote Link to comment Share on other sites More sharing options...
Iamgroot Posted August 2, 2022 Share Posted August 2, 2022 I think ZBasic has the most advanced graphics capabilities for higher languages. Software drawn sprites are called shapes in the Apple II world. Quote Link to comment Share on other sites More sharing options...
TheDevil'sCompass Posted August 2, 2022 Share Posted August 2, 2022 1 hour ago, Iamgroot said: Software drawn sprites are called shapes in the Apple II world. Sort of. They're actually vector shapes. Using them gives you the ability to rotate and scale, but results aren't always as clean as you'd like. Scaling is really only useful for the most basic of shapes. You can use XDRAW with shapes which behaves something like sprites, but the color of the shape is dependent on the background that it is drawn on. If I recall correctly, shapes can also only be one color. Quote Link to comment Share on other sites More sharing options...
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