Sheddy Posted September 25, 2003 Share Posted September 25, 2003 It's coming along really nicely. Quote Link to comment Share on other sites More sharing options...
Big_Mo Posted September 26, 2003 Share Posted September 26, 2003 I suspect the reason any flicker is less noticeable on a TV than on a PC monitor is because of phosphor persistence. Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted September 26, 2003 Author Share Posted September 26, 2003 Do any emulators emulate phosphor persistance? Just out of curiosity. Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted September 26, 2003 Share Posted September 26, 2003 Hmm I didn't see any flicker on Ms Pacman or any other 5200 games. Robin Gravel Quote Link to comment Share on other sites More sharing options...
Big_Mo Posted September 29, 2003 Share Posted September 29, 2003 Do any emulators emulate phosphor persistance? Just out of curiosity. Not to my knowledge. It would mean holding part of the previous image on the next frame to similate the effect. Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted September 29, 2003 Share Posted September 29, 2003 Or...start supporting some OPENGL or Direct3D stuff and you could use some form of blur effect to kinda simulate the effect? I know...shut up about it and do it yourself! Well...maybe someday. Quote Link to comment Share on other sites More sharing options...
+Mitch Posted September 29, 2003 Share Posted September 29, 2003 I think the latest version of the Z26 (2600) emulator does, Mitch Quote Link to comment Share on other sites More sharing options...
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