tschak909 Posted October 9, 2022 Share Posted October 9, 2022 Had a thought, bytes 11-14 on the ATR file format are not used. use bytes 11 and 12 to specify a single sector which can be marked as read-write, despite the mounted mode of the disk image. The purpose is to mark a sector that can store high scores on public TNFS servers. If sector is accessed, cache is always flushed, and WRITEs to this sector cause a temporary re-open as read-write using a secondary file descriptor, which is then immediately closed. Games that could utilize this, for example: Jumpman Track Attack Serpentine BC's Quest for Tires thoughts? 1 Quote Link to comment Share on other sites More sharing options...
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