LarsImNetz Posted November 16, 2022 Share Posted November 16, 2022 Hi, I've started to create a conversion of Night Knight from Juan J. Martinez for our A8 computer. Night Knight Stage 01 without audio, sorry it doesn't exist at the moment. Juan asked me to be as close as possible to the original MSX game. I think it will be. Due to some hardware restrictions it will be a little bit wider. * There exist 80 level * all monsters are there * The game should run on every Atari XL/XE 8bit with at least 64kb * The more than 4 sprites "feature" of the Atari has been worked around with some really nice code from Shanti77/tebe. Big thanks for that piece of code. Quite a buzz on the screen Regards Lars 35 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted November 16, 2022 Share Posted November 16, 2022 looking great! And a fun game too. Keep it up and thanks for sharing. 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted November 16, 2022 Share Posted November 16, 2022 Nice. Thanks Quote Link to comment Share on other sites More sharing options...
shanti77 Posted November 16, 2022 Share Posted November 16, 2022 It looks very nice, it's nice that someone uses the sprite multiplexer engine. I wish you perseverance. 3 Quote Link to comment Share on other sites More sharing options...
spookt Posted November 16, 2022 Share Posted November 16, 2022 Looks great! Looking forward to playing it, good luck with the project. Quote Link to comment Share on other sites More sharing options...
TIX Posted November 16, 2022 Share Posted November 16, 2022 2 hours ago, LarsImNetz said: Juan asked me to be as close as possible to the original MSX game. I think it will be. Due to some hardware restrictions it will be a little bit wider. Hey @LarsImNetz, I have already re-worked some of the sprites to be slimmer (up to 8 pixels wide) for the A7800 port. If it's something that may help, I can do the rest ! it's the column on the right ↓ 8 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted November 16, 2022 Share Posted November 16, 2022 Out of the blue, cool news, thanks! Quote Link to comment Share on other sites More sharing options...
Thelen Posted November 16, 2022 Share Posted November 16, 2022 (edited) What a nice suprise, nice work! Now I'm also a bit curious about the PMG sprite multiplexer engine - where can I find some information about this? Edited November 16, 2022 by Thelen 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 16, 2022 Share Posted November 16, 2022 (edited) 17 minutes ago, Thelen said: Now I'm also a bit curious about the PMG sprite multiplexer engine - where can I find some information about this? Check this post: Shanti Engine The original post by @shanti77 is here on the forums somewhere, but I couldn't easily locate it. Same files, though... It's the engine he used to make Gacek. Edited November 16, 2022 by MrFish 2 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted November 16, 2022 Share Posted November 16, 2022 3 minutes ago, MrFish said: Check this post: Shanti Engine The original post by @shanti77 is here on the forums somewhere, but I couldn't easily locate it. Same files, though... It's the engine he used to make Gacek. And also The Last Squadron(?) Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 16, 2022 Share Posted November 16, 2022 Just now, Beeblebrox said: And also The Last Squadron(?) Probably; although, maybe an earlier incarnation of it. Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted November 16, 2022 Share Posted November 16, 2022 (edited) 2 minutes ago, MrFish said: Probably; although, maybe an earlier incarnation of it. sure, think you are right. Here is a Shanti YT vid from 3 years back: Edited November 16, 2022 by Beeblebrox 2 Quote Link to comment Share on other sites More sharing options...
tebe Posted November 16, 2022 Share Posted November 16, 2022 (edited) Shanti Engine http://www.atari.org.pl/forum/viewtopic.php?id=17775 https://github.com/tebe6502/Mad-Pascal/tree/master/lib/shanti_src Edited November 16, 2022 by tebe 2 1 Quote Link to comment Share on other sites More sharing options...
LarsImNetz Posted November 17, 2022 Author Share Posted November 17, 2022 11 hours ago, Beeblebrox said: sure, think you are right. Here is a Shanti YT vid from 3 years back: How do I add such youtube link? Quote Link to comment Share on other sites More sharing options...
LarsImNetz Posted November 17, 2022 Author Share Posted November 17, 2022 13 hours ago, TIX said: Hey @LarsImNetz, I have already re-worked some of the sprites to be slimmer (up to 8 pixels wide) for the A7800 port. If it's something that may help, I can do the rest ! it's the column on the right ↓ @TIX they looks very nice. I will create a version of Night Knight with your sprites also. Looks very good. Please add the rest also. Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted November 17, 2022 Share Posted November 17, 2022 (edited) 1 hour ago, LarsImNetz said: How do I add such youtube link? In Chrome (and presumably MS Edge) browsers you just copy the YT url you wish to use and paste it into the post. It defaults to showing the embedded video or you can chose to select display link only. Dead easy. If when you do it and it doesn't work I suspect it might be the device or browser you are using(?) Try it. Edited November 17, 2022 by Beeblebrox 1 Quote Link to comment Share on other sites More sharing options...
Irgendwer Posted November 17, 2022 Share Posted November 17, 2022 (edited) I like the effect when displaying text ("Are you ready?", "You cleared the stage") on the play field colored parts in the border remain. On-the-fly transition to PMGs? Edited November 17, 2022 by Irgendwer Quote Link to comment Share on other sites More sharing options...
Steril707 Posted November 17, 2022 Share Posted November 17, 2022 Very nice. Looking forward to playing this with my little son. (who prefers playing on my A8 instead of my xbox, no joke... ) 3 Quote Link to comment Share on other sites More sharing options...
LarsImNetz Posted November 17, 2022 Author Share Posted November 17, 2022 1 hour ago, Irgendwer said: I like the effect when displaying text ("Are you ready?", "You cleared the stage") on the play field colored parts in the border remain. On-the-fly transition to PMGs? Yes, thats PMGs. I created a simple pointer table where all my sprite objects stay. Due to the fact the game use less than 256 different objects I could offer some for nice wall effects. Nice that someone has seen it. I had the possibility to show text in graphics 12 or graphics 0. In my opinion the graphics 0 looks better so I use gr.0 and add simple PMG effects. 2 Quote Link to comment Share on other sites More sharing options...
TIX Posted November 18, 2022 Share Posted November 18, 2022 On 11/17/2022 at 10:24 AM, LarsImNetz said: I will create a version of Night Knight with your sprites also. Looks very good. Please add the rest also. Here you go, I stole a pixel here and there where necessary, thus making them (some of them) 9 pixels wide at the most. It's easy to make them 8 pixels wide if needs to be. I think they retain their original personality while being slimmer. Feel free to use them or not, and let me know if the hero needs reworking too ! Good luck with the rest of the development 🤘 8 Quote Link to comment Share on other sites More sharing options...
Rybags Posted November 18, 2022 Share Posted November 18, 2022 Looks pretty good. Was the game on anything else beside MSX? Searching only seems to find a modern day game on Steam. Quote Link to comment Share on other sites More sharing options...
zbyti Posted November 18, 2022 Share Posted November 18, 2022 9 minutes ago, Rybags said: Looks pretty good. Was the game on anything else beside MSX? Searching only seems to find a modern day game on Steam. https://aris-soft.itch.io/night-knight Quote Link to comment Share on other sites More sharing options...
Rybags Posted November 18, 2022 Share Posted November 18, 2022 Cool - I just DL'd and gave the C64 port a try. This should end up being a pretty good game. Quote Link to comment Share on other sites More sharing options...
LarsImNetz Posted November 18, 2022 Author Share Posted November 18, 2022 55 minutes ago, Rybags said: Looks pretty good. Was the game on anything else beside MSX? Searching only seems to find a modern day game on Steam. There exist a C64 port, and also on a Sinclair will someone create it. Quote Link to comment Share on other sites More sharing options...
José Pereira Posted November 18, 2022 Share Posted November 18, 2022 (edited) 1 minute ago, LarsImNetz said: There exist a C64 port, and also on a Sinclair will someone create it. That's the one of the adress @zbyti posted above: https://aris-soft.itch.io/night-knight Edited November 18, 2022 by José Pereira Quote Link to comment Share on other sites More sharing options...
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