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Fifth PLAYER color setting (4 MISSILE's combined).


sdm

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12 minutes ago, sdm said:

I can't find information where the color of the fifth player, i.e. the combined one of four missile's, is set.
Fourth Bit GTIACTLS (GPRIOR) $026F sets the fifth player, but has no idea where his color is set.

It's always from playfield colour register PF3 (even if is in a graphics mode that hasn't it for use).

Edited by José Pereira
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4 hours ago, sdm said:

I can't find information where the color of the fifth player, i.e. the combined one of four missile's, is set.
Fourth Bit GTIACTLS (GPRIOR) $026F sets the fifth player, but has no idea where his color is set.

COLPF3 right? $D011 is where it is. Had same issue.

 

Speaking of if you don't need the OS the set NMEN to $80 (Or just make your own NMI vector) and put a DLI and use that as a NMI.

Edited by Ecernosoft
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