Thelen Posted January 3 Share Posted January 3 Hi, Since I'm working on a Castlevania VBXE game for some months now, I've merely used the original Nes version sprites, and created the level-tiles by myself. That is a lot of fun and takes a lot of time, and because I'm not a very skilled grapical designer (also not a programmer ;-)) maybe there is someone with better graphical skils who can take the sprites(and level-tiles) to a more VBXE level (instead of the less colored NES ones)... If you're interested you can sent me a PM...And could you please sent me some references of your work for games? Sorry, I'm not used to hand over work 🙂 or probably you can make a sample.. Basically the task will be: -Design level tiles(max 64) until the first boss, the bat (forest outside the castle, and in the castle) -Level design must follow the original NES level layout - the whole game must follow the NES original game, but with better GFX. Level design has to be done in the free 'Tiled' app. -Design/edit the player sprites / objects - this also as upgraded Nes GFX -Designing enemy sprites which are in the levels until the first boss, which also follow the original NES ones, but upgraded GFX, and there is room for some more animation (up to 150 blocks of 16x16 pixels) - but this depends on loading or not loading between the levels. -Evrything fits in a 256 color palette. (or the enemy,player and level tiles have their own palette - up to 3 or 4 different palettes can be used with VBXE) - React in a reasenable amout of time (so I don't have to wait for weeks on a answer) The idea so far is to finish the game until the first boss, the bat. but can't promise anything...never worked this long on a game... 🙂 - Also, the demo/game will be distributed free of $$$. What do you get? You will be at least be credited at the load screen (because there is no Title screen yes ) I don't believe a lot of people will react, but if there are a lot of volunteers I can split up the works on Sprite / Tile / enemy / level design... Feel free to ask any questions in this topic 🙂 5 Quote Link to comment Share on other sites More sharing options...
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