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What have you actually PLAYED tracker for 2023 (Season 16)


carlsson

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34 minutes ago, thegoldenband said:

Though the bugfixed version is quite beatable, and not even that hard! Of course it's a very lucky break that it always starts up with the same layout...

I’m just saying, if you want a truly impossible mission, the retail 7800 release does what it says on the label :D

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New Evercade carts and a whole lot of high score challenges wrapping up made the classic side busy for me this week.

 

Arcade:

R-Type - 15 minutes

IMG_6701.thumb.jpeg.7e403e075ce63bcd68825353ddc99f02.jpeg

 

Atari Jaguar:

White Men Can’t Jump - 115 minutes

 

IMG_6311.thumb.jpeg.a4d4e162b9ba790641cd8731b7798798.jpeg

 

Wormhole 2000 - 35 minutes

 

IMG_6330.thumb.jpeg.2af6efd4aac8f3a9385f064e8ad19e0c.jpeg

 

Atari Lynx:

Angry Motes - 20 minutes

 

IMG_6429.thumb.jpeg.c9c42d567ee4f2929dde6fd4ea9135c1.jpeg

 

Checkered Flag - 20 minutes

 

IMG_6545.thumb.jpeg.3ce2c68f23a38d9204db99180169113b.jpeg

 

Really realistic graphics in this one!

 

Crate Challenge - 25 minutes

IMG_6437.thumb.jpeg.247214dd326c87e6b3f6488f374187c5.jpeg

 

Crystal Mines 2 - 150 minutes

IMG_6279.thumb.jpeg.1944bcc4047d155a23af9ed9b483db70.jpeg

 

Genesis:

 

Zero Tolerance - 15 minutes

IMG_6368.thumb.jpeg.8e30456aad4420732a498aadc9b52313.jpeg

RIP to a real one.
 

NES:

Blazing Rangers - 25 minutes

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Motor City Patrol - 15 minutes

 

IMG_6412.thumb.jpeg.c8cb3ba7785e03728f757e6bd3dc2ac5.jpeg

 

Game Boy Color:

Radikal Bikers - 35 minutes

IMG_6366.thumb.jpeg.0a19c7dfb08763abb08b5ca847de1830.jpeg

Seems drafty.

 

SNES:

Power Piggs of the Dark Age - 75 minutes

IMG_6358.thumb.jpeg.6196aadc92ac225b67f46041c6fe229e.jpeg

Kept falling in the same hole so I called it a day.

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7 hours ago, jgkspsx said:

Now try the 7800 version 😅

Haha! No thank you. 

 

5 hours ago, thegoldenband said:

Though the bugfixed version is quite beatable, and not even that hard! Of course it's a very lucky break that it always starts up with the same layout...

That would definitely make it a lot easier. In the C64 version, not only is the layout different each time but you don't even know which puzzles you'll have to complete (I think the 9 puzzles you have to complete are picked from a total of 21).

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5200-

Frogger II- 20min

 

Genesis-

Granada- 35min

 

SNES via RD2-

FF MQ- 3hrs 40min (actually quite lame at times, but never played it till now)

Breath Of Fire- 15min

Final Fantasy II- 15min

Lufia- 30min

Lufia II- 15min

Chrono Trigger- 30min

Zelda Link to Past- 15min

 

NES via Retron and RD2-

1942- 4hrs

1943- 45min

Twin Cobra- 15min

Gun Nac- 2hrs

Galaga- 5min (I suck at this one)

Mario Bros- 25min

Guardian Legend- 20min

Vigilant- 10min

Zanac- 5min (this is insane)

Gradius- 5min (still can't pass the two stupid pea spitting mountains on lv 1)

 

RetroDuo 2.0 is excellent on SNES, but the NES side is very limited. I do like being able to play, say 1943, on it with SNES pads, or using the Power Pedal, but it's very picky about how it will load any SRAM games, and actually run them. My old Retron actually runs most anything. Since mentioned above, Crystalis won't run from a cart using flash chip saving, but will run from the older battery type multicarts. It's also very picky on which NES controllers will work on it, via the conversion cable. I use mainly the cheapo 500-in-1 cart, which anything will play, also the new 253-in-1, and both versions of the Forever Games 852-in-1. It'll load RPG's and games that save, from the old battery style, but not the upgraded flash version. A nod to the new 253 model, is that it's the only flash save multicart type that runs on the RD2 for NES

I've also picked up a 130-in-1 SNES multicart using flash save, and it's a winner. I've made saves on Zelda, BOF, FF2, Lufia 1&2, and Chrono Trigger, and it holds them all. Only knock I'll add, is that the two included Dragon Quest games- 1&2, and 5, are not the english translations :(

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Edited by zylon
added pic
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Here's the summary for Week 22, running from May 29 - June 4. We logged 4610 minutes of eligible play, playing 83 games on a total of 13 systems.

 

Top 10:

 

1. Record of Lodoss War (Dreamcast) - 1113 min. (#1)
2. Kyuukyoku Tiger (Arcade) - 440 min.
3. 1942 (NES/Famicom) - 330 min.
4. Final Fantasy: Mystic Quest (SNES) - 220 min.
5. Solar Fox (Atari 2600) - 152 min. (#7)
6. Crystal Mines 2 (Atari Lynx) - 150 min.
7. Gun-Nac (NES/Famicom) - 150 min.
8. Impossible Mission (Commodore 64) - 120 min. (#6)
9. White Men Can't Jump (Atari Jaguar) - 115 min.
10. Rabbit Transit (Atari 2600) - 110 min. (#5)

 

Pre-NES top 10:

 

1. Solar Fox (Atari 2600) - 152 min. (PN#3)
2. Impossible Mission (Commodore 64) - 120 min. (PN#2)
3. Rabbit Transit (Atari 2600) - 110 min. (PN#1)
4. Kaboom! (Atari 2600) - 81 min. (PN#6)
5. Communist Mutants from Space (Atari 2600) - 78 min. (PN#4)
6. Frogger (Official/Starpath) (Atari 2600) - 55 min. (PN#8)
7. Traverse USA (a.k.a. Zippy Race) (Arcade) - 33 min. (PN#5)
8. Frogger II: Threedeep! (Atari 5200) - 20 min.
9. Frogger II: Threedeep! (Atari 8-bit) - 19 min.
10. Moon Patrol (Arcade) - 17 min.

 

Top 10 systems:

 

1. Dreamcast (4 games) - 1188 min. (#1)
2. NES/Famicom (30 games) - 950 min. (#4)
3. SNES (21 games) - 685 min. (#2)
4. Arcade (7 games) - 614 min. (#5)
5. Atari 2600 (5 games) - 476 min. (#3)
6. Atari Lynx (4 games) - 215 min. (#8)
7. Atari Jaguar (2 games) - 150 min.
8. Commodore 64 (1 game) - 120 min. (#6)
9. Genesis (4 games) - 116 min. (#9)
10. Game Boy Color (1 game) - 35 min.

 

While it gets a little more competition this week, Record of Lodoss War stays #1, and so does the Dreamcast as a system though only by a margin of 4 hours. On the pre-NES list, 7/10 games remain from last week with Solar Fox in the top position.

 

1943 (NES/Famicom) becomes #535 in the 1000 Minute Club with a total of 1061 min.

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On 6/5/2023 at 9:46 PM, DragonGrafx-16 said:

Crystalis (NES) 31 mins

Started playing this last night and only just beat the first dungeon. Not as polished as Zelda is but still pretty fun.

I recently began a game of Crystalis, on my 143 cart. Just acquired the Ball of Wind, but fell short of clearing the 2nd half of that cave, after you blast through. Some teleporting boss thing got me. Better than Y's and lightyears past Hydlide, IMHO

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1 hour ago, zylon said:

I recently began a game of Crystalis, on my 143 cart. Just acquired the Ball of Wind, but fell short of clearing the 2nd half of that cave, after you blast through. Some teleporting boss thing got me. Better than Y's and lightyears past Hydlide, IMHO

You have to be at least lvl 3 to kill that boss.

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30 minutes ago, DragonGrafx-16 said:

You have to be at least lvl 3 to kill that boss.

I was actually lv4, I just completely suck at anything besides menu driven, or fly around shoot shit, lol. I just beat him, using my turbo pad. Now I'm in the area with ax throwing guys, and things I can't kill, they just "clang" 

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1 hour ago, zylon said:

I was actually lv4, I just completely suck at anything besides menu driven, or fly around shoot shit, lol. I just beat him, using my turbo pad. Now I'm in the area with ax throwing guys, and things I can't kill, they just "clang" 

Turbo? Just use your sword charge ability and shoot him. lol It's the bats that get you though.

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7 hours ago, DragonGrafx-16 said:

Turbo? Just use your sword charge ability and shoot him. lol It's the bats that get you though.

I tried that, nope. What did work perfectly, was turbo B, and just let sword keep flicking out, and keep charging the enemy as he reappears. Not a single heal needed. 😈 Same thing works for getting those helmet headed things out of my way, since I can't seem to kill or damage them. This was Mom's type of game. I'm more interested in pick a round of commands, and get a coffee while it plays out.

Edited by zylon
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Finished RoLW finally and branched back out into many games afterwards.

Dreamcast

Record of Lodoss War - 1024min

Power Stone - 60min

Quake 3 Arena - 35min

Dead or Alive 2 - 20min

 

NES

Alwa's Awakening - 120min

Full Quiet - 70min

Metroid - 30min

Bad Dudes - 30min

Burger Time - 20min

IMG_20230610_051446497.jpg

IMG_20230610_204005848.jpg

IMG_20230610_055954438.jpg

IMG_20230610_051629923.jpg

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I didn't really pay attention to what all I played this time. I will probably take a break over here, as well.

 

G/MD
Sonic the Hedgehog 3 (prototype) - 23

 

Neo Geo AES/MVS
Real Bout Fatal Fury Special - 15
Twinkle Star Sprites - 9

 

Arcade
Hellfire (2P version) - 10
Kyuukyoku Tiger - 50
Out Zone - 20

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Here are my times for this week (June 5th through 11th) on classic systems:

 

TI-99/4A:

 

Ambulance: 19 min. 

River Rescue: 17 min.

Slymoids: 427 min. in 10 sessions

 

This week's TI-99/4A session started with a chat among teammates who used Snag it to extract and send screen shots. But that wasn't the only software called this way, so I sent them a link to the TI-99/4A game "Sneggit" on The Videogame House, which then I read myself, so I found out that Sneggit, as well as Slymoids were written by a hobbyist who actually worked for TI as a chip designer and did the games in his spare time. And it somewhat shows... the games don't have all of those TI stereotypes, for instance Slymoids, contrary to most TI-99/4A sofware uses a custom sound driver instead of the built-in sound list player. So the notes in the title song decay, and there can be three sound effects heard at one time which get distributed over the sound channels. I then played this for a long time trying to beat it, but I couldn't pass Level 4 out of 5. I also played some Ambulance and River Rescue, but those games didn't hold my attention for too long.

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Quite a mix this week.

 

Arcade:

R-Type - 135 minutes

IMG_7028.thumb.jpeg.5a2f12410b6e2493f468d55b1b7d6029.jpeg

My thumb just isn’t as fast as it used to be.

 

Atari Lynx:

California Games - 75 minutes 

IMG_7056.thumb.jpeg.d219eb05494f74fb25a7437a37bc728c.jpeg

Finished the BMX course for the first time ever (?)

IMG_7048.thumb.jpeg.ab2460d7848bbda87a73e172d7029a37.jpeg

Checkered Flag - 35 minutes 

IMG_7034.thumb.jpeg.19cf3036385c72e692a56c121a7834e0.jpeg
 

Game Boy:

Rod Land - 20 minutes

IMG_6760.thumb.jpeg.14c8ef92b804d23a8836676a48c3c712.jpeg

 

Game Gear:

Hurricanes - 20 minutes

IMG_6773.thumb.jpeg.a51b6598eab251516a68ea4031c75a8f.jpeg

 

Genesis:

Haunting starring Polterguy - 65 minutes

IMG_6910.thumb.jpeg.d4facb30a79b04a9a8133b68a6bc3c90.jpeg

Really needs to be revived.

 

NES:

Metal Mech: Man and Machine - 75 minutes

I remembered liking this despite rough edges but I forgot how huge the levels were.

 

PlayStation:

40 Winks - 10 minutes

Not bad as 3D digital control collectathon platformers go but not really pulling me in either.

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My times for the week:

 

NES:
Adventures of Lolo - 4 min.
Bird Week - 6 min.
Castelian - 9 min.
Hebereke - 6 min.
Hello Kitty World - 50 min.
Kyoro-Chan Land - 174 min.
Marble Madness - 8 min.
Mechanized Attack - 16 min.
Nuts & Milk - 4 min.
Pipe Dream - 3 min.
Puzznic - 9 min.
Racket Attack - 1 min.
Sesame Street 123 - 5 min.
Track & Field II - 10 min.

 

Beat Kyoro-Chan Land on Hero difficulty, and cleared Marble Madness on my first try.

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Been having multiple dual sessions last week of clearing a dungeon in Gunman's Proof -> save -> switching to Battle Pinball. Both games are great.

 

SNES

Battle Pinball - 75 min

Gunple: Gunman's Proof (jpn, Aeon Genesis translation) - 236 min

Edited by Wayler
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SNES- via RD2

FF MQ- 4hrs It's not bad, but I probably won't play through this again

UN Squadron- 15min Meh...

Sonic Blast Man- 25min cheesy, but I still find it fun :)

Raiden Trad- 45min I stick to the default "red" weapon, just maxxed out

 

NES- via orig Retron and RD2

1942- 90min

1943- 30min

1944- 2hrs 30min 

1945- 10min

Y's- 20min

Crystalis- 2hrs

Star Soldier- 25min

Mighty Final Fight- 30min

NES 1944.jpg

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Week of 6/5/23 - 6/11/23

 

Atari 2600

Ms. Pac-Man - 60

 

Commodore 64

Times of Lore - 10

 

Total time = 70 minutes

 

Didn't have a lot of game time this week, so it was mostly spent on the HSC. I did return to Times of Lore briefly but I'm just not enjoying the game anymore. I'll keep playing anyway since I'm so close to the end.

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