zacharyfruhling Posted January 13 Share Posted January 13 I know this is well-trodden territory for some folks here, but for me it's practically brand new, as I've never compiled a program for the TI-99/4A before. What are the options for compiling a program in TI Extended Basic? I'm working on an upcoming TI Extended BASIC game and would like to explore compiling it for improved performance and perhaps also for ease of sharing. If someone could provide an overview of the various options for compiling and any related walkthroughs/instructions, that would be very helpful—to me and hopefully to others as well. Thanks! 🙂 Zachary Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted January 13 Share Posted January 13 2 Quote Link to comment Share on other sites More sharing options...
pixelpedant Posted January 13 Share Posted January 13 The XB Game Developer's Kit is the solution you're looking for, and provides excellent documentation, explaining it's use in detail and comprehensively. If you're looking for some demonstration and discussion: 5 1 Quote Link to comment Share on other sites More sharing options...
SteveB Posted January 14 Share Posted January 14 My TiCodEd Manual also has a general section about compiling Extended BASIC, which is independent of TiCodEd and SXB, with step-by-step instructions for setting up Harry's compiler in Classic99 with the asm994 external assembler. https://docs.google.com/document/d/17HSc4OniUsG599c62zF-H8r1P9x6qY5ccdFEmejRYPI/edit#heading=h.1nktpv1fvtn5 3 Quote Link to comment Share on other sites More sharing options...
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