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Creating a game on Apple IIgs


atari1byte

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Depends on how you want to make the game.  The IIGS has a lot of tool sets that are supposed to make graphics creation and animation easier.  Don't know if they can be programmed through a C language though.  I think you are best to post your question over on comp.sys.apple2.programmer as there is a guy over there that has created quite a few games for the IIGS.

 

Edited by Iamgroot
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Brutal Deluxe is a group that I believe is still active. Check out what they've done.. they pushed the IIgs far past it's perceived limit and they might have dev tools you can use.

 

FTA may also have similar stuff.

 

I'd start by looking at these two groups and seeing if they ever made any dev environments for enthusiasts. (Back in the day, I made a lot of my own material by modifying FTA's stuff)

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https://whatisthe2gs.apple2.org.za/programming-applications.html   has a series of programming applications listed.

 

I bought the Orca set, which is very comprehensive (language choices available), and has very detailed documentation.

Unfortunately, I have not been able to get Orca C nor Orca Pascal to link, using multiple emulators, a real IIGS, and 6.0.1 and 6.0.3...

 

I wish there was a STOS/AMOS equivalent for the IIGS...

 

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  • 3 weeks later...
  • 2 months later...
On 4/23/2023 at 4:04 AM, atari1byte said:

I would like to use a programming language to be able to make a 2d game (with sprites) with documentation.
what do you recommend?
I know C and C# pretty well.
Thank you all for a response!
 

I'm always using 'C' for my Programming Language..

 

There is also PLASMA for the Apple ][s:

 

https://github.com/dschmenk/PLASMA

 

MarkO

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