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My game crashes.


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I have a problem. In "Oh Well" in my :Going Bananas" game, version 7, when I get around 60 or so fruits falling down (they don't have to be in the same round), the sfx quit working correctly, and then I get a message in Stella saying "Invalid ROM instruction" or something like that and the game crashes. I don't know why. I cleaned up the code a lot, and I know it's probably not going to happen anyway but I just thought I should ask, but I need someone to look through the Oh Well part of the code (lines 664-1738) and find out why? Because I can't figure out why it's doing this. This never happened to me before, having Stella tell me my game crashed.

 

goingbananas7.asm

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I'm having another small problem: I don't understand the "and" function. I'm needing a number between 1-16. Wouldn't this:

	jsr Random
	and #15
	sta FlyMoveTimerLimit

get FlyMoveTimerLimit a number between 0-15? And yet the fly doesn't seem to want to change its direction very much if at all.

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