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Intro music and level music

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I am working on a game that has intro music when the level begins, then leads into a tune that repeats throughout the level after that.


I am not sure how to detect when the intro song is done before playing the next one. 


any suggestions on how to make this work?


My attempt so far just ends up playing the repeating level music only and ignoring the intro music.



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9 hours ago, atari2600land said:

    Indicates if it's playing music, zero if isn't, non-zero if playing it.


So you check this when you are playing the first song.


if music.playing=0 then play the other song


EDIT: Another way to do this is use the music jump statement.


Ah yes! Thanks that works. 

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