+Gemintronic Posted September 29, 2023 Share Posted September 29, 2023 I really want to create paper cards that hold mini games. The problem with the Papercart was that it didn't connect with a real 2600. This project kind of solves that by using Stella as a real console. Any chance the Papercart could be used with this project? 2 Link to comment Share on other sites More sharing options...
+rbairos Posted November 17, 2023 Share Posted November 17, 2023 Would you want the paper to encode active hardware? or just 2k /4k games? Link to comment Share on other sites More sharing options...
+Gemintronic Posted November 17, 2023 Author Share Posted November 17, 2023 26 minutes ago, rbairos said: Would you want the paper to encode active hardware? or just 2k /4k games? It looks like QR codes can barely fit a 4k game on two sides of a card. So, just bog standard 4k ROM. Link to comment Share on other sites More sharing options...
Arno1978 Posted January 17 Share Posted January 17 I had once thought of this long ago too before I heard of papercart, but what I imagined was an image of pixels - 128x128 with 16 available colours for each pixel. This would provide 8kb of space.. if my math is correct. 2 pixels would be one byte. Just need to figure out a way to scan all the pixels and interpret the colours. Easiest method is with a camera. It is a really cool idea. It would be the neatest thing to have an entire game on a paper card. 1 Link to comment Share on other sites More sharing options...
BigO Posted March 6 Share Posted March 6 When I read this, I think "Supercharger". Scan and decode 2D barcode (QR, DataMatrix, what have you) Encode as audio (FSK?) compatible with supercharger. Stream decoded audio out through a Supercharger compatible phone plug. Supercharger allowed for multi-tape game loads, so the scanning of multiple 2D barcodes should be workable. Superchargers seem to be fairly rare so probably not an ideal solution. I don't know the architecture well enough to answer myself, but I wonder if an alternate firmware for a multicart (e.g. Harmony) could make it receive a digital stream via the USB port and load the stream contents to RAM like it would otherwise do with a file from an SD card. I know this is kind of circumventing/bypassing/ignoring the StellaRT as real hardware angle, but I thought I'd ramble it out here anyway. Link to comment Share on other sites More sharing options...
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