alfredtdk Posted October 11, 2023 Share Posted October 11, 2023 (edited) I don't know these ball-shaped characters very much, I first saw them on a TV show from a famous pawn shop. I thought it would be interesting to bring them into an Atari game. You embody Oculus Orbus who hunts Horn Head, but it will not be an easy task, Horn Head has allies who will try to stop him. Madballs 2600_NTSC.bin Madballs 2600_PAL.bin Edited October 11, 2023 by alfredtdk 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted October 12, 2023 Author Share Posted October 12, 2023 (edited) MADBALLS SPECIAL EDITION Added Yellow Eye to the Horn Head. MadBalls 2600 Special Edition.bin MadBalls 2600 Special Edition (PAL).bin Edited October 12, 2023 by alfredtdk 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted October 14, 2023 Share Posted October 14, 2023 Looks interesting - very nice variation but sadly both have color flicker (PAL version). Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted October 14, 2023 Author Share Posted October 14, 2023 3 hours ago, Bomberman94 said: Looks interesting - very nice variation but sadly both have color flicker (PAL version). I believe that some hacks, due to being modified too much, alter the scan lines and consequently end up influencing when it is run on real consoles, especially consoles that still maintain their originality, the transmission of image and sound via RF, for example. Consoles modified by composite video can overcome these small bugs that some hacks carry. Pirates Never End and Madballs 2600, which was created based on the Hey! Stop!, these are hacks with extremely altered code. It's very easy to break a game by changing just one code. I can then make a clean version of Pirates Never End so that it runs smoothly on RF PAL consoles, but I must warn you that some peculiarities will be lost, the sound will be hacked mainly. Quote Link to comment Share on other sites More sharing options...
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