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Hex font fails to compile when bankswitching?


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The following MWE (or rather non-working example) does practically nothing yet the resulting assembly doesn't build under bB v1.7 with DASM 2.20.15-SNAPSHOT.


Removing the line which sets the font to hex does build successfully though, so the issue lies there I believe. I'm experiencing this issue in a larger game and was able to isolate the problem.

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