Ben from Plaion Posted January 25 Author Share Posted January 25 12 hours ago, OLD CS1 said: Here are the results of my M-Network games: Frogs and Flies Works Adventures of Tron Works Armor Ambush Works Astroblast Loads up, but does not seem to play Burger Time Loads up, but does not seem to play Dark Cavern Works International Soccer Works Kool-Aid Man Scrambled graphics, does not play Lock 'n' Chase Works Masters of the Universe The Power of He-Man Works Space Attack Works Star Strike Works Super Challenge Baseball Loads up, but I have no idea how to work it Super Challenge Football Loads up, but I have no idea how to work it Tron Deadly Discs Works Really, people here have far more than I have in my library, but I am willing to test any of these. A Nomad and a crystal NGP, very nice. 2 1 Link to comment Share on other sites More sharing options...
AtariYMás009 Posted January 25 Share Posted January 25 @Ben from Plaion Does this build still have z26 color for PAL games?? Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 17 hours ago, remowilliams said: Robot Tank (works, yay) Reconfirmed. 8 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 Pac-Man Collection (original) and the 40th Anniversary both load and work as expected for me. 7 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 Reconfirming that E.XO. Is working. 10 Link to comment Share on other sites More sharing options...
RevEng Posted January 25 Share Posted January 25 9 hours ago, Mitch said: Just curious if the composite smoothing fix works on 7800 Missing In Action? The crashing issue may be similar to 7800 Crossbow. The composite smoothing is only enabled for Jinks and Tower Toppler. Since it blurs 320 pixels, like a real composite display, it's not worth degrading the display on other games that don't use artifacting. MIA tends to be very crashy in emulation. The emulation in a7800 is pretty accurate as far as emulators go, but MIA crashes with it, even quicker than here. There's some kind of super-sensitive race condition in this game, involving the interrupts. 9 hours ago, Mitch said: I seem to remember that Crossbow was shipped on two different cart boards. C300565 and C100339. Maybe one is dumping correctly and the other is not working? Great point! I don't know how many other people will be willing to mess up their label to find out, but I'll start... C300565 NTSC Crossbow works (RevEng) 4 Link to comment Share on other sites More sharing options...
Prince Manic Posted January 25 Share Posted January 25 if I ever find a copy of Rampage and Double Dragon I'll try to load them and see if its now playable. Link to comment Share on other sites More sharing options...
John Stamos Mullet Posted January 25 Share Posted January 25 1 hour ago, RevEng said: The composite smoothing is only enabled for Jinks and Tower Toppler. Since it blurs 320 pixels, like a real composite display, it's not worth degrading the display on other games that don't use artifacting. MIA tends to be very crashy in emulation. The emulation in a7800 is pretty accurate as far as emulators go, but MIA crashes with it, even quicker than here. There's some kind of super-sensitive race condition in this game, involving the interrupts. Great point! I don't know how many other people will be willing to mess up their label to find out, but I'll start... C300565 NTSC Crossbow works (RevEng) Is there a chance that the default smoothing filter from retroarch could be enabled or optional, so that things aren’t so blocky/hard edged pixels? one of the things I like about running retroarch on an RPi is the smoothing it does. or would that slow down the emulation too much? 1 Link to comment Share on other sites More sharing options...
SabertoothRetro Posted January 25 Share Posted January 25 I'm happy to report that my copies of the 7800 versions Klax, Rampage and Double Dragon are now all working with REV2. Thanks to everyone involved in making these improvements! 4 Link to comment Share on other sites More sharing options...
RevEng Posted January 25 Share Posted January 25 1 hour ago, John Stamos Mullet said: Is there a chance that the default smoothing filter from retroarch could be enabled or optional, so that things aren’t so blocky/hard edged pixels? one of the things I like about running retroarch on an RPi is the smoothing it does. or would that slow down the emulation too much? Honestly we haven't looked at it, as this is the first request I've seen for it. CRT shaders are definitely out, but simple smoothing is supposed to be light on resources, so it might work. If it's possible, I'm not even sure how the user would go about enabling it. From other threads, it seems people have definite feelings about having configuration menus on the 2600+. 5 Link to comment Share on other sites More sharing options...
John Stamos Mullet Posted January 25 Share Posted January 25 34 minutes ago, RevEng said: Honestly we haven't looked at it, as this is the first request I've seen for it. CRT shaders are definitely out, but simple smoothing is supposed to be light on resources, so it might work. If it's possible, I'm not even sure how the user would go about enabling it. From other threads, it seems people have definite feelings about having configuration menus on the 2600+. If I can get a hold of an OTG cable that allows access to the retroarch menus via keyboard, I will test it for performance. 2 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 21 hours ago, Ben from Plaion said: 7800 fixes A.R.T.I. (Pokey sound fixed) - Confirmed Asteroids Deluxe (Escape sequence for hidden game, both buttons + right for 3 seconds, immediately on load) - Confirmed. Loving it. Thank you. (Screen capture below) Danger Zone (Pokey sound fixed) - Confirmed E.X.O. (now loads, Dumper 1.1.0.9, Pokey sound fixed) - Confirmed above Keystone Koppers (Pokey sound fixed) - Confirmed Klax (may load now, unverified) - Confirmed as working for me. (Screen capture below) Millie & Molly (Pokey sound fixed) - Confirmed Possible Mission (may load now, Dumper 1.1.0.9, unverified) - Confirmed. Loads and runs for me. (Screen capture below) Note: Froggie works and the POKEY sounds great! - Screen capture below. 8 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 19 hours ago, DEANJIMMY said: Froggie is a pending order... let it pend until fixed😉 @OLD CS1 My AA copy of Froggie (with POKEY chip) sounds great and plays as expected. 3 1 Link to comment Share on other sites More sharing options...
Electric-Dreams Posted January 25 Share Posted January 25 4 hours ago, AtariYMás009 said: @Ben from Plaion Does this build still have z26 color for PAL games?? Yes it does 2 Link to comment Share on other sites More sharing options...
+OLD CS1 Posted January 25 Share Posted January 25 12 minutes ago, sramirez2008 said: @OLD CS1 My AA copy of Froggie (with POKEY chip) sounds great and plays as expected. So yours has sound when you play? Mine works (with sound) in my 7800 but not in my 2600+. Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 3 minutes ago, OLD CS1 said: So yours has sound when you play? Mine works (with sound) in my 7800 but not in my 2600+. Yes. Mine works with sound on the 2600+ and my 7800(s). Does yours have a POKEY? I believe you could purchase it with/without POKEY. I provided my own chip for this cart. 1 1 Link to comment Share on other sites More sharing options...
Ben from Plaion Posted January 25 Author Share Posted January 25 3 hours ago, John Stamos Mullet said: Is there a chance that the default smoothing filter from retroarch could be enabled or optional, so that things aren’t so blocky/hard edged pixels? You were one of my favourite posters here till this let you down. Guess there is no accounting for taste 😉 4 Link to comment Share on other sites More sharing options...
Thran Posted January 25 Share Posted January 25 (edited) My copy of Possible Mission gets stuck on the title screen. I noticed that the label on sramirez2008's copy is a little different than mine. Edited to add: I let it sit on the title screen for a minute or so and it goes to a black screen then locks the console. Also verified that it still works on my 7800. Edited January 25 by Thran 1 1 Link to comment Share on other sites More sharing options...
+OLD CS1 Posted January 25 Share Posted January 25 2 hours ago, RevEng said: If it's possible, I'm not even sure how the user would go about enabling it. From other threads, it seems people have definite feelings about having configuration menus on the 2600+. Well, the machine does not act like a 2600, in that it is not ready immediately on start-up. No pretending there. While I understand not wanting a configuration menu, I also find I am not a fan of systems' default configurations (e.g. NES Classic, Sega Mini, &c.) A hidden configuration option for CRT smoothing would be nice. I like it. I hate scan lines (THANK YOU Atari for not using them.) 30 minutes ago, sramirez2008 said: Yes. Mine works with sound on the 2600+ and my 7800(s). Does yours have a POKEY? I believe you could purchase it with/without POKEY. I provided my own chip for this cart. I supplied POKEYs for Froggie and Beef Drop when I bought them from AA in 2019. The latter does not currently work on the 2600+, but they both work with sound on my 7800. As we are focusing on original Atari games in this update, I am not pressed for these at the moment. 1 1 Link to comment Share on other sites More sharing options...
AtariYMás009 Posted January 25 Share Posted January 25 Tested all my 80 or so Atari 2600 PAL games (most of them of the 64 games multicart), and all of them worked wonderful,any clicking sounds, any disappearing Sprites, and with the z26 palette the games look amazing. I don't have any 7800 Game to test unfortunately. 2 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 20 minutes ago, Thran said: My copy of Possible Mission gets stuck on the title screen. I noticed that the label on sramirez2008's copy is a little different than mine. Edited to add: I let it sit on the title screen for a minute or so and it goes to a black screen then locks the console. Also verified that it still works on my 7800. I purchased my copy from Good Deal Games when they first became available. There are still copies available. 1 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 17 minutes ago, OLD CS1 said: I supplied POKEYs for Froggie and Beef Drop when I bought them from AA in 2019. Hmm. I wish we lived nearby one another. It would be interesting to test your cart with my 2600+. Sorry about yours not working. Does anyone else have a 2600+ and a copy of Froggie? 1 Link to comment Share on other sites More sharing options...
Thran Posted January 25 Share Posted January 25 3 minutes ago, sramirez2008 said: I purchased my copy from Good Deal Games when they first became available. There are still copies available. That's where I got mine from. Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 25 Share Posted January 25 2 minutes ago, Thran said: That's where I got mine from. Looks like he slightly changed the label. Maybe the cart’s themselves have undergone a change as well. 1 Link to comment Share on other sites More sharing options...
DEANJIMMY Posted January 25 Share Posted January 25 50 minutes ago, sramirez2008 said: Yes. Mine works with sound on the 2600+ and my 7800(s). Does yours have a POKEY? I believe you could purchase it with/without POKEY. I provided my own chip for this cart. Mine will be shipped soon and comes with a Hokey... could this make a difference? Link to comment Share on other sites More sharing options...
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